or maybe he's got nano-machines...
that would suck.
The acquisition of ID by bethesda seemed to be rooted in the new engine ID's was developing, if they purchase valve, in all likely hood they'd standardize all development studios to use it.
I love gold src, and I can't wait to see what valve develops for HL3, the last thing I want is to have them rely on ID tech. (no offense to ID or anything)
Also I doubt bethesda could afford it, valve earns a lot from Steam and I don't think valve ha...
But it'll probably be a whole new shader model based on openCL/compute shaders.
My guess is that they'll take the current xbox 360 gpu (r500 co-designed by ati and ms), provide the regular upgrades to match current gpu hardware, reduce the instruction set then just increase the number of them. Then do the same thing to the xenos core.
the question becomes just how much more powerful would we need the next generation of consoles.
I expect it'll have some form of hd-dvd.
"At the CES 2007, Ritek revealed their high definition optical disc process that extended both competing high definition formats to ten layers, increasing capacity to 150 GB for HD DVD and 250 GB for Blu-ray Disc"
or possibly blu-ray. But it's common for companies to recycle failed technology in applications that have a very narrow purpose, and it'd be extremely cheap to produce. Plus MS could charge extra because t...
If i recall correctly.
They just purchased big park games, started up spawnpoint studios and 343 industries.
They've contracted out the fasa catalog to smith and tinker, who are currently working on the new mechwarrior.
And they still have robot industries working with them for halo wars content.
Not to mention they've been massing support for natal.
What exactly are they shutting down?
for like 40 cars and 3 tracks in GTP.
And COD4 had a 4-6 hour campaign and it was 60 bucks.
I've yet to hear any complaints from people who actually own the game about the value attached to it. Fire-fight and an open hub world are awesome, the full halo 3 multiplayer with the 3 extra maps, and it still has split screen.
Deserves a spot whether you like their games or not.
Their community, video and map features are still the most robust it in console gaming and the plethora of machinima spawned speaks volumes to the support bungie has.
And I think it's safe to say that those features directly inspired many of the same features found in Unchart 2.
Also valve and turtle rock with tf2, portal and l4d need to be represented better.
graphically it looks as good as killzone 2 and needs a lot more hype then it's getting.
anyone who's done any history into the development of current generations consoles will know that MS and ATI co-developed the r500, which was the building block for both the current ATI line-up of graphics cards ranging from the r600 to their current versions, and the xenon.
Hence the reson ATI has been so much better prepared for DX10(.1) and 11, and why their older cards featured a dedicated tessilator.
The next xbox is likely going to use very similar chips but j...
hell, most of the villains from dbz are based off of doomsday.
you could use it to the same effect to do custom touchdown animations in games like madden, or in games like rockband and guitar hero. Heck, any game that allows you to taunt could track a movement cylce for custom animations.
For a game featuring real cars and real licenses it's pretty good, but it's by no means epic.
I also noticed that the fence casts a shadow onto the road.
And it's even harder when I see the 2 games in motion.
Imo, Gran Turismo has better lighting and slightly more accurate car details.
Forza has better environments and textures.
After playing both, the people who tend to think they differ drastically are ignorant of one or the other.
It'll be priced like the full rockband kit (which is what? $160?).
It'll come packaged with 2 games, one casual collection (including the ricochet game, and some sport ones possibly a fitness game), and one more 'hardcore' game. (maybe project gotham racing? or a rare title)
It'll also come packaged with at least one xbox bundle
And by priced on a curve It'll probably follow the same pricing and eventually hit 89-100 dollars, with nothing included.
No one expected you to sell 250k so a million is impressive for you.
The value is only going to continue to climb as we develop better and better technology.
Imagine a virtual environment that takes advantage of a peripheral like natal, community features like face-book, twitter, blogger, video and music streaming like youtube and vimeo, more and more life-like graphics and the ability to create, share and sell like in second life. And all of it being portable with you using your next smart phone, laptop and ipod.
The value found in v...
not really. ATI runs opencl which benchmarks faster then cuda and it has better performance with havok, which they have a partnership with.
Sony might drop nvidia all together and just go with a straight GPGPU processor, while MS is likely to adhere to a similar format with thier GPGPU strategy for the xenos but with a dedicated system for the xenon.
A head-tracked and limb tracked mech warrior would be killer.
OpenGL has it's purpose and that's mainly in high precision software, like autocad and 3dsm or anything workstation related. Compared to dx it's slower and has less features to work with, it's libraries are also, for a lack of a better term, waky. If you want precision then go with OpenGL but if you want better, faster results then go with D3D. Hence the reason DX has been the staple for videogames since 8, while opengl is the staple for workstations.
Open source is great becaus...