I think bioshock infinite handled it quite well.
In my opinion you can't and shouldn't escape religion (everyone should be informed of what it does and doesn't offer). It permeates a lot of everyday life and while a lot of people are atheists now I know a lot of schools that are religious in some way or another. Whether its the odd family member or a school which gets you singing hymns it's quite likely that even the most secular of individuals have some perso...
Because most journalists are buffoons. If you play video games for a living, chances are you aren't playing them like everyone else.
"You don't build an MMO because you're thinking of DRM - you're building a massively multiplayer experience, that's what you're building"
No.... no you're not. I can't write a hundred bucks on a piece of green paper and try buying his fucking game with it so why is he trying to pass off Simcity as an MMO? While we're creating imaginary products I'm off to play the intense turn based strategy game Bioshock infinite before taking a ...
Haha! Love it.
This guy needs a slap.
Depth is earned through a strong narrative. You can fall back on baser manipulations, be they jump scares in horror or a random tragedy in a romance, they will never reach the brilliance of a well crafted storyline that earns its emotional impact. It's not a sacrifice it's just a shortcut that can be used that at times has its benefits but you'll never ever beat a narrative that earns every ounce of emotional and intellectual depth.
TV just relies on lazy stereotypes as do most narratives. You can't introduce every single aspect of a character from the word go so a lot of the time it's inferred and stereotypes are great at this. You see this all the time in video games as well. How many old wise guys, little bouncy sidekick girls, big hulking angsty heroes and violent orcs have we dealt with in games? How many villains have facial scarring, how many heroes have stubble as a shortcut for manliness? Just the way sh...
This actually shows the exact level of disdain EA have for their customers. So long as we get something in the end it's okay to take our money. They say sorry and they flutter their eyes but its like your mugger leaving you a card; God Damn it I don't want a card I would have much preferred not being mugged. The only real difference is that a mugger isn't a f*cking millionaire and I rarely carry what a special edition game costs in my wallet so I'd lose less from the whole exp...
I thought it came down to greed and incompetence.
I know Aliens really pissed people off but when I first bought my season pass and I saw tryptic games float past on the screen for the first DLC I could have gone nuts. They palmed this DLC off onto the monkeys who took fifteen years to make a terrible, terrible, terrible game - it showed incredible contempt for their consumers and pissed me off royally.
Then I played aliens CM and I realized gearbox just love to outsource their games. Makes me wonder why they ever became ga...
EA have to learn. The games industry is losing a little life with most major publishers seeing a drop in stock price over the last year or two. The recession is finally starting to affect the market as a whole instead of just picking off the odd company here and there. Point is - games are f*cking expensive and if they expect us to hand out thousands every year they best make damn sure the product works. Better still I better not insert a disc into my computer only to have a photo of EA's...
Completely agree. Play amnesia for a true horror game - until then you can't just piss away decades of genre and tradition building in games like silent hill 2 or resident evil just because Dead *KABOOOOOM* Space is the closest thing we have to a horror game today. Tomb Raider is NOT a horror game - it is scary in the same way it's scary when I'm running to a toilet and I'm not a 100% there's toilet roll waiting and even then I don't have a restart option for my underw...
I'm not sure they'll ever be educated. They're still clinging to this fantasy of games becoming this huge multi-demographic market like movies. Thing is though as great as it is that movies get everyone from grandma's to toddlers into cinemas it still stands to reason that movie buffs - people who go every week to see the latest film, people who read previews and get excited about countdowns to trailers - make them the most money.
If EA made golf balls, for ex...
I actually enjoyed crysis 3 but as developers these guys drive me mad. There is no conceivable reason why crysis 3 should be linear. That whole action bubble stuff was impressive in Far Cry, fun in crysis, and in crysis 3 it's looking more and more outdated. Just give us a freaking map and let us pretend to be the predator - even the suits who bought far cry could see that.
I understand they came to an impasse with graphics because of the console limit, and yeah I s'p...
It'll need to piss gold for me to be convinced by it.
I'd agree. Five main reasons A:CM is my most hated game.
First there's gearbox's outsourcing of borderlands 2 DLC which shows a willful intent to try and take credit for someone else's work while shoveling us total crap. Aliens was most definitely not a mistake but just one of a series of business ventures made by gearbox that aimed to push the workload onto companies without the customers or investors realizing.
Secondly there's the alie...
In terms of sheer fall it comes close. No one's expecting Knitting Simulator 2013 to rock your socks off but a company with two successful launches under their titles and a load of experience designing fps? This is a bit like finding out the head chef at a world famous restaurant has popped out for a cigarette and is letting the janitor keep an eye on your steak.
You're wrong.
Sega don't have to care. Sega aren't artists they're publishers and they're there to make money. These are accountants, lawyers etc. who are waking up and going to work to generate an income for themselves and the economy. They signed a contract with gearbox - their side of the bargain is to provide marketing and some funding and gearbox's side of the bargain is to make a game.
I know this is hard for a lot of gamers to u...
AvP2 is the best IMO.
I'm not sure I'm disappointed :/ kind of felt like halo was one of the most over rated franchises in existence. The first one was amazing though, I'd much rather the anniversary edition.