Impressive...a little long in the tooth, though.
Agreed.
You didn't hear Sega and Nintendo complaining about Funcoland during the 90s (that's GameStop to all you young'ns).
Devs these days are either polluted with publisher PR spiel or are trying to wedge a gap between themselves and gamers, which makes no sense to me whatsoever.
The industry is as big as ever and there are billions upon billions of dollars flowing into this ever increasing market, yet all we keep hearing about...
SwitchGames does this.
And I agree.
It saddens me how much publshers have their hand in a honey pot they didn't make.
I used to get five used games for $25 in a bundle package at some places.
You have to shop around.
A veiny submarine?
Someone's been watching too much aquatic hentai.
They better be free with a monthly subscription.
They still have a premium cash shop though...I guess the subs just don't cover enough for people to get "free" fire-breathing, rainbow-colored unicorns worth $25.
@Hojo0003, that was before they were devoured by Vivendi Universal/Activision. The Blizzard you once knew and loved is no more, it's just a shell of what made them so beloved during the Golden Era.
*cough*EA*cough* and *cough*BioWare*cough*.
There are a few shining examples of selling your soul for gold. And you're absolutely right...once you take the paycheck, your arse is theirs.
Um, this guy must not be a fighting game enthusiast. He probably doesn't understand the MMA sport either (I'm not a fan of American MMA but I do respect the sport).
A lot of it boils down to two things:
1.) The respect and appreciation of the technique.
2.) Getting to beat the crap out of someone using said technique.
Games that get better at allowing gamers to immersive themselves with No. 1, makes it easier to appr...
The small thumbnail of the main image of this story looks like a deformed version of Lisbeth from the Girl with the Dragon Tattoo.
As for this story...I don't really see what could come out of it other than that people can be douche bags.
Almost made me feel like I was reading something from Fox News.
Is this the one you were looking for?
http://www.cinemablend.com/...
I think there's another one but you're right, based on the studies the next generation WILL NOT think games are stupid. It's just the opposite if buying trends, sales data and market growth are anything to go by.
Ugh, more on the entitlement thing...
The thing that bothers me the most about it is that people use it in all the wrong ways. For the most part, after fully gauging and reading over the Mass Effect thing I understand the "whiners" point of view a bit better. They bought the game (each game in the series) experiencing a universe that reacted and responded to decisions the player's made. The entire thing was to be a build-up based on player-made decisions and the en...
Interesting read.
One of the things I always wonder about gaming journalism is when people say "If I can just make it..." and to that I ask, "Where?"
To the top of the crop for a big pay check?
To the top of the crop for the most page views?
To the top of the crop for the most highly cited?
To the top of the crop at search engines whenever a game name is typed in?
Top of...
Precisely.
What's more is that if they try to make a market out of mod support they run into the issues that Svensson brought up: IP rights, etc., etc.
If they charged you for mods or charged for mod support Namco could come along and sue Capcom's arse for copyright infringement if someone paid for mod tools, made a Goku clone and used them in SFxT or whatever, since Capcom would technically be making money from the person using Goku.
And what about Project CARS? Pretty much photorealistic gameplay right there, right out of the box.
Like those idiots who defended Capcom saying "38 characters is more than enough for $60" all the while other fighting games out there offer just as many fighters and a huge accoutrement of stages, costumes, colors and destructibility included in the package. Yet everything else in SFxT is disc-locked behind a pay-wall.
I can't believe gamers have stooped so low in intelligence they're defending paying more for less and then having to pay EVEN MORE to access...
Good comment and bubbles to you, sir.
Software development tools are dropping drastically. There's even some new lip-sync facial tech that scales in cost per project and can offer up the same fidelity as L.A. Noire (goodbye ridiculous costs for MotionScan).
People believing that game production costs will rise are vastly misinformed about the way game design works.
Thanks Persistantthug for pointing that out.
Steam and Origin and a few others usually launch PC games at $60 a pop. There's no disc, no booklet, no box and no extras...just code.
Haha, no one has mentioned that they will compete with Origin? Origin isn't a competitor in this race?
Oh wait, I can't even buy older EA games off Origin that EA published. Nevermind, I guess Origin isn't a competitor.
I can't wait to see what else GOG has in store. They have awesome prices on great, classic games that helped shape the industry as a whole. They deserve all the success they're receiving.
No, his point is that we don't play Hitman for CoD style linearity. We were drawn to Hitman games for their open-ended level designs and the ability to carry out hits anyway you seen fit.
So far we have seen NOTHING from this game that suggests that there will be the same kind of freedom in earlier games.
Story is fine if done right but I don't play Street Fighter games for the drama-oriented relationships of the characters and I certainly don't ...
When you buy new your money still goes to a secondhand source.
I don't care about the people who fund the game, EA and Activision can go lick a stick, kick a tick or suck a duck for all I care.
When you look at who shutdown the most studios throughout 2011 it was by the largest gaming publishers on the planet, not small time no-namers.
I'd rather keep used games around but cut out the other middlemen, the big-time publishers who are r...