@joab777
Nah costs don't need to bloat. All those bloated figures are from hiring Hollywood talent, for marketing games with, as you mentioned $100 million dollars, and having bloated teams.
To have a fun game you don't need 700 people (like Epic Mickey 2) you just need a dedicated team in each category of design to do their part. Look at Trine, Dungeon Defenders or the original Mass Effect. I think 100 people is a suitable number for a moderate AAA tit...
It saddens me that the most "widely viewed" sites are usually the ones prone to spouting the most misinformation. Something is backwards.
What's with the shill talk? The NES wasn't the only gen. Yes VR Racing on the Sega Gensis cost $90 bucks at launch because of that V-Chip. So what?
The PS1 and PS2 era (as you mentioned) proved games can be great fun, entertaining and visually acceptable without wallet-breaking prices. The PS2 era is the era of value versus content comparisons and I don't know why people are always quick to forget about that.
EDIT: I'd also like to point out ...
I'm sorry but I hear this way too often. You guys need a watchdog group or something, or do you guys get paid more regularly? (it's about $10 an hour average over here in the states).
$100 is straight up unacceptable and is there any reason why the price is so high digitally? There's NO physical distribution costs, no shipping, etc., etc. YOu guys need to band together and get some crap done, like what angry gamers did with straightening out Capcom. They got their...
"It's just too bad they feel their options of the game should be forced on everyone."
I'd ask what this means but you only have one bubble. The probem isn't "forcing anything" on anyone but providing clarity to the individual choices.
If you're okay with how your Mass Effect universe turned out over the course of three games then that's fine. But someone who made completely different decisions than you shouldn't rea...
You're somewhat right, it's just the way you worded your point I guess (?), sounded more like you were against more of the aspects of the process than what you really meant to convey?
Anyways, Schafer did say that their process is like an open beta and that for some backers they will be able to directly talk with the devs on the project and suggest ideas and bounce back feedback regarding the progress.
That's not to mention that some of these pro...
Wanna bet EA is probably trying to find a way to fund their own version of Kickstarter?
"EA's Kick-It-Up"
Except you have to pay to become a member before you can contribute, and when you do contribute they have a right to deny you refunds if the project never sees the light of day. And also, devs can't communicate with the fans...an EA spokesperson does all the relaying of information and there is a PR team that handles user questions. <...
Corporate shills don't want to see Kickstarter succeed because gamers + devs = great combo. More gamers + devs double teams will eventually bury a lot of publishers. Sad, but it's the truth.
Gaming is supposed to be about gaming and any shill saying "Hurr durr, gaming is der business and it's about teh moneyz" needs to go fall in a dirty ditch full of stinky socks.
I love the concept of Kickstarter and if it's the only way to get th...
Pfft, you can troll elsewhere dude.
If not for KickStarter we would never even have Wasteland 2 in development or Shadowrun Returns (giddy with excitement). YOU may not care about the process but to me it looks like it's getting back to basics and so long as it stays transparent and we see the progress of the products then it's all good.
If big pubs weren't the selfish greedy mofo monsters that they are, we wouldn't need KickStarter in the fir...
PR double speak, dude. No way will the 360 in Q4 2012 out-perform the previous year unless a whole bunch of poor people buy the 360 for Halo 4. Doubt that, though.
He's just saying that because that's what investors want to hear. Anyone still buying 360s at this point is either a really late adopter or a casual gamer, so I tend to doubt that somehow they're gonna blast up in unit sales when most of the surge is dying down already, unless, again, Halo 4 really forc...
EA spends about $1 billion each year in R&D and they got nothing to show for it. $100 million in R&D could really mean anything for MS and that's really too low for a big hardware push. I'm guessing the $100 mil is for the next Xbox Live incentive for holiday 2012.
Plus those R&D costs would have been much higher in past years when they were actually researching and developing the 720. They're more than likely done with the R&D and are finalizing ...
Nah bro, they aren't doing day-one DLC or disc-locked content.
As long as it's a straight release they have my respect. I get what I paid for and it's complete. No hidden strings, no hidden $6.99 endings...none of that BS.
I'll probably buy Dark Souls on PC just to support From Software. They deserve it for listening to the fans.
Actually, I think BioWare would be a lot more successful if they bailed on EA and went the KickStarter route...
Would I chip in to do a non-publisher based Baldur's Gate 3? Sure, why not. So long as it's the real BioWare and not that EA shell.
Heh, great way to lose bubbles dude...tell people what they should be grateful for when they're willing to spend money on something that's potentially shaping up to be broken. Nice.
Dude, I can no longer play ANY GFWL game multiplayer, AT ALL ever again on this PC. Why on Earth should I be satisfied with that?
GFWL is broke and Microsoft will never fix it. I wish I would have known before upgrading to a 64bit system...they should have let people know that GFWL is completely broken and Microsoft has no plans to fix it. I really enjoyed playing games online but not it's not even an option. Why shouldn't we complain? It's our money!
Yeah bubbles...
Without the whiners ME3 fanboys would be paying $10 for that ending. Real deal right there.
I'll be getting Dark Souls on PC but potentially with reluctance...depends on how well it's ported and whether they remove consolitis.
You'd be as rich as Bobby Kotick.
Exactly, it's stupid that the gaming media let these guys slip and slide all over our wallets like Turkish oil-wrestling match.
I'm pretty sure the Capcommies and rEApers will be in here pretty soon to shut down these comments with marketing troll-faces and disagrees, but whatevs.
We need watchdog groups to kick these big companies in the sock-puppets every once in a while, otherwise it'll just keep getting out of hand.
The SFxT ...
I always thought the Golden Age was between 1991 and a little bit of 2001. There was so much badassery in gaming during that time. Timeless classic after timeless classic.
Forbes is all right in my book. They do right by gamers. Sensationalist headline? Yeah, so what. At least, unlike IGN, they know that core consumers are the heart and blood pumping life into the industry.
People keep thinking the top-heavy part of gaming can be supported by casuals but it's just no true. Without the "entitled" core bunch Mass Effect wouldn't even be mainstream...neither would Halo, and especially not Call of Duty.