vortis

Contributor
CRank: 17Score: 120685

You're absolutely right. And with the way some companies are behaving *cough*Capcom*cough* *cough*EA*cough* they're making it like consumers are infinitely indisposal forms of revenue, which is not true.

Right now the gaming industry is sustaining itself but too much top-heavy greed and there will be a collaspe, which will make the world's economy even worse (given that a lot of developing countries are relying on the expansion of the gaming industry right now, gi...

5097d ago 0 agree0 disagreeView comment

I disagree.

I feel that a good game with excellent gameplay can help make the game feel alive without the cutscene doing it for you. Essentially Mass Effect's interaction elements are usually cutscenes in other games, but in ME you actually play them, deciding and choosing the outcomes of scenarios based on your decisions.

Frictional Games is right, I'd rather play a game where I'm in control...it makes it feel that much more visceral.
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5097d ago 8 agree2 disagreeView comment

It's simple, Nexon doesn't blow money like a pothead in a room full of weed.

If you look at EA's operating costs measured against their revenue they're blowing as much money as they're making.

5097d ago 1 agree0 disagreeView comment

Gotta love it. EA caught in a lie AGAIN.

Come on corporate apologists, what's the excuse this time? How did your almighty publishing savior not screw the pooch this time? How didn't they rock off the granny panties in an underhanded fashion? How do they dodge the cannon with their head in it? Hmm? Hmm? Hmm?

Didn't think so.

I'm betting they can't respond because they've been fired and replaced with those asian kids. Th...

5097d ago 0 agree0 disagreeView comment

You mean the way PC gamers are still charged $60 for digital games even though there are no used games, no boxes, no discs and no shipping costs on the publisher's end?

5098d ago 0 agree0 disagreeView comment

That and day-one patches.

I don't want to put a game in five years later on a new console and realize it's broken without that day-one patch.

5098d ago 1 agree2 disagreeView comment

Ugh, dude, devs don't even get paid from new game sales. Get informed.

They're paid during production, they SOMETIMES receive royalties if the publisher can ship a certain amount of copies within a certain time frame (more copies shipped = more royalties). It's why the former Infinity Ward heads are suing Activision because that greedy dink Bobby Kotick and crew didn't want to pay Infinity Ward for the royalties they were owed since the game sold more than 20 ...

5098d ago 1 agree0 disagreeView comment

Excellent example.

I think Valve handles it right...mods that are too big for their own good have eventually become their own property, and that's good for business.

The rest of the mods are there to showcase community creativity. I never charged for mods back in the old Quake days and charging for mods now would just add extra strain on top of all the DLC we have to pay for in order to get the "complete" experience.

5098d ago 0 agree0 disagreeView comment

We already pay for CoD map mods, do we really need a "taxation" on all the good mods? It's nice in theory, just like DLC but we all know what happened with DLC.

I can easily see this becoming exploited and driving away a lot of dedicated gamers.

5098d ago 1 agree0 disagreeView comment

The problem is not that Beaver took a stab at Gears, it's that EA tried to erase it and pretend it never happened, as if gaming media just made it all up.

5098d ago 1 agree2 disagreeView comment

@joeorc,

Really, Sherlock?

Of course more engines support mobile devices, it's a viable platform. But remember what the Rovio guys said, they had failed with like what, 50 something games before they hit gold with Angry Birds? It's a pot-shot in a big canyon for success.

A lot of people are jumping in but it doesn't guarantee anything because as I mentioned, it's the fleeting casual market.

How many other ga...

5098d ago 0 agree1 disagreeView comment

Ugh, you're right. Nevermind, I retract my first comment. =(

5098d ago 0 agree0 disagreeView comment

I mean, you don't hear the wolves howling about this game despite the scores. I mean, remember how much fuss was made over KillZone, Uncharted and Mass Effect?

5098d ago 0 agree3 disagreeView comment

Reviews seem to be passably mediocre for this game. I was expecting more hoopla.

5098d ago 1 agree10 disagreeView comment

Well that's good news. For a moment I was afraid it would be another AAA blockbuster, which usually means scripted, dull, no-brainer single-player with little or no interactivity.

5098d ago 3 agree1 disagreeView comment

mobile is a completely different market, it's the fleeting casual market.

A lot of people keep thinking the core audience are abandoning consoles/PCs for mobile crap but it's just the fickle casuals. Those sheep would follow a wolf into it's den if it was a wearing a shirt with an Apple logo on it.

5098d ago 6 agree1 disagreeView comment

Pfft, what's with advertising budgets? Screw that. That's why more AAA games suck than deliver.

EA spent nearly three times more the budget of Battlefield 3 just to market it. It's stupid. And Activision spends waaaay more marketing CoD than what it costs to make it.

No, AAA games are a blight on the industry, even the guy making Assassin's Creed 3 said this. I think Assassin's Creed, Uncharted and Grand Theft Auto are the only AAA games...

5098d ago 4 agree2 disagreeView comment

Yeah they would have sold them to you with in-store card codes, like those points cards you buy for MMOs.

Worse yet, no one would be the wiser. You'd have to goto like GameStop, buy 1000 Cappoints for like $10 - $20 and then use them to unlock the disc-locked content on your disc.

You don't need the internet to scam consumers.

5098d ago 0 agree0 disagreeView comment

Better.

Gamers have a voice. And crap that happens behind closed doors gets exposed thanks to the interwebz.

Also, there are free-to-play games.

Also, we get to learn about a lot of different games from different regions we didn't know about before the interwebz.

So yes, I'd say better.

Besides, without the interwebz how would we ever have known about Crapcom pulling that crap with disc-locked content?...

5098d ago 0 agree5 disagreeView comment

Bubbles. It's impossible to add tessellation and soft volumetric effects from DX11 in DX9...even with graphics mods there's an OBVIOUS difference. I was looking at the LP2 DX11 features and most of it is subtle graphic enhancements that simply cannot be done in a DX9 equivalent environment. Crytek is BS'ing.

5099d ago 5 agree3 disagreeView comment