That's exactly what I'm talking about. If Sony doesn't figure out a way to allow stuff like that available, then they're giving the other VR solutions a huge opportunity. Stuff like that, concerts, keynotes, the State of the Union... The potential for VR in those situations would be huge. Want to know what it looks like on top of Mt Everest? Just pop on VR and take a look. It's those experiences, not just games, that will bring in the mainstream audience.
Sony is only going to pull it off if they remember that there are non-gaming uses for VR that are also really cool, and they need to make ways for people looking to create content for that easy.
If everything has to go through a lengthy certification process, then there's a huge chunk of the market that will go with the competition. But as far as just game experiences go, Sony has a definite advantage.
I was in Target today and saw the Sony blu-ray player for $69 that also has 300 streaming apps and access to PS Now. Maybe I've been thinking about this all wrong. Maybe instead of a Fire TV, I need something more like that. All the same functions, but it can also play disc based movies.
I wonder when/if PlayStation Now will ever be brought to these set-top boxes. That would really make them interesting.
There are a mountain of reasons why the Vita didn't succeed, some of which are Sony's fault and some of which are just bad luck.
The biggest selling feature of the Vita was the twin sticks. They kept bragging about how the twin sticks would make FPS games on the go a reality. But then it took them months before they released Resistance Burning Skies, which was terrible. Then that was followed up by COD Black Ops Declassified, which was even worse. A lot of people gave...
I've been playing Heroes of Loot over the past week, and I really enjoy it. The aiming is a bit off, but I really enjoy the Gauntlet feel to HoL.
It also does a decent job with youtube if you use the browser and go to m.youtube.com One thing that I've found it a god-send for is when I'm traveling and am spending the night in a hotel room. It's so nice to be able to just plug it into the TV and let my daughter play Minecraft to her hearts delight. Then at night, we turn on Hulu and stream what we want to watch until we fall asleep.
The nice part is that since it has an ethernet port, we don't have to re...
Actually it does play Hulu. That's one of the few services that does work.
Bingo!! The PSTV, a controller, and a subscription to PS Now is an incredible gaming value. I love my PSTV so much, I bought it three times.
But is the 3DS really selling great? At this point in the DS's life, it was over 100 million units sold. So yes, it's selling great compared to the Vita, but compared to historical sales, it's horrible. Both Sony and Microsoft say that sales of the PS4/XB1 are doing better than the previous generation at this point in their lives. The same can't be said on the handheld front.
When Apple sells 13 millions iPhones in a single weekend, 50 millions 3DSs over 4.5 ...
I think Sammy nails it here. It wasn't "just" Sony for the system not selling well. A large chunk of the market had moved to mobile.
Kids especially had moved to mobile devices, and I can fully understand that. As a parent, do you buy your kid the console where new games cost $30-40 or are only $1... or free?
Sony could have fixed it screw ups and maybe it would have sold a few million more units. But in the end, it was never going to be as s...
In reply to your questions about Uncharted, there should be no reason why it wouldn't work except that the PSTV doesn't recognize the DS4's gyro sensors at all (at least when it comes to playing Vita games). And the rubbings in GA can easily be done with the touch controls. However, the on-screen prompts that have you swipe the screen during melee fights and other times, can only really be done with the DS4 touchpad.
After playing it on the big screen, I don'...
Sat down and played through Uncharted and can confirm that no, you can not fully play it on the PSTV. You can play bits and pieces, but not the whole game. For example, there's a scene where you need to cross a mossy log to continue. Without the gyro on the Vita, you fall to your death. There's no way around it. Later, there's a part that requires the camera.
Also, it should only be played with the DS4 with its touchpad.
Regarding playing Golden Abyss, how do you get past the part where Drake has to hold the parchment up to the light and it uses the rear camera? Or any of the balancing parts that required you to tilt the Vita to stay up-right? I know that if you've already played through the game on Vita, some of those things can be skipped (like the camera stuff) but does the balancing stuff work with the dualshock? I haven't tried it yet but i've read in other forums people having problems with...
No. There are parts of GA that require the camera and gyro controls.
Actually, it's quite the opposite. Studies have consistently shown that playing video games keeps the brain engaged and improves cognitive abilities.
Mindlessly staring at the TV or staring at a phone all day however... that may rot their brains.
Even with trophy hunting, it's not that long. I got the Platinum shortly after my first play-through.
Tearaway would have worked better for me as an open world RPG style game. Something more akin to Animal Crossing. My issue with the way it is now is that there's little incentive to go back after completing it. But what if you could have Iota craft a house and have other activities for him to do, it would have held my attention longer.
While yes, there are games still coming out for the Vita, the reality is that there are not as many as once planned.
The problem with Gravity Rush going to the PS4 is that it means there is now one less reason to own a Vita. It was the only place you could play Gravity Rush, and now that's no longer true. It was the only place you could play Escape Plan, but not any more. It was the only place for Tearaway, but again that's not the case anymore. Sony porting PS Vita e...
I don't recall Hello Games or Sony ever saying when the game was going to release, yet somehow everyone just assumed it was a Fall 2015 game. The game is incredibly ambitious and the fate of the studio is resting on its success. So let them just finish making the game.
Besides, when would they release it this fall? Before or after Call of Duty, Fallout 4, Just Cause 3, Halo 5, Tomb Raider, Need for Speed, or Battlefront?
I think Sony is going to hit har...