Well, at least we can get some laughs out of people destroying their PS4s in protest.
The DLC prices for the DOA franchise never fails to amaze me.
That new info really goes against that last rumor as well. So it's possible that it will indeed be the more powerful of the bunch.
What is pretty impressive if Microsoft manage to keep the price low.
I would argue that changing the model from pay 2 play to a "netflix style" were the user pay a certain amount per month and have access to a library of dozens of titles should be Stadia best bet.
Stadia public should be the more casual crowd. However their current model just don't work for that market.
As a fan of the Princess Maker series, I'm rather interested in this title. But it's art style really puts me off.
They are doing exactly that though Vaevictis was the worst performing team on the league.
That is fair. Though I was going from the original release angle. Hence the family and not console.
But even if you go for the remaster angle, that is still two huge markets that they left out of their "mass market".
Let's see:
1. Don't release the game on the only current console family that actually had the previous releases.
2. Don't release the game on the biggest storefront on PC.
3. Don't release the game on the most popular console current in Japan.
Then say the game is not a mass market title...
Monitors yes, not TVs.
Most console gamers will not get a monitor to play.
There really isn't a reason for such frame rates on consoles though. Even the best "gaming" TVs normally cap at 120 Hz screens and to actually take advantage of that they also have to feature at least a HDMI 2.1 port.
With their track record is indeed hard to justify keeping them in any professional league. A average of 10 more deaths per game than the second worst performing team, the shortest average match time and especially not a single win.
If they changed their model from a pay to play to something similar to a subscription with a library of titles (like the Gamepass). Then I would agree that from a casual player perspective it would be a useful and cost efficiency platform.
But with their current model? Absolutely no way.
The thing about services like Geforce Now is that streaming from a third party server is not covered on the license that you get when you "buy" a game. So technically you just don't have the right to stream your games like this and some publishers will enforce that.
Now the reason why they will enforce that, is because streaming is a huge avenue for extra income for them. As they can either sell you, the user, a new more expensive license or sell a license to ...
The Lynx was such a weird device. There was a lot of power inside that "small" thing, but the software library was anything to write home about.
Nintendo have been failing fans of its retro games for more than a decade now.
There is also the fact that back in 2013 for a game to get into Steam. It had to be good enough to get Valve's attention by itself or be good enough to convince a lot of people to vote for it through the Greenlight that was still in it's infancy and was infamous for not approving that many games.
And it's actually funny because the saturated Steam that we have now. Is a response to many developers complains that they couldn't get into the platform.
Unless the game requires special hardware. It should run on the Switch, the issue however is how many compromises in visuals, performance and/or gameplay the studio/publisher is willing to make in order to make the port happen.
Well, they did open up a new division focused on mobile games last year. So that studio is likely to become responsible for their GaaS offerings.
Because as far as console/PC gaming goes. The only GaaS title that they have in the horizon is Blue Protocol. But they didn't even confirm a western release for that one.
This days? No, you should not trust Kickstarter or any other form of crowdfunding for games. Not only we still have to deal with all the uncertainties that we always had, like games getting delayed or never even materializing. But now we also have to deal with exclusivity deals, what might mean that you either had to suck it up and get the game on a platform that you don't want to or after all the years of waiting get a refund - and that is considering that the devs will even offer that o...
Yeah. And Sony doing it even if late is arguably much more bizarre as Windows is a Microsoft platform at the end of the day. So having their games available there should have been the norm since the beginning.