Same for me. Getting a hold of one at MSRP is being such a pain in the butt. That I'm truly wondering if I really need one. And the same applies to the Series X.
So how exactly do you want to be buried? Because you are not waking up.
Yeah, I mean it was something more or less inevitable.
Now on the PC space, we are dealing with stores that give no voice to the consumer and that are only interested in growing no matter the cost. And companies that already had a shaky relationship with PC ports like Square here will take complete advantage of that.
I mean it's likely one year from now.
Maybe they will fix the port until then.
Honestly, I want one that straight up the console. Really dislike the curves on the disc model.
The funny thing about the lack of playlists is that I only played Oddball twice in my 20+ hours of gameplay. Capture the flag though. Oh boy....
Yeah, no it's not that. At least not only that.
The work this fella does is to review a game under the lens of accessibility. That for sure covers the accessibility options. But it also goes much further detailing why some design choices make a game accessible or not. Two very polarizing views of his were on Death Stranding and Deathloop where he more or less criticized the first on its progression system that made things easier only later in the game and the second for...
It likely can play them better than the Switch itself...
That reads more as an answer to Nintendo's NSO than Microsoft's Gamepass, to be honest.
Is always nice to see a company putting more value in their services though.
@Jin_Sakai
The needle as it is right now is an "opportunity weapon". But I do agree that they should ramp up the fire rate to make it more consistent. But overall I feel most guns in Infinite have a niche where they work well.
Just so happen that some guns are usable in more situation than others.
Really? The commando is my current best weapon, easier to hit the head with it and overall my best performer.
I do agree with the Ravager from the article. So far is the only weapon that I avoid picking because well... it doesn't do much damage. It is slow and the lock-on feature is rather useless. As for the hammer, I think there is something wrong with its hit detection as I have had similar results: sometimes I hit people a bit far away and they die meanwhile I often...
It should.
But it will probably be a full-priced game. Especially on PC.
If or when I can get one for half of the original price. I will for sure be getting one.
Even though everything points to it being a bad and marginally useless console. I am a sucker for this more niche approach to game hardware.
Yeah, that future came so early.....
I think he is trying to run it on an ultrawide display. While the game doesn't offer support for that.
It's a mediocre game that reuses ideas, scenarios, characters and moments from previous ones. Paired with one of the worst control methods that I had the displeasure of using.
Really doubt that Microsoft would pay the reported 1 billion just for the branding and then share that with EA.
They are even blaming Microsoft's background services for the issue.
Common Ubisoft. We know you are one of the worst western publishers when it comes to PC gaming. But at least own it.
I mean he could at least put some effort into it.
That is actually a good pick. As the original doesn't have adult content that needs to be removed to appeal to the console manufacturers.