Are you saying the 360 needed HDMI, motion controls, etc? I'm saying it didn't...
"I mean they make you pay all that extra for PS+ just to get some extra storage that you could get for free???"
Umm.. PSN+ gives free games, themes, etc. To the tune of a lot more than $50 worth per year, too. You don't get squat from XBL Gold for $60/year... oh yeah except the ability to play online and use Netflix, etc... which you should get for free....
Of course the 360 doesn't need cloud storage.
It didn't need HDMI, it didn't need Blu-Ray, it didn't need motion controls, it didn't need a redesign... why would it need something like cloud storage?
/s
Look at the cityscape in the first portion of the video.
That's fog. That's what I'm talking about. Apparently they don't want to handle the geometry of the city, so they pulled in the fog distance. Only on the 360 though.
Its true that the 360 has less geometry processing muscle than the other two platforms, but it still seems odd that pulling in the fog distance would actually be much of an optimization -- if it was, I'd expect it on ...
Wow, the fog is really pulled in, on the 360.
@sam_i_am,
Did you actually read the article you just linked? You just backed up exactly what I stated. Nice editing on the quote, btw -- you make it sound like addressing a non-digital HDTV is the way it should be done. No one uses HDMI, right? 360 never needed that crap, right?
Thanks for providing the link to the DF article I was referring to. Now everypne can read the article, and understand exactly the issue I was referring to, where tuning colors f...
He gave no description to his comment, and hasn't replied.
And, btw, I've actually played the beta. It doesn't suck. I'm going to say its already my fav MP game of the year, so far. Of course, I went 2-1 K/D when I played, as well (in Classic). He probably spent most of his time in observer mode, and not bothering to talk to his team, or give them info about the baddies.
I also danced -- I pulled off an awesome macarena and a couple other...
"They'll make the majority of their money on software sales in the end anyway."
They have to price it at cost, at a minimum, to make money at all, really. If you think this thing costs $250 to make, and have retail markup, you're a long way from sanity. Lesser devices retail for $600.
If they price it $200 below its cost-to-make, like they did with the PS3, they'll be digging themselves a hole in no time.
I can kinda agree with Dead Space, since you have a "crew" to talk to for some of the game, and you're in a special armored suit... but games like System Shock 1/2, and even BioShock, definately gave you the "alone against the horrors" feeling.
I guess its not fair to include System Shock 1 & 2 in "recent survival horror", since they came out in like 1993 and 2000, respectively. Dead Space is decently close, though.
As ...
...or is it you who sucks at the game?
Hmmm...
Interesting that you can lay into someone with a lancer for so long, and they can still melee you to death.
I guess that's classic Gears, though -- everyone is a walking tank. I guess that explains why the big sniper rifle is actually a small howitzer.. lol. I love that it insta-gibs people. Like an instant-hit rocket launcher.
I just played through Dead Space 2. It was awesome.
Survival Horror is very much alive... err... maybe its very much NOT alive? Hmm.
In any case, its very healthy... umm... well you know what I mean.
That's... interesting.
You'd think he wouldn't *say* that, even if he thought it, and designed his game to be less of a sim, considering the demographics that buy his games.
Honestly, sims and tactical shooters are about the only kind of shooters I even enjoy anymore. Shooters that require planning and thinking... good stuff. CoD, Halo, and their ilk... are kinda boring (yeah I'm old).
If I can Halo jump, and run-and-gun, in...
Yeah, it looks like they limited the color ranges to work for the 360 automated color range expansion, and the PS3 version got washed out, in the process.
DF explained a while back that the 360 doesn't actually produce 24-bit digital color output directly -- it up-converts a limited-range component signal instead. So if a dev tunes the colors to the adjusted 360 range, it looks washed out on a console which produces reproduces true 24-bit color... like the PS3.
...
$100 extra for 16GB more. Ponder that for a second.
You can buy a 16GB micro SD card for about $60, and the NGP's price is probably $50-$100 lower without 16GB of built-in storage.
Don't you think people would prefer to pay $350 for the NGP, and optionally expand it to their preferred size, rather than $450 and be forced to have a size Sony chose for them, which they cannot remove?
I don't see the difference between lowering the price and not offering an internal drive (instead allowing gamers to choose their own and add it optionally), or raising the price and having one... other than the fact that the user is allowed to choose how much extra they want to spend with the 1st option, but not with the 2nd.
Does the 3DS have large internal storage? Does any handheld gaming device < $400, or even $500 have such a thing, outside of the PSP Go (which people thought was too expensive, thanks to the cost of the storage)?
I'm sure you can put in a micro SD or somesuch for such things (see other posts in this thread for statements which prove this). They probably don't include internal storage to keep the price down -- the internal storage was the main reason the PSP Go was so expensive.
Not everyone wants 16 GB of storage space. Some will be happy with 2-4 GB.
Umm.. they're great?
It still amazes me, looking at these games (particularly FF8 and FF9), knowing that they ran perfectly fine on a 34 MHz CPU, with no GPU, and like 2 MB of memory.
They are *incredible*. The idea that the PS1 (the machine I described above) could compete with Pentium II PCs, with early GPUs seems ludicrous... but wow, it happened. Those games are still worth playing.
Yes, Mario is milked, but he's so iconic that it doesn't really hurt Nintendo -- as long as they keep the quality bar high.
People buy Mario because they know Mario is basically guaranteed to be high-quality gaming. Other platformers are arguably better in a lot of ways (well.. not many are), but not in the same *reliable* way.
People have come to just accept Mario's universe as-is. You would never see another game pulling off a plumber hero, sa...
Some might interpret the "old school" SOCOMers disliking the game as a good thing...
Honestly I have a similar experience -- some pals didn't like the beta.. at first, because they sucked at it. Now they are hooked. SOCOM is totally there, if you play classic, and aren't blinded by the light of the modern gen. I had people on my team whining about the grenade arc.. until I explained to them that the grenade simply arcs to where the reticle is looking, and...