I'm just guessing here, but...
I think it might be a memory issue. I'm not sure why you think it wouldn't be one. Cross-game chat would have to be an OS feature. Meaning the OS would probably have to grow in size.
If the OS grew, the memory available for games would shrink. You can shrink the memory footprint of the OS throughout the console lifetime... but you can never grow it, because there might be games that would cease functioning.
...
150MB is infinitely better than what you get on every other console, folks. That's probably going to amount to an average of 150 games at once, or so.
If you play more than that, and want to save them for all time... buy a USB drive, and burn the saves to DVD?
@Frigid,
Of course its a business risk. One that Sony is willing to take, to support their community, and one that MS isn't.
Ethically, Sony has the upper hand here, IMO. Their console is better value, and they support it better, directly. From an economic standpoint, though, you could argue that MS' strategy has been decently effective thusfar -- they got out the gate first, and thus held back PS3 engine development with weaker 360 engines, an...
MS doesn't care who its fanboys are. It just pays their salaries. ;)
It's selling, so as far as they are concerned, it is fine.
They don't care who is doing the buying. The hardcore are screaming "bloody murder", sure, but MS has a new casual audience to cater to, now.
So... everything is close quarters then? Shotgun camping and landmines will be the thing, I suppose. Grenade spamming will also be uber effective.
LoL. There's no such thing as a "CPU exploit". The article basically says nothing but "some guy-with-l3etspe4k-name sez blah blah".
The response to this article just goes to show how hyper-reactive N4G readers are.
$100 is the price of a PS2. Nintendo would lose money on each Wii sold, at that rate. That's not Nintendo's style.
The Wii will drop to about $130 when they're clearing inventory to make room for a Wii 2. Other than that, the Wii won't be going below about $150 for a while. I sincerely doubt you'll ever see a Wii for $100, unless its used.
$170-$180 is more likely, for a new Wii price point. Once you get under about $250, the cuts are...
"Too hard" in MAG basically means "I suck", since its 100% multiplayer.
Graphics matter somewhat.
And frankly, SOCOM 4, from all the screens out (not these cherry-picked oddballs) looks better than any multiplat or 360 exclusive I've yet seen.
Mostly the article headline is BS -- they're just desperately trolling for hits.
They're just cherry-picked shots -- the least-exciting of the bunch. If you check the alternate link, or any major gaming website, you see tons of fantastic shots from this game.
...The gameplay in that video is in a junkyard, and on a city highway, and there's a load of bullets blying around, hitting concrete and metal.
I don't see your point.
Wii will probably get a cut, to something like $169.99 in the US.
360 and PS3... probably not on the low end, but the larger HDD versions may get a cut. More likely, they will "add value" by increasing the HDDs again, across the board.
I agree that Halo Wars for Kinect would be a great idea.
Curiously, I also wouldn't buy it, though.
My guess is that someone bought it without doing a little reseach, compared it to their PSP, and then looked to see if Monster Hunter 3DS was coming out anytime soon.
That or it just plain gave them a headache -- it happens, particularly with the precise focal point (sure you can manually adjust it... not that it helps on the go) of the 3DS.
Shortly thereafter, it found its way to the used bin. Not a hard choice to make, since these stores were paying 22000 ...
@quickposter
"The point of 3DS is because it can use console quality portable games. A promise the PSP never kept."
You've never played a PSP game, I take it? That or you don't realize just how close the 3DS is to the PSP, with regards to specs and control layout.
Well, I agree in that regard... although frankly I am surprised they look as good as they do, for a $1 indie title.
Is the animation good (meaning more than just a couple sprite frames, or otherwise mostly unanimated), or are they just single-frame sprites?
There have been several studies that show only about 23-25% of people who buy big name FPS games like Halo and CoD EVER go online.
If 400K Killzone players have actually been online, that probably means KZ3 has sold at least 1M copies already, assuming most of the online players are also early purchasers.
Also, in other news, PS3 easily trumps PC with 1 GHz Pentium III and GeForce 3 from 2001!
Full story at 11.
I actually totally disagree, Darkspade. This feature is far more worthwhile than XGC, for me.
I think you'll find a lot of folks split on that.