PHEW! Didn't want to think I'd be missing out! :P
Exactly, I'm a follower of Jesus too, and I see Bioshock Infinite as a way to learn and understand how the world 'sees' my beliefs. Christianity is full of hypocrisy, and media such as this allow you to assess those hypocrisies and learn from them. Generally, to be offended is to reject the claim that Christians are hypocritical.
The theory of evolution and the theory of gravity are NOT comparable. Gravity is something we can perceive on short timescales, whereas evolution is something that requires many millennia of data.
Interestingly, however, the theory of gravity is in a LOT of debate currently. We actually have very little idea where gravity comes from (even after the discovery of the Higgs'). We can be sure that something we call 'gravity' exists, but currently we really don't k...
NO! Don't do it!!
It WOULD have made a decent concept for a film, but BioShock Infinite is revolutionary in the videogame medium because it such a step forward in terms of videogame narrative. The plot is fantastic for a game, but in a film, where you can't develop the same relationship with the characters, the plot would fall short due to a lack of character and plot development.
When will people learn that 9 times out of 10, a narrative in one genre...
I don't think it takes away from its beauty, but I do think that it feels a little bit out of place occasionally. Don't get me wrong; I'm not opposed to violence and gore in games, and I do think there are times when the violence works very well in the game (such as the first time you evade being killed by a skyhook, and the other guy gets it in the face). But there are certainly times during combat where the amount of blood and gore has seemed excessive and distracting to the nar...
Didn't read article (don't have time), but I completely agree. The games industry is in desperate need of a good pirate game, and while Black Flag is looking interesting, I just know it will come with all of the baggage that has "defined" the Assassin's Creed series, weighing it down for the last two games.
Don't get me wrong, I still enjoy the Assassin's Creed games, but if I was to sum up the last two games with one word each, both words would ...
Yeah, as much fun as Most Wanted was, it only felt like a teaser for the next Burnout...
Unfortunately, this is the Lego game that I've been the least interested in since Lego Indiana Jones 2. Just not a fan of Marvel really, and I don't think these screenshots do a particularly great job of showing off the game. :(
I'll probably get lots of disagrees for saying this, though :P:P
With every review I see, I become more and more excited about playing Bioshock Infinite! It's sitting right beside me at this very moment, but I refuse to start it until I've finished Mass Effect 2!
From reading the review, I'm guessing that's supposed to be 80 out of 100?
OK, thanks. Does seem like I've misunderstood it a little from the title!
Gaming as a medium still has a long way to go before it can produce products as poignant and subtle as the film and book industries. At least we're gradually moving in that direction!
I haven't yet played the game... it's waiting on my shelf at this very moment...
But surely unrealised potential in such a game can be a good thing? In a medium where sequels are generally improvements over their predecessors (something you don't often find in films), surely it's good to leave something for the future?
Or am I misunderstanding this title? I don't want to read the review for fear of spoilers. Just wondered people's opin...
I couldn't get past the description: "Could a video game released this week really offer your CHILDREN the chance to shoot at robotized versions of the Founding Fathers?"
No... But PARENTS who don't understand game ratings might be offering their children the chance...
I completely agree! Especially when the trophies are something a little different that encourage you to explore more ways to play. Take Dishonored (as a game that already has trophies) for example: without trophies, I'd probably only play it through once - maybe twice if I really want to experience different ways to play. But the trophies will encourage me to play it at least three times.
Agreed! I have been really surprised at the amount of use I've got out of the browser-based store so far! This will only add to that!
@ jon1234
I've just recently started doing the same thing. I think I've enjoyed Tomb Raider more as a direct result of playing on the more challenging difficulty.
I personally think there should be a clear divide between the two. I'm not saying that games can't be both realistic and happy, but I think it's important to have games that focus heavily on both aspects.
There's nothing wrong with invariantly happy games, like LittleBigPlanet, if that's what you're in the mood for. But emotionally striking games are important to the industry, especially during this time when the gaming medium is making the transition ...
Yeah, I'm the same. Never really played another fighting game in my life. But a few more game modes would certainly be good. Just some simple minigame based modes would be excellent, like having to collect LBP Bubbles that appear around the stage faster than your opponent would be great.
While I'm not a journalist, I've got to say that I know the feeling. I played the Beta, and was not at all impressed. But the more I've played of it, the more I realise that it's a bit of a tragedy that it didn't do as well as it should have done.
John DiMaggio, yeah, he was very good. Bender from Futurama!