There is absolutely no evidence to support your point. In fact, when the leak was shown a lot of people thought it was going to be stupid without seeing gameplay, just because it had Rabbids in it.
A good game is a good game, and Davide Soliani (the director) poured his heart and soul into the project to please one of the people he admires most in the industry, Shigeru Miyamoto.
I think that Kirby and Yoshi will be released earlier than September of next year. I remember Nintendo saying something at E3 along the lines of "the games we are showing will be released within a year". You bring up some good points yourself too, Nintendo wants an exclusive game just about every month and they don't want to show off games too early.
After Xenoblade 2 releases this year, what exclusives does the Switch have? So far, all that are announced are ...
I'm hoping that Yoshi or Kirby makes the cut in early 2018, but I do want Nintendo to announced more upcoming 2018 titles!
@superchiller
Your logic is funny. When you don't see consoles you say it's an artificial shortage, and when you do see consoles you say it's sales are simply slowing down. Pick one or the other...either there is an artificial shortage and you don't see consoles on the shelves, or the shortage was real and they are starting to improve production which is why you see more consoles on store shelves. Heck, you can even claim that the shortage was real, but now ...
I'm probably going to get Lego Worlds. I was thinking about buying Minecraft instead, but I already own that on my PS4, PS3, and PC. May as well buy something else for the Switch.
_-EDMIX-_
You are completely ignoring the fact that the Vita and Switch have games optimized for their hardware. Unless the PS4 mini or PSP2 was a carbon copy of the PS4's hardware (or if it was powerful enough to emulate) you would need to optimize your games for it. Sure, they could compress their games, but they would still have to be optimized for the hardware. Meaning most current games right now wouldn't be on the system because developers don't want to sp...
@_-EDMIX-_
Did you actually read that article at all?
I'm not arguing over how impressive the PSP was in its day. It was impressive, but it wasn't more powerful than the PS2 in many ways, and your article literally doesn't say anything of the sort either. Take a look at the specs and come back to me when you have something concrete.
The PSP wasn't more powerful than the PS2 in a lot of ways. Just about everything from the CPU to the RAM and GPU was more powerful in the stock PS2 than stock PSP. If you think that the PSP was more powerful then you are likely just going off of clock numbers. For example PSP CPU clock was 333MHz when PS2 was 294MHz, but the PS2s CPU was actually R5900 based CPU which was superscalar and capable of many more calculations per second than the PSP's R4000 based CPU. Not to mention that ...
Last-gen isn't PS2 quality. What you just did was agree with a troll.
@aenea
House of Fans is just a French version of the the First League program Microsoft set up for eastern Europe. They are pages set up by Microsoft and managed by Microsoft employees. The "recruitment" is to show your dedication to the Microsoft platforms (windows/Xbox) so you can get inside knowledge and special previews. They even have events you can join that Microsoft pays for.
It has nothing to do with the technical element. It's just a host of design decisions and supposedly inaccurate controls that cause this experience to be sub par.
Hopefully they offer other controller methods.
Recore was a fun game. A little bit underrated, but I didn't play it at launch when the load times were terrible. The game plays a bit like Megaman meets Metroid Prime, though it isn't as good as either of those titles.
I'd give it a 7/10 if I had to rank it.
Well, then hopefully that "Project Hollywood" game ends up being more story driven.
"When you see DS go from 150 million to 3DS at 65 million to Switch with 5 million its clear something must be done."
I like that you put the Switch in there as if it shows some sort of pattern, when the system has only been out 5 months. It takes more than two data sets and one entirely incomplete one to try and formulate a pattern.
Also, you are completely neglecting to mention the cost for producing a bigger entry on other platforms, and that...
Simple, when stock is replenished it quickly sells out again. Luckily I've been seeing more stock in stores the last couple weeks.
This is one premium edition that I can actually get behind. Plastic figurines don't do anything for me, but whisky stones, glasses, and an art book? Now we are talking!
@gameseeker
No problem! Personally, I try not to trust VGChartz too much. While they can be very close, they don't always share where they receive their information, and they are still estimations.
To the point though, I think he is trying to say that Nintendo was the better bet sales wise because the 3DS was outselling the PS Vita. Which meant a greater potential install base. They tested the waters with a pretty quick port of Monster Hunter Tri and...
I don't think Nintendo's goal was to convince Wii U owners to jump ship. I think their goal is to convince everyone else.
@Gameseeker
Actually, Monster Hunter Generations (X), Monster Hunter 4 Ultimate, and Monster Hunter 4 all outsold Monster Hunter Freedom Unite on the PSP, according to Capcom. You can view this information on Capcom's investors relation information page.
@naruga
Vita would have been a great handheld for Monster Hunter had it actually sold well.
It took them how many years to start charging for online? 15? And even then they aren't even charging as much as their competitors. I wouldn't call that "hopping on the bandwagon". More like identifying that they have crap online and can't fix it for free.