Well, from what I've played of it so far, it's pretty much Well as a CTF map with some minor level design additions.
EDIT: Big change: no more trains!
"We also have some really cool plans for mod support for Battle.net for StarCraft II, which we will be rolling out to the community soon."
:o
Both, but more so sales through pre-installation on machines made by computer manufacturers like Dell.
Vista sales are actually rather good.
"However i trust the word of the world's biggest gaming website"
Actually, in terms of page views, GameSpot is the "bigger" site.
And GameSpot also agrees that Burnout Paradise looks better on the PS3.
"The PlayStation 3 version looks maybe a hair crisper than the 360 version, but that's about the only visual difference to speak of."
Navarro officially retires from GameSpot tomorrow on the 24th.
That was a horrible interview. But what else would you expect from MTV?
AW DUDE, 4 STRENGTH 4 STAM LEATHER BELT?
AHHWWW!
LEVEL 18?
AUHHHH UHHHH!
I care, therefore making your statement false.
[double post]
Decent guide, but there are some inaccuracies such as this: "The Demoman is the only class with indirect fire, meaning you don't need line of sight on an enemy to do damage to them."
The Medic's syringe gun also has the property of indirect fire as it arcs, although the effect is not as pronounced as the Demoman's grenade- or -sticky-bomb launchers.
Check out the Team Fortress 2 section of the SteamPowered.com forums for some very in-depth guides on how...
Are you wageslaven, the Xbox 360 fanboy, from Digg?
Now let's see how the gameplay holds up throughout the entirety of the game.
Best mouse I've ever used.
I'm really looking forward to this game.
I just found out that Kevin Pereira was an alumni at my school.
Source Engine 2007, otherwise known as the Orange Box engine.
I don't really see what's wrong with these graphics (which were rendered on a PC). The phong shading is really good.
Shadow of Chernobyl was surprisingly very, very good.
Why not just link directly to the site?