Guitarded77, I thought it had a nice 70s feeling and a groovy soundtrack. The battle system was good, too!
I shall express my opinion on this blog!
Hong Kong is a specialized market zone in China and works under it's own jurisdiction.
There are several western "trade-zones" in the new big China and they all work very similar to our European or North American busy cities.
They are much more like you than you think :)
Around ten people. Probably growing exponentially as we speak.
http://www.telltalegames.co...
See the "Our Team" for detailed descriptions.
:)
There is nothing they can do, Wii U is a flop. Even a U-turn in their situation won't help :(
The reasons are simple, but obvious (and they admitted it and continue to admit it while apologizing in Japan). 1) they failed to communicate to the markets about their product 2) the name was confusing and poorly chosen for various reasons 3) gamepad is simply too big and clunky while not being nearly as innovative or usable as everyone was led to believe
That b...
True that!
I think there are millions of fans out there waiting for a full-fledged single-player Dragon Quest game on Sony platforms. Some online features could be added (aka Souls series.) sure, but focus on 60hrs hard-core single player with decent scenario and story writing and fast turn-based combat system please :)
People actually still play this crap?
Because they are too busy to game at home. (This is common knowledge for the educated and business people)
Why do they speak English in Rome? When are we going to see something more mature than a macho game "based on history"?
Give me something realistic and culturally diverse. I'm tired of these "small details like language and culture" left out from games.
I wish cultural anthropologists would make some games. How about a game where you actually play in a LIVING city where you can interact with Romans and talk to them? Americans can learn...
I rest my case and admit I was (under) wrong (impression)! Thanks for correcting me. Cheers! :)
There is a reason they chose 24fps for movies. It's because under 24fps the human eye perceives the images differently (as a sort of slide show). Just over 23fps the human eye perceives the events as "cinematic" and experiences the action in front of your eyes as more "epic" or "meaningful" than in 30 or 60fps. This was a very conscious choice.
For games, however, developers are trying to keep the artistic direction coherent. This is why the...
Bullcrap!
I started gaming because of Japanese games, but they just became tedious recently.
So, I have no choice but to look into American games. However, I do enjoy some of them quite a lot. Still, I find the design very conventional at times.
Developers, both in the West and East, should forget their business models for a while and concentrate on utilizing this wonderful new media, games, in new ways.
Oh yeah, but this al...
I do have an HTPC and a GTX670, but I'm still not convinced by NVIDIA's constant boasting about this and that.
They are not realistic with their predictions, and moreover, they tend to exaggerate and spin everything. I just do not respect these arrogant companies, like Microsoft. However, I do respect Nvidia's business model and products, just not the "pissing contest"-attitude.
I have nothing against PC users as I'm one as well. In ...
There's no way 1000W PCs will sell over 100 million units.
Substance over form.
GOOD!
This is what you get for betraying your fanbase. Nintendo offered you more money and you just scrap your sales? You deserve worse. You deserve the fate of Yakuza HD on Wii U.
I hope you fail with your money-hungry plans and understand that in gaming industry you cannot just make money, you have to SERVE your clients.
Back to business school! DO NOT DITCH YOUR CORE AUDIENCE. Rule #1.
Excuse me, what?
You probably meant "saboteur", the French word which you spelled wrong, used a capital letter with, and misused.
He is not a Sony advocate, but a defector. I found his presentation boring and standard.
Kids these days. ;)
He's back!!! This is the moment I have been waiting for!
This is good! They are concentrating on countries where the money is, and will be, in Asia.
Plus, if China is pressured by big corporations from both west and east, the ban is to be lifted as the government cannot eventually avoid the possibly huge tax returns. This would mean a huge new field of creativity.
Interestingly, Sony seems to be sure that these markets are satisfied with the western game offerings (albeit the online focus). The reason to release la...
Sony should really step in and throw some money at SE. They could have one of the best Final Fantasies on their new portable.
And this Final Fantasy is of high-quality, made for portable environment, and if coupled with a good bundle / marketing campaign, it could be a system seller. After all, the masses never knew about Type 0 being released in Japan.
With a half-decent port the new "casual" and cheaper Vita could be a beast in the US and Europe. ...
I don't know...I find it rather normal for devs to open up after a long development process, you know, to let out some steam and tell us about how a long project, involving dozens of people, was brought to completion.
I think there are many appropriate reasons (accumulated stress coming out, the "now it's finally done"-feeling, excitement in releasing latest work, marketing and PR etc.) why artists should speak out around release dates.
On t...