lol
"I wasn't gonna buy it, so it is no loss if I pirate it."
"I regularly pay for games I pirated if they are worth it."
"It is scientifically proven that pirating doesn't hurt sales anyway."
"DRM hurts honest people like me, so I will heroically pirate games until DRM goes away."
No end to the excuses for being a scummy person.
If only. They can't even see what mediocre looks like from the gutter they dwell in.
Even traditional games can actually work really well in VR as simply being able to look around adds to the experience, but not if all that is around is a barren training landscape. Makes for an odd choice of demo. Can you actually play the rest of the game in VR?
Single point precision yes, double-rate (executing 2x16bit floats in tandem in place of a 32 bit float) is new, and not supported by the Scorpio as per the Digital Foundry deep dive with Microsoft. So no, Microsoft can't make the same claim about 12TFlops being achievable.
http://www.eurogamer.net/ar...
"According to Goossen, some performance optimisa...
To be fair, when the Pro has Boost mode enabled it also "just works". No harm having the option to disable it for the very rare exception to that rule.
Sure there is; half precision floats. Cerny proclaimed PS4 Pro can hit 8.8 Teraflops by executing 16bit floats in tandem. Scorpio can't doesn't support that feature so it'd still operate at 6Tflops.
I'm actually surprised that doesn't get banded about round here. It isn't all that significant, but it is the only straw to grab at (besides the "we don't count games that release on PC!" idiocy).
True, but until Scorpio actually releases we simply aren't going to know which console tastes nicest.
Not just Samsung, everyone has dropped it now. It's a shame too, because 3D on the LG OLEDs looks legitimately great.
Did you feel they answered the question then? The only part of the article that doesn't apply to the Pro is that it is slightly newer, they didn't actually give a proper answer at all... I expected real analysis on the power delivery and thermal envelope, and how MS have innovated in the areas that usually dictate consoles having relatively low clocks. Not just "it's a bit newer".
I admit I am immediately prejudiced against gamingbolt though, and this ...
I'll summarise: Gamingbolt have no idea. Everybody act surprised.
Didn't even touch on the Hovis method of tuning power delivery, or vapour chamber cooling (the things Microsoft already explained).
Remember that time when there was an article about ID@XBox, and bunch of fanboys posted loads of irrelevant horseshit?
Good times.
Because it'll be one of the highest selling games of the year, and they want the Xbox version to get a look-in. It isn't rocket science.
Given that this is clearly an attempt to claw some sales from Sony, Scorpio's performance edge is probably their best angle. How can they promote the base Xbox version over the PS4 and Pro versions? 10 hours early access? Whoop-de-boop.
Microsoft "relying on third party games to drum up some excitement" because Larry Herb talked it up a bit? You realise Sony paid large sums of money for marketing deals on Battlefront 2, Destiny 2, and COD 93, right?
His name is Larry
Fighter Within 100% exclusive. As of writing the only way to play this is via waving your arms and sweaing in the general direction of an Xbox One console with Kinect.
Seriously though, the constant refusal to acknowledge Xbox/PC games as having any value to XBox gamers is ridiculous. I actually do have a gaming PC hooked up to my TV, but most people do not. Playing games on a desk-based PC or laptop isn't the same thing at all, so the console still serves a purpose for...
Sepp Blatter? Is that you?
Probably more people playing FIFA ladies than most games get in total.
Hopefully "dynamic", so Xbox players can at least fix the problem themselves by throwing money at the Scorpio lol.