@Kevnb Sony are most definitely known for that. They got caught with their pants down when they set up fake blogs and videos praising the Vita in "street talk".
Yes. It is just 'Xbox One X a lot more enhanced' as well.
Online an afterthought in most racing games? I'm assuming it has been a good number of years since you played a racing game?
I hate micro-transactions and loot boxes. However, if you never buy a single one on Forza 7 you still have an order of magnitude more content than you do with GT Sport, so it is hard to argue that GT Sport is better value for money.
The best way to play, regardless of any missing features or content.
"What it isn't" can be important. Every game game is brilliant if the criteria you judge it by is "being what it is". They all do that perfectly.
The answer only reiterates existing legislation about out-of-game trading. Apparently if you can trade items outside of the game then those items are attributed a monetary value, and a licence from the Gambling Commission is required.
So long as the stuff you are encouraged to spend money on never has any monetary value then it is fair game.
Imo "spending money on items that can never have any value" is a problem in itself, and the gambling com...
You touched on a (potentially key) distinction between sticker packs and digital loot boxes though. When you buy a sticker pack, you own the stickers inside it.
With digital content ownership is a far more complicated concept. Do you even own the game? If you do, then you already own the items that you are paying to unlock. If you don't own the game in the first place, then you are paying money for items that you won't actually own. Either way, that means publishers...
Any game that allows users to trade items. Though I imagine publishers are pretty well covered, as the terms of service will exclude people from accepting money (even though they turn a blind eye to the fact that it happens all the time).
They terminate their contracts. They don't actually execute any of the people.
But... you bought the collectors edition :p
I have no automotive know how, and the same was true 20 years ago. The tuning element was there for petrol heads, but the game was still fun for the rest of us.
I don't see much benefit to taking that element away from those people that enjoyed it. Levels the online playing field a bit I suppose?
Not this time. From prior to the launch of EA Access:
"It's worth noting that the terms of service listed on the EA Access website provide EA with the right to remove games from the Vault. From a legal standpoint, it would be surprising if that were not included in the TOS, and this doesn't necessarily signal an intent to remove games. Should a game ever be removed for some reason (or online services for a Vault game be shut down), EA will make an announcement ...
Oh Activision... Do fuck off.
In all its peer 2 peer glory.
It is simply necessary to trim the fat if you want to deliver content that is up to the standard the PS4 can deliver. Polyphony could have rehashed models from GT6 (and earlier) to boost the numbers, but the result would have been inconsistent quality with the high-end "new" stuff alongside relatively shoddy assets that there simply wasn't time and resource to update. The game would have suffered for it. Now they have a really solid foundation to build on.
I d...
The FIA cup is a neat feature, though i can assure you I wouldn't not win it in a million years.
I didn't say GT Sport is all bad. I said it would be held up against the direct competition, good bits and bad, regardless of how they choose to name it. There are definitely good bits. We're commenting on an article all about the sublime HDR implementation and lighting for a start, and I've yet to hear anyone say a bad word about the handling of the cars. It als...
@Harkins maybe so, but we'd have none of that trilogy without PC.
Ha. People complained when devs started calling demos betas, and now betas are demos and we still complain.
Who says beggars can't be choosers?
There are very few modern games that don't use v-sync and/or framerate caps. You're far more likely to see games hit their target more consistently, rather than flail about wildly.
I suspect that if there are any problematic games about, Microsoft will flag them to run in "compatibility mode" in the background, and the average user will be none-the-wiser.