The article says that it's vanished if you go back, I'm going to restart as I just finished playing the first gwent game, skipping cutscenes and tutorials etc. shouldn't take too long. Maybe 10-15 minutes.
How were you planning on modeling both your hands accurately? I do agree though that actual movement must be difficult with 2 wands and not the nunchuk attachment with a moment stick.
Wait...so if I'm putting stuff up on my walls like in the presentation they last showed when I turn my head it'll look like it's being cut off in mid air?!
I think that they must have a limited number of model machines simulating low/medium/high/ultra consumers and they work fine on those, then you hit the high consumer who has different RAM, or keyboard drivers etc. and the game trips over its own laces and faceplants and people start ripping on it.
I don't know much about game testing but can they actually test for every permutation of drivers/hardware/software conflicts somehow? (serious question, haven't pc gamed se...
On the other hand I played gwent in the first town and it didn't crash, zero bugs for me. I always wonder how specific the actions must be to cause this, like is it attack 3 times, step right and then bug? Or is it more general and probabilistic.
...I kind of recall paying for that DLC in destiny, isn't that the exact opposite of what this would be if they HAD removed disc content and given it back to me? Free vs Paid?
Are you telling me that velcro shoes are not business attire D: mom you lied to me :/
So...add another 25% of the original cost and it'll do better? News at 10.
One thing that a lot of people don't look for when they downgrade hunt is where's the corresponding upgrade. I don't think anyone can argue "Oh ho, they downgraded that because they want us to have a worse experience" If a downgrade does happen then it logically should be due to a reallocation of finite resources. Suddenly every grass blade doesn't have its own shadow and move independently and they move in sections or share shadows? +1 fps.
Every...
What could they actually say? Yes - flametime, No - hunt for one particle effect that is different, claim downgrade, Kind of - just as bad as either one.
I personally think it would be a tradeoff, some effects will have been lowered with the tradeoff resources being used to improve and increase other aspects with a better return for the investment.
@1.6.3 Wait...you got your keychain when you pre-ordered? I thought that you got it when you picked up the game as I never got mine...
Oddly enough the frame pacing issue only arises on my 1080p tv, on my 720p old computer monitor I sometimes hook up I have no frame pacing issues.
I would imagine it's because any subsequent patch around that would now have to take into account multiple models rather than one?
Can you imagine how many hairs are on display at one time on one screen? Every time you add another person then you have to take into account their particular variables as they'd interact with those hairs (I'd imagine).
How would they make it standing only anyway? Surely it's down to the dev to make use of the 3d space that vive would provide, if they code the game to only take input from rotation and movement within say a 3ft3 space then that is basically sitting down and moving your head around.
@1.2.1 Because they've already taken the Michael so he was the next logical one.
@1.1.2 Occulus release has slipped back to 2016 last I heard (here's a link, I don't know if there's a newer one) http://www.dailytech.com/Fa...
@1.1.7 ifistbrowni
http://www.ign.com/articles...
There you go, 16 DLCs including cosmetics and quests, things that other devs would have packaged as pre-order incentives or a few dollars here and there. They WILL be releasing two paid DLC packs later on but those are expansions to the existing game much as we would have bought expansions fo...
Two things I've noticed, the frame stuttering/pacing issue is only an issue on my 1080p TV, when I game on my old 720p computer monitor I get no frame pacing issues. Also the framerate drops are normally only present in rare instances, for me one of those instances was in the room with all the ... blobs? In the lecture building, at times with all the effects and my effects the frame rate drops to half and then shoots back up. Haven't noticed any drops in bosses yet.
Well in this case it's completely understandable, the game could be twice as expensive on ps4 and it would still outsell the XboxOne version in Japan because noone owns an Xbox over there...