Not to mention, PS Direct / Sony themselves are the sole distributor of the headset. It's not out of stock on release day from its single location of purchase.
That doesn't seem to be a positive for new hardware and the excitement level/fan support around it.
I don't know what Microsoft is doing at a platform level but they need to work with developers way more than however they're currently doing it.
Series S version of Hogwarts has an extra full load screen at important areas, no uncapped framerates or a balanced mode. I get excluding RT features but game after game having unstable framerates in moments of action on top of the lack of other options makes Xbox as a platform look weaker, not just the S.
This title and description is misleading - he was not the creative director of the game, but was a creative director at one of the support studios of the game, as it states in the article now.
(It seems one of the sources originally claimed he was *the* Creative Director but that was Shaun Escayg, who left back to Naughty Dog in 2021)
Forspoken had a black woman saying annoying shit. It got called out. Atomic Heart has a white dude saying annoying shit, it's getting called out.
People don't like hearing annoying shit you can't avoid in video games especially when the context isn't right for it. And for all the marketing this game is getting at the moment, High on Life would be the last thing it looks like they're trying to say this game is like.
Has anything actually been rumored about Alyx on PSVR2? I'm fine with hopes and wishes eventually manifesting this port but if there are legit rumors of it, I'd gladly start clinging to those.
The Magical Quest Starring Mickey Mouse, I never see it on Top lists but for some reason it's stuck in my memory as one of the more fun memorable games I played on SNES.
Of course, I was only 4-6 years old, but I'd like to think I had decent taste even back then.
Do you mean the fight against Vanjilorouscus, against Eumorphititus, or the one against Expeliartiscus followed by Ohsomanysyllabulus?
This game really doesn't deserve the sales. Framerate is awful, it doesn't look graphically or artistically better than 2, Viola as a character is annoyingly written, and the game design just feels like it fell apart especially when you're Bayonetta.
It feels like the main driving force isn't the actual gameplay or the combat, but their attempt at forcing through another 1-3 minute cutscene to introduce another mini boss with an aburdly long name with Bayone...
What are you on, Pete?
Halo CE already got remade, in 2011. Then it got re-released again as part of MCC in 2014. It's still getting updated. Nintendo hasn't said anything about remakes of Prime 2 or 3. The only TLOU being officially worked on is Factions and Part 1 PC.
What you're saying here is wrong, your initial post is wrong, and all of your follow ups have been wrong.
That's not accurate on either part. The Wii U "title" is only just the Wii version - motion controls and 480p only. This version is the first version with dual-stick controls so that alone makes the feel of this different than either version 10 or 20 years ago.
The Trilogy was released on Wii with Prime 1 and 2 having some graphical downgrades even - most notably the arm cannon glow - to accommodate their added motion controls. There was no Wii U version or port, only Wii with all the motion controls and only the motion controls.
So this isn't broken out of that. This is a graphically refined remake, like Wind Waker HD, not a lazy up-res of the original like Skyward Sword HD or (worse) like the emulated Mario Sunshine.
Me too. It's a hope though, even if they don't get the full treatment of this; I would especially like to give Corruption a fair playthrough with these controls
This game looks and runs amazing on the Switch OLED. The extremely rare Nintendo remaster that is actually a graphical remake and is priced below standard MSRP.
Shadow dropping this after years of rumors sweetened the deal. Bought it immediately, played through the opening and it's clear even an hour in that they put effort into making this something special.
This seems like an ignorant question to ask, no? You've seen the state of PC gaming deteriorate over the last couple years and we're now 3/3 for Major 2023 Titles having performance issues on PC - Forspoken, Dead Space, now this.
Being built on a PC means little.
- What is the lead platform?
- Is there a team dedicated to the PC version?
- Is QA observing stutter once, not seeing it the second time and therefore doesn't report the init...
Articles like these exist as a dogwhistle to trigger the anti-woke crowd more than to make an actual point. Their other IP is name-dropped in a single sentence and they briefly go over LA Noire - but no, the highlight is on a never-announced never-confirmed sequel to a one-off that didn't sell more than a few million max (Wikipedia has reference to 1.5 million sales of the original on PS2).
Smuggler's Run - dead. Table Tennis - only ever a premium tech demo. Midnigh...
"It's gonna get covered" according to John doesn't sound quite like "Digital Foundry are NOT doing a comparison because of She who must not be named"
Before John had... whatever the heck that was... he posted a tweet earlier in the day that he isn't doing even Metroid Prime Remastered because he's on PSVR2. I saw from another Twitter post of someone on DF that they weren't provided code for Hogwarts either.
Hopefull...
Oh ok - the Day One Patch is that patch? I was thinking the Day One Patch was the one that introduced Fidelity Ray Tracing along with a few other pre-release fixes earlier this week, I'm glad if I was thinking of that wrong.
What's really gonna suck is when the Switch 2 releases and Nintendo shows us their version of upgrading - another full $70 with no cross-saves
The business model "that is so poor" led them to record monthly active users... But yeah Rome, ok.
"...the market does"
And that's exactly why we see [insert $10 subscription here] [insert game with battle pass here] [insert other sub] [insert MMO], because the market has adapted to both what gamers are playing and the way they spend, as opposed to setting some qualification on what it means for a gamer to "do their part"...
You didn't read the article to understand the context in which it was said, then.