They haven't made any games yet, they are an unproven studio working on a GaaS title since their founding. The people behind the studio have been part of good games in the past.
Ryan Ellis, for example, worked at Bungie on both Halo and Destiny. You might not remember Disintegration, another game made by one of Halo's co-creators that came out in 2020. It flopped. I can't agree that a pedigree is something worth being excited about, *especially* when the product...
That Elite is using customizations from Xbox Design Lab. If you're gonna complain, know what you're complaining about.
But we do know that The Initiative still exists... we know it because they can't make their own game, they need the help from Crystal Dynamics, which just so happens to be where the studio head of TI was from.
He and MS were so bad at forming a new team he needed his old one.
We're complaining over $20 per year? That's a monthly Netflix sub price.
I'd give Horizon FW an 8 and ZD a 9. With Zero Dawn everything was new - it was the first title of a new IP! Forbidden West improved, in my opinion, every gameplay system from the first and the graphics are truly astounding.
But FW didn't have the lasting impact ZD had and it's not a flatout 10 to me because of the writing surrounding Aloy. Throughout the story, there's a chip on her shoulder with the way she's subtly condescending in tone to the non-par...
Babylon's Fall for a non-shooting GaaS example...
Ubisoft knows how to make a good feeling shooter and Rainbow Six Siege has had a very good run as it is. They make a lot of mistakes but if this (1) feels good, (2) is balanced, (3) has 14 *good* maps, and (4) has a good economy then I hope it can carve a niche for itself.
I hate Battle Royale and Halo Infinite is running pretty alone as an actively-supported F2P Arena-type shooter. With Epic never ret...
Yeah, it is on Xbox and PC too. Looks pretty interesting, I like what it's showing off here. Definitely gonna keep an eye on this as it gets closer to launch - single player new IP by EA is an interesting combo
Yeah, I don't see a light at the end of the tunnel for this game - and Jason Schreier highlighted another thing about its release, being a few days after Star Wars Jedi and a week or so before Zelda, and this weird drop of news. It really does seem like Bethesda is keen on this game failing.
Maybe it deserves to fail, too - I'm sure always-online co-op is the technical reason for not having 60fps on console since players aren't tethered to one another like in Ha...
This
Redfall Xbox
TLOU Part 1 PS5
You have $70, you have to buy one. Which is it? And don't pick the one with a 60fps mode just because it has a 60fps mode
My PSU is just 650W, and replacing my 3700X with a 5800X3D a few months back was a disaster that ruined the 3700X and mobo along with it (damn thermal paste acted like glue when removing it...)
So my PC is maxed out and I don't have the energy to mess with replacing a PSU too. Extra few gigs of VRAM is all she could be beefed up with
Best Buy was misleading. All were "Add to cart" this morning only to take you through the wait list and say none are available within 250 miles. But some now show availability as soon Tuesday?
So I ordered a Gigabyte Eagle OC 4070 from Newegg, thankfully 8 pin and supports 650W PSUs which not all 4070s do! Certainly an eye opener compared to February 2022 - this was actually at MSRP for the card and the 3070 Auros Master I bought back then *definitely wasn't*....
And Nintendo featured it prominently in the TotK trailer today - as Zelda falling into the black abyss
This is embarrassing. Every single piece of media has this game at 60fps, it's exclusive to Microsoft's platforms - I would have expected unlocked FPS up to 120fps, not the complete opposite.
This is why? Lol Sony won't even try their own PS3 emulation and Nintendo won't even let you buy a game that uses their sub-par subscription-only emulator.
Not to mention that both of them put something so basic as save data backups behind their subscriptions...
Sony purchased Naughty Dog, Insomniac, and Guerilla. Media Molecule another. Bend changed its name and was purchased after the first Syphon Filter way back in 1999/2000
It's all on Wikipedia very easily found, many more than the ones I mentioned - time has certainly grown and polished them under Sony but it's only about a third of their studios that is actually internal/internally-built
Maybe Sony can take even a sliver of their billions in annual profits to build a top tier first person shooter.
Like they used to do, before they got COD marketing rights.
Sony has every right to react how they want and how they've been getting away with. It would be foolish of them to do nothing.
I take issue with your comment suggesting that Xbox gamers don't already know what it's like not getting certain games. Aside from a no-show first party for certain years, Xbox already isn't getting several of those franchises. SF5 was absent the entire last gen. Square Enix is obviously avoiding putting titles people would like to p...
It seems to be a self-fulfilling prophecy then. Put the least-marketed and contextually awkward titles on the platform, say they didn't do well, pull out support from the platform. Seems morally and ethically in line with a gaming company that's still trying to force NFTs onto us.
An FFVII mobile port spinoff remake, for an audience that never got FFVII remake. Star Ocean with mid reviews from a franchise that's historically been mid, and whatever Diofield was.
...
But Capcom doesn't care that much either on PC and RE4 is another example of that. Their engine just doesn't have shader stutter.
- They only have FSR support - no DLSS. With a mod DLSS looks and performs better than FSR
- The RT mode is obviously based on console limitations, and to reiterate on the above is implemented with minimal support for image reconstruction
- VRAM over utilization causes game crashes, which is a 100% guarantee with RT unle...
It's gotta suck being an Xbox-only console owner when even the 2017 Switch gets new games you don't, growing times over