Microsoft has certainly used that excuse in at least 2-3 Windows updates over the recent years over ads in the Start Menu or something like that
Lesson learned - release a broken game, profit already before the broken release, [time and patches], repeat.
Don't be fooled by a pretty tech demo especially when at least two of the new functions shown in this UE 5.6 update are either Experimental, or intended for 5.7 (Nanite Foliage). We do not know performance or stability of what'll be the actual game, based on this tech demo designed for a short live presentation.
Layoffs are always sad but in this case, it makes sense? They've only developed two games of their own and their third is a remake of the first that's been taking a very long time. I can't imagine there's much revenue flowing in to sustain them
You're not at all questioning the potential-quality of a game that's only two weeks away, with no hands-on previews (only reactions to watching gameplay), and the game you're defending is a...
Live Service *INCOMPLETE* single- and multiplayer game that's so incomplete it won't even release with its multiplayer mode.
This is the kind of game that goes out of its way to earn its criticism. Full-priced $60 game with a full roadmap ahead a...
"look far better visually and in smoothness on my PC"
Ok, cool, so, you're totally fine with a digital library!
"The key cards are gonna bite Nintendo in the ass and I won't buy a single one"
LOL, well look at that goalpost, soaring in the sky to its new destination
Is everyone Obscured when you don't like what they say? Gosh you people are weird and obsessed with that guy.
There's nothing to buy because there's no apology here except for how WE "misunderstood" what he so clearly typed out.
I understand opinions and all but...
What in the world was pretty good about the Halo series??
Oh yeah, they're totally gonna make Xbox exclusives again, with the hardware they're totally committed to selling and making available lol
So... They're not gonna do anything with that Xenoblade Chronicles X 60fps mode, huh?
The two Zeldas - EoW and LA - already run with a 60fps cap. I would hope they're not mentioning improved frame rate because it's just assumed that the Switch 2 will smooth out the drops.
Whereas the specific callouts for Bowser's Fury and Pokémon indicate a raise from 30fps to 60fps.
Horde mode! Endless waves of... 1 enemy at a time.
I don't get the point of announcing it this way. It's not like word of mouth was near as good as the first game so revealing the port as an Enhanced version without detailing a single Enhancement is certainly a choice.
Being able to apply a visual filter while playing I guess would be nice but I can't think of one thing that would make me actually want to play through it again any time soon. U...
I disagree, in the sense that the flaws are and have been these same known quantities for some time. You know you need fast and stable internet for the best experience. You know it isn't just free beyond Remote Play. Ownership - you know what ecosystem you're in.
Cloud Gaming is awesome when it's there as the most viable option at the time and works. For me, it was like this morning on my laptop playing Pentiment waiting for my car service to finish. For others ...
And just like that N4G changed the source story to the official blog post
The "we started again" quote doesn't exist on the PS Blog though...
I would hope so. I'm loving it so far, and it's so we'll optimized for the tech it's pushing.
Eternal came out at a great time for it considering Covid and the joint launch with Animal Crossing. I guess all things considered ($70 price + multiple storefronts + Game Pass + single-player-only + concerns over hardware limits) it makes sense to not do Eternal numbers but less than 2016 is surprising.
Game Pass impact I feel is negligible on St...
I bought their single player games to fund more of that, not GaaSy games I would never play or pay for.
They had one chance to hook me in to a service game and that would've been Factions 2. Naughty Dog then decided they too will stop building towards that "genre". So when Sony's own studios want them to stop, why do you want them to keep going?
(Also remember that Sony themselves decided to abandon FPSs once they started to be the main ...
They just need to fix the dang FOV from resetting and being unable to change, and this game would be pretty perfect.
110-130fps Ultra Nightmare with DLSS Quality + Framegen at 3440x1440 on an RTX 4070. Feels, looks, and plays fantastic.
Kind of weird without them being updated to Xbox Play Anywhere purchases
They presented confidence in their own tech before Cyberpunk released.