Ohh yes, you specifically got hit for being part of this hive mind haha
Yep - I responded above but I got a code as well despite being a physical owner of the game. There's definitely some other criteria besides what they've publicly said.
I only bought the disc on Xbox One too, but I got a code yesterday. Somehow.
I don't recall the game being a part of Games with Gold either - I know Gears 5 was. I wonder if they're just being extra generous for certain cases (i.e. Physical owners who are also subscribed to or have maintained a sub for extended time to Game Pass Ultimate?)
Because in a controlled environment, they can massage to the player a bug or give context to why something is or isn't.
If you were working on a high-profile AAA mega-release, would you risk having the messaging of your game be muddied by some random content creator that found a bad bug on a specific version of a demo? Or if the Series S version of the demo is unoptimized ass and the fan-reaction makes your game a prime example of why platform P is better than platform ...
And just two weeks ago, people here were trying to hype the game and dismiss people who thought it would flop as part of the "hive mind crap."
It's 2025 - we know a dumpster fire coming when we see it, and we know it's real when the developer is blaming pre-release criticism on an unhinged conspiracy.
As I said in that article - This is the kind of game that goes out of its way to earn its criticism
You're not just bringing up Microsoft, you're whining about geopolitics to a group of people whose biggest concerns are video games costing more money or video games having a useless physical disc.
You're wasting your time. The US voted to erase Gaza from the map by electing Trump and you're whining about Microsoft on a low-trafficked gaming website that can't even stay online 23 out of 24 hours in a given day.
Infinite did feel like Halo, that's not what the complaints were...
The complaints were almost literally everything else. Monetization, netcode and desync, the campaign structure, story, and single biome, the weaker-than-expected post-launch content.
No official update on anything?
They replaced studio leadership
They changed the studio name
They announced the change to UE5
... all while supporting Infinite
The support to Infinite isn't what it originally should have been but they've still been providing tons of official updates over the years, and as recently as two months ago added a brand new weapon.
They're playable on the handheld because it's a Windows-based system; what the showcase highlighted for every-single-game though was Xbox Play Anywhere.
I'm concerned Team Ninja is stretching themselves too thin lately.
It's kind of a relief Platinum is helping with NG4, because it's seeming like TN just doesn't have the ability to really focus and nurture just one title at a time
PS fanboys never had a spine anyway, it's nothing new. They hit the down arrow then run to the next Xbox article
The coincidence was an exclusivity deal this whole time
They lost a fortune, what?
They announced on the day or so before release that they profited from preorders alone.
"I would say we're not building Horizon. If I wanted to build Horizon 6, 7 and 8, I would have stayed at Playground"
He didn't want to keep making Horizon. Try reading any article before giving a nod to Microsoft.
They presented confidence in their own tech before Cyberpunk released.
Microsoft has certainly used that excuse in at least 2-3 Windows updates over the recent years over ads in the Start Menu or something like that
Lesson learned - release a broken game, profit already before the broken release, [time and patches], repeat.
Don't be fooled by a pretty tech demo especially when at least two of the new functions shown in this UE 5.6 update are either Experimental, or intended for 5.7 (Nanite Foliage). We do not know performance or stability of what'll be the actual game, based on this tech demo designed for a short live presentation.
Layoffs are always sad but in this case, it makes sense? They've only developed two games of their own and their third is a remake of the first that's been taking a very long time. I can't imagine there's much revenue flowing in to sustain them
Are we seriously making articles that something went wrong with Capcom's quickest selling game in their entire history?
Wtf