To think Concord didn't need to exist, and Firewalk could've taken over the roadmap for Factions after Naughty Dog built the world, characters, and core framework...
Unless they realize that going F2P still won't be enough.
We've got a F2P Marvel Rivals coming out in December. Why play the Guardians of the Galaxy we've got at home, when the real guardians are coming soon with everything else Marvel *for free*
I haven't played a COD since Black Ops III and the beta is pretty good.
Wouldn't have given it any look if not for Game Pass. No interest in spending any money on it even still but it's been great fun. 120fps, omnimovement, weapons feel and sound good, netcode is solid. Look forward to continuing it and in the full game
So then be a gent and save us all clicks. But N4G encourages complaining so of course you won't.
1. The Legend of Zelda: Echoes of Wisdom
2. NBA 2K25
3. Astro Bot
4. EA Sports FC 25
5. Harry Potter: Quidditch Champions
"People"
"Didn't match expectations"
Love these words from yet more people echoing sentiments of others instead of sharing personal experiences.
"Wasn't the biggest issue that people had"
People who either had previously-stated agendas, and people who never played the game (the same people on this site still whining a year later). Based on how you talk about the game and its loading screens, it's clear your opinions aren't your own.
I agree. Still waiting for the expansion to drop but it's the first Bethesda game since Oblivion I've put 100+ hours into, and I know when I return it'll be even better than the last I played.
Let's be honest though. The game is still receiving hate, a full year later, because Sony fans are bitter that their favorite publisher has abandoned single player games in pursuit of generic GaaS, and this is just a means of deflection.
That's gotta be gut wrenching for the team.
58 on steam as a low point over the night. Imagine only having the playerbase for five full matches in a GaaS...
Ah so you're the gatekeeper of what makes a game good? Get over yourself.
It's universal knowledge that launching a game on PC exclusive to EGS won't do well. Add to that the lack of physical for those people.
Imagine thinking like Rupee, when Sony is more focused on:
Factions 2, only to cancel it
Spider-Man GaaS, also shelved
That canceled Deviation game
That rumored Horizon friendly GaaS
The Bend Studio GaaS
Fairgame$ (lol)
Destiny
Marathon (too soon?)
PC Ports
(Edit: can't forget Concord now...)
Don't worry, third parties have you covered now for your third person action RPGs
And Sony would rather fund titles like Concord only to flop with less than 200 players a week after release.
Ctrl+F "Epic" and 0 results.
Sweet. The less Epic is involved with anything not Unreal, the better.
Gex Trilogy was announced back in summer 2023. Has to be any time now!
It would've been easier if they didn't deliver it as this inconsistent product.
An accessory, more expensive than the platform it's for.
Wired, when Quest showed successful VR is wireless.
So many features and possibilities, but the first party launch title was an on-rails spinoff.
No backwards compatibility, when Quest 3 is fully backwards compatible.
No PC compatibility (until they effectively killed it), when Quest can do i...
That's unwise to suggest. Should Sony just disable Remote Play because the phone apps don't support rumble, too?
Hellblade 2 launched better on Steam with nearly 4k players. I thought that would be a low point for a first-party platform holder on a major title.
Redfall on Steam... Even freaking Redfall had over 6k players.
But Concord at the moment is not only less than 700 - it's worse than LOTR: Gollum!
And that's gonna be free to play.
I'm kinda excited for that one. Concord came out too little too late for too much, shame as it is for the developers.
Star Wars Jedi Survivor has a 60fps mode. Starfield even has one now.
Ha, and now even SW Outlaws has 30, 40, and 60fps modes.
Not having 60fps in Avowed is also worse due to the fact that Microsoft has been showing this game as 60fps every trailer they've put out.
Add to that - STALKER 2 is 60fps and only 60fps on Series X. How can a not-first party studio make a UE5 60fps open world title but an actual first party studio with all these inte...
You're pathetic and weird, stop with your strawman arguments and need to be antagonistic about everything.
I own the game on Steam and play it with DualSense on there but the features of DualSense are best on PS5 natively. I'm not saying that to refer to the controller speaker only, but the haptics especially *and* having those enhanced haptics wirelessly.
Maybe with that near-billion profit, they can spend some to optimize the game on an updated UE5 instead of relying on faked generated performance from the inefficient UE 5.0 release.
Or at the least, 120hz support for VRR and switching that dumb 45fps mode to a properly-paced 40fps in that 120hz container.