While I don't disagree that we should always have at least 1080p, people don't seem to realize how much the next gen consoles are doing that the last gen consoles couldn't do at any resolution. You are dealing with much higher density models, more render/optics effects. Things like better hdri lighting, caustics, volumetric lighting, more animation etc. draw distances are pretty much invisible now. Ambient occlusion, subsurface scattering.... I could go on. The math involved is ...
MS needs to ditch that stupid parity clause stat. It's only hurting small studios by having less distribution but also kicks the whole concept of id@xbox in the ass. It's almost pure irony.
Why would you pay more to play an old game at less quality? To each their own, but personally I think the service should work more like the netflix business model. People like myself would pay say $10 a month to have access to an entire library of older games but there's no way I'm going to spend $30 to play a lagged out, compressed version of a game I can go pick up at gamestop for 15-20 or rent for $5 for an unlimited amount of time.
It's great that there's no lag for you but it's a problem for a lot of people.
So.... This pretty much sums up everything ive been saying about this service and had pretty much everyone disagreeing with me because god forbid you critique sony on n4g.
As badly as I want to play gran turismo (or any proper racing sim and some other ps3 titles) on my ps4, I just don't have much faith in this service being hugely successful.
What's hilarious is the price drop has only been available to purchase since the 9th of june and these numbers are week ending the 14th. sales are almost at parity in that time. Let's see how this plays out with a full month.
lets worry less about that price and more about getting that code on my ps4 hdd.
haha... uhhh... where ya headed, buddy?
they better change that stat if they want it to succeed. especially when you factor in the only people getting a good experience out of this will be people with a really high bandwidth connection. thats going to limit experience/availability even more.
A) more exclusives don't mean better exclusives
B) x1 has:
project spark
fable legends
quantum break
sunset overdrive
fantasia: music evolved
Halo collection
D4
titanfall (already out)
Horizons 2
crackdown
scalebound
Those are or are going to be pretty strong titles to compete with, and i left out the indies - some of which are going to be amazing (ori especia...
i have a ps4 and i think that unless they do a subscription based service its a mistake. im not confident this is even going to be viable as it never has been for any company trying similar things in the past. i'd rather them spend the resources to just make ps3 emulation happen on the ps4. people already complain about how long it takes to download, install games or have lag in multiplayer because their connections are poor. how are they going to get a quality experience out of a str...
im pretty confident it will at the very least do well. i'm not sure it would have enough mass appeal across multiple genres to be "game of the year"... but then again... game of the year for who? different publications, properties or individuals all have different priorities for what earns a game that title.
i don't think halo as an rpg is a bad thing if you are into rpg's.
Wow that's really cool. Wonder how it works. Couldn't be poly deformation as the overhead would be too high. It's gotta be some sort of nurb/spline deformation or variant particle system of some sort? Cool though. We won't see this on ps4 or xb1 tho as they have amd GPU 's. I'm sure some 3rd party will introduce competitive middleware though at some point in the near future that will work on amd chips. I'd be surprised if that didn't happen.
Why? It's going to be available on x1, same Rez, same fps and the ps4s exclusive content is for a limited time. To me the author is saying that if it's a success will encourage other studios to pursue more high budget games which in turn have costs passed down to the consumer, that micro transactions, will be more persistent, more costly and we will deal with more ads. If those things don't work, more layoffs. I don't know that I agree with the author but their point is ce...
HAHA man. It's kinda old school, but thats almost what makes it so fun. It's just crazy and over the top. Surprisingly fun. I would recommend it if you want a game you don't have to put a ton of thought into and blow stuff up.
i almost feel like to some degree that studios jumped the gun on what they would be able to do and how easily they would be able to do them on the new consoles... or at the very least how fast they could do these things to preserve the quality/creativity/cost etc.
EA and Ubisoft are moving over to my skeptical list for sure now. I can no longer assume that a big title from either will great... or completely functional for that matter.
watchdogs is 100% my personal biggest disappointment so far. funny enough, i laughed off Wolfenstein as ridiculous and opted for Watchdogs. I picked up Wolfenstein due to my disappointment with the former and ended up having a blast. Not the best game ever but it was certainly more entertaining than the slightly modified Ubisoft boiler plate that is Watchdogs... and in what universe do cars handle like that?
Now that's doing the right thing. Well done.
my dear friend, flutterby. ps4 sales are slowing down. not that they aren't still selling well but the markets are hitting saturation. japan has seen a huge decrease in ps4 sales. at one point the ps3 outsold the ps4 as did the Wii U. If you look at the trends overall, even thought the PS4 usually comes out on top, its numbers are trending downward. North American sales are not nearly what they were toward launch. Its a natural progression when your key demos take the bait.
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depends on screen size, viewing distance. 720p on a 32" screen at 5-6 ft away would be indistinguishable to the human eye from 1080p on the same screen at the same distance. it depends on the density of the screen. obviously smaller screens pack in more pixels per inch. It's when you get into bigger screens that have pess pixels per inch is when you start to notice things like sharpening artifacts, blurred edges or textures etc so you can't really just apply a blanket assessm...