Thank you! I thought I was the only one who felt there was an uncanny similarity.
As IP holders, Marvel has the power to include the X-men and Fantastic Four franchises into Marvel Vs Capcom: Infinite as we speak. Trouble is, to Marvel, this isn't a game for fans--it's a $60 advertisement tie-in for Marvel's cinematic universe. As such, they do not want to include characters from franchises they can not produce films for because to them it would be free advertising for the current film right holders, Fox.
We will see DLC characters, but the...
The disconnection of skill points and level only tells me one thing--the player level is an arbitrary gating system for the player to lock them out of content until they grind a certain amount. Further I don't feel allowing the player to eventually unlock all skill points solves the creative problem of players being unsure of what skills they want early game. You could easily solve it by allowing the player to refund and reassign up to the first (X) amount of points where is (X) is the...
A trick question--Konami never really had love or respect for Metal Gear. Even going back to the original game, Konami ported it to the Nintendo without Kojima or his team's involvement leading to a rather poor product with a great deal of shoddy changes. This would set the tone for Konami's attitude toward Kojima and his titles.
"Ancient Egypt". You might be disappointed, mate. The game is set at 49 B.C.E with Cleopatra just 19 years before the mighty Roman Empire conquers the territory in 30 B.C.E. In fact, she was the last Pharaoh the territory would ever see. Heck the last Pyramid ever constructed was 700 years before these events. So saying you can explore Ancient Egypt in this game is like saying "I can't wait to play a game about the new world" and the game taking place in 1760--kind...
By definition yes, but I've always found hentai to be the broad umbrella term which includes ecchi.
@Kalkano
Except genre's are not defined by their combat systems. Genre's are and should be defined by the users root desire of interacting with the game in the first place. Final Fantasy is a JRPG--mean what draws you isn't the combat (we have JPRG's which don't use turned based combat such as Star Ocean and Kingdom Hearts) it's the strongly structured narrative and highly defined characters. Final Fantasy XV didn't fail because of it's co...
I disagree with the implication it's only the battle system which makes a true Final Fantasy. Menu based combat and active combat are simply tools and can honestly be changed to any other as a means to an end. Granted their are advantages and disadvantages to each, but that's another debate entirely.
To suggest a Final Fantasy rests solely in it's combat is to snub all other aspects which make each Final Fantasy great in their own right and as a franchise.
It seems with this series one of the main draws for the title is the hentai tradition, I guess the closest term English has is "fan service"--only mostly geared to a male audience. If it's the core draw of your title, meaning people buy the game because of the fan service, then altering the game to suit different regions won't be of any benefit. I mean current fans in different regions will be upset the game was changed, and those who were critical before will just further...
Of course I know what art is--I have a degree in the subject and am well versed in Art History. My issue isn't with people making the games. People will create as they do like any other art--that's not the point.
What I am getting at are those who seek to defend their preferred content by saying "it's just a game" and then contradicting it with "Artist should be aloud to do whatever." To say "it's just a game" is to relegate...
I do disagree the market being saturated with shooters. Compared to last gen, there are hardly any shooters being released. The trouble is more the market being cornered on shooters. You have Overwatch which has the market locked down on champion based shooters to the point where it's already pushed out other titles Then you have Call of Duty which corners the AAA twitch based shooter market, and then there's Counter Strike for PC e-sports.
The market isn't...
I'm not really sure you can use Disney as the simile unless there was a bit of soap-boxing on Disney's behalf--say they came out in favor of Communism or something. Still I find the language used interesting here. Disney the harsh, over workers and the poor poor people making the films and behold--the ends justify the means. Interesting to lead into a story about someone you seemingly share views with.
Let's say instead Anita Sarkeesian was making a game--an...
They do? I would certainly say the quality of the stories being told are certainly more palatable, but are honestly nothing Hollywood hasn't already explored. I also think you hit the nail on the head "Tell more...." Games are not books, and they are not films. Games are a unique medium and yet are constantly being held down to a "gameplay, cutscene, gameplay, cutscene" we've had since the 90's with stories being told to us in the film method in the AAA sp...
Okay I went and watched the actual interview rather than this "post about a post". He even admits what he says is reductionist, but he does firmly believe the atmosphere of AAA gaming on the development side stifles creativity--which I agree with.
While yes, you can make the statement Breath of the Wilds well deserves its fair share of accolades, but by your phrasing you're implying games like Ocarina of Time, Majora's Mask, and Windwaker were poor games--which isn't at all true.
Also, Windwaker was open world. The game may have had a similar structure to past Zelda games, but it was open world.
To state the game will be "downgraded" implies they stated the graphical resolution and frame-rate the game will launch at--which I'm pretty sure they didn't.
Which leads to the definition of downgrade to be "Getting something less than what we were shown". This is the insidious nature of platforms like E3. A company can get up on stage and use it to advertise without being held accountable by law. They can show a game running at 4K and 60FP...
"This is why the industry only has a handful of developers, like NetherRealm and Capcom, that continually churn out excellent fighting titles" Capcom really hasn't churned out an excellent fighter since 1999 with 3rd Strike. And you chose those two instead of Arc System Works?
"Square Enix should never make fighting games..." Oh dear...nobody tell him about Dissidia Final Fantasy. Perhaps the author should heed his own advice and stay away from f...
After reading the explanation from Blizzard, I can see why they chose to adjust the character in an attempt to remove his one-shot combo. I mean of course pro's and solo queue folk will be upset they lose the ability to go around the map and snipe nearly anyone they want. This adjustment is probably to push him into more of a team player where you call out the hook and the target you have is focus fired by your team mates. Perhaps he's a siege breaker now? Perhaps such a tactic ha...
That...makes no sense even as a metaphorical retort. Oh yes, it's the internet and N4G and I must spell it out, my apologies. What I meant to say was: A game's graphical fidelity has no baring on the core focus of a game or the player, and it's the game's content in how it engages the player where true beauty must reside.
Too much? Okay try I'll try again: "4k dun make special lolz good gameplay or gtfo" There. I think you can follow m...
Thanks to Blizzards' launcher, they know to the number how many of their users are using XP and Vista. Simply by updating the software to check for a specific OS they can do a "Window's 7 or higher" requirement. Chances are a very very small percentage of users will be affected by this change.