If I'm not mistaken this bill has been turned down many times in the past yet people somehow keep insisting that they have their 1st amendment taken away from them.
This law is unconstitutional. If people get up of their asses and be heard for a change then, yes it will be defeated again perhaps finally put to rest. Sitting here hoping it goes away doesn't change much.
Get active: 5714d ago 1 agree0 disagreeView comment
It never hurts to try. Honestly though, this will effect everyone if it passes. If a victory is one on the medium of video games then what's to stop people being angry at books or movies to waltz in and have them banned and restricted as well.
The rights of the American people are being threatened by fools that don't know any better. Fools that are afraid of something they don't understand. American's should feel obligated to defend their first amanedme...
Um, this has nothing to do with the "libral government" as you call it. This law was pitched by angry parents and lawyers of said parents to make it against the law to sell games to minors similar to cigarettes and alchohol. This is a clear violation of first amendment rights.
It's close-minded individuals that instead of learning how to police their children are insisting the government step in and make it law. That's right, the people themselves are a...
I loved the first Assassin's Creed. The second didn't feel right to me. It felt more like an open world game in the vein of GTA with stealth as an afterthought. My favorite thing about AC2 was the unlockable final cloak that made you infamous no matter where you were. Suddenly, stealth mattered. A tad late though.
Also the assassinations themselves didn't feel like "you go and kill him" it felt more like I had to kill him the way the devs felt I ...
I know I will be picking this game up at a later date once I finish playing through another crictic riddled game that no one has played.
It's different, that alone warrents my attention. I enjoyed the demo, the game looked good though I'm not a fan of the unreal engine. I have a feeling had they used an in-house engine it could have been a bit more clean, though if you know the history of the game you'll know why they used the unreal engine over their own.
The game was released up against Lord Of Shadows and Medal of Honor with no adds and no publicity other than a handfull of reviews.
Being a different experience doesn't mean a bad game. These sales don't mean it's a bad game, just badly timed. That in itself is more Namco's fault than Ninja Theory's since Namco sets the release date not NT.
According to VGcharts (since they are the only site I know with numbers sold) Quantum Theory has only sold around 40,000 units on both consoles in all 3 regions. This after a nearly a full month on the market.
So I'm going to hazzard a guess and say..you havn't played it either. Honestly, it's unfair to lable a game a dissappointment or bad game when one hasn't played the game fully for themselves.
No it doesn't.
The author thought the game was ok until he met that person that shared her story with him. He felt an emotional response from her words and drew the line between the reality and the game. Had the game trivialized war for him, he would never have drawn that line for himself.
Games are games and only the truly sick can't define the difference between the realms of reality and fantasy.
I could have swarn this was already confirmed at Tokyo Game Show.
It's hard for some people to put favoritism aside, or really explain the reason why they prefur one game over another.
It's just getting harder and harder to find reviewers that score something for what it is, rather than what they want it to be.
The score system is useless anyway and people read way to into it. Reviewers should honestly just leave off that rediculous scale at the end of the review and let consumers just read it(the review)and de...
Apparently the train's last stop was Twilight Town.
I enjoy games developed by Level-5. I sometimes now wish that Level-5 had the resourses of Square Enix without the managment.
From the discription it sounds like Shadow of the Colossus but over complicated.
You run around and climb around a larger enemy hitting weak spots until you can bring him down.
I also have to see the "realtime-quicktime" events mentioned but I have a nasty suspiction that it's a "dail-a-quicktime" system. You run up press the grab button and have an option to end the enemy in different ways with different button combinations.
...
If this was true you would think that both Halo 1 and Halo 2 would get the make-over treatment. They could then sell both bundled for $40 USD similar to the God of War collection.
Though honestly something doesn't feel right about this. The largest draw to Halo is the multiplayer yet all the Halo's had their own multiplayer. Would they bother making over the multiplayer as well as the single player? Would they change the feel to more Halo 3 or Halo: Reach?
...
I enjoyed the first game spite the limitations in design. The second installment they decided to swing into the Monster Hunter mindset of team based gameplay. They designed the basic game around 4 player co-op rather than a single player experience. That's always a mistake for any genre.
They need to sit back and re-think game design for a single player experience. Great story, great characters, great pacing, great level design, and great mechanics. Playing it was ...
The origanl post to these replies was correct, I don't see a quote from either company that uses the word "exclusive". That word is used soley by the writers of the artical.
The only way to know is if we in fact get our hands on the full press release or read the contract between Microsoft and Bethesda. The one that either binds Bethesda into makeing DLC content exclusively for the Xbox 360 or the one that states Bethesda is allowing Microsoft access to exc...
He probably was refuring to 3rd party development teams.
Naughty Dog, Guerilla Games, Media Molecule, Santa Monica, and Poly Digital are all first party studios under Sony.
I imagin most 3rd party exclusives Sony offers them tech help and support, it must feel good for Insomniac to look at Sony and say "Nah, we got this."
I don't mind the "We're good and we know it." attitude at all. In the end the work sp...
I adored the first Resistance. One of my favorite shooters of all time.
I hope that Price and the team bring it back to what it was as it seemed to go off in different directions in the second installment.
For the game Vanquish the intention is to replay it over and over again in attempt to become the fastest you can be at the levels. There will most likely be challenge modes within the game that will set a time to beat similar to the way Mirror's Edge did things.
Mirror's Edge was also slammed for being short though if you got into the time trials you could easily spend more than 15 hours with the game.
Some games like Vanquish or Mirro'r ...
Thanks for that. I thought that may be the case thought it's nice to get a comfermation on it.
Bubbles+ and thanks again.
You may not think so but imagin if it does happen. Under the law the games would have to be out of site of normal consumers much like pornography. Video game developers such as Insomniac will have to switch gears or even stop making mature games all together. The law also doesn't recognize the ESRB as it's guidline of mature and will instead have it's own take. Imagin games normally rated Teen being put in the Adult's Only section because of content.
O...