Pretty much. Pick the console with the games you like the most.
The attitude I'm seeing from the reviewer is that they're reviewing the game as a product, which I can understand to a degree. Reviewing a game as a product does seem to benefit the consumer more, since they'll want to get the most bang for their buck.
I do think the criticism lies mostly with the game's replayability. Perhaps it was the review's Google translation, but I was having trouble deciphering the overlying issues with the game, aside from the obv...
"in the same way as Link Between Worlds"
This is the only thing that you typed that actually sounds like a good idea for Zelda U.
I don't know why the author is so terrified that the next Zelda will be bad. It may not be as good as A Link to the Past or Ocarina of Time, but I doubt it'll be straight-up "bad."
After my childhood experiences with Wind Waker's art design, I've given up on judging any game by its art design before playing it. I learned the ramifications of that the hard way. The point of the matter is that the Zelda gameplay is likely to remain intact, which is a g...
Does Sega still own the publishing rights to the first game? I'm not ousting the idea of an eShop port of Bayonetta 1; I'm just curious about the business semantics surrounding it.
It probably is business-related, most likely regarding install base. Ground Zeroes could run fine on Wii U.
Amazon clearly hasn't been paying attention to what happened to every other Android-based console in recent memory.
Console gaming and mobile gaming are not interchangeable; there are specific demographics and game types that fit best for each. Short, bite-size games on a device you can take anywhere fits; those same games on a sedentary home console don't. You can't put an Android game on a set-top box and think it'll sell the same.
That sounds like some weird unlockable mission, like The Tofu Survivor in Resident Evil 2 or Snake VS. Monkey in MGS3, and that's a good thing.
So it's really just up to Sakurai and his team? I mean, I liked playing as Snake in Brawl. I hope he comes back.
You were. It took me around 15-20 minutes and I was lucky enough to actually walk into his sniping point and use CQC to attack. If it took you around 5 minutes, that's a pretty lucky go.
Judging from a lot of the comments I've seen, the Wii U was constantly neglected in the grand scheme of things. Sony fans didn't even treat the system like competition because of how roughly it was selling. And everyone knows the Xbox line tanks in Japan.
So this "no competition" argument doesn't work either way.
It's significant enough for people to complain about how the data is skewed instead of acting reasonable and admitting that the PS4's current lineup does very little for the Japanese market. Here in the West, it's looking good, especially with Infamous coming this month, but Japan doesn't have much at all right now.
It'll eventually get big releases in Japan, that's clear as day, but right now, it's a pretty important note that the Japanese market ...
They scared me for a second there. I almost thought they forgot about The End from Snake Eater, a boss fight long enough that Kojima put in a goofy easter egg addressing it.
They were eerily similar, those two games.
I liked Arkham Asylum more, but not because Arkham City was "bigger." I just liked a lot of the puzzle/environment design in Asylum more. The open-world in Arkham City wasn't too big, so it didn't feel like meaningless padding, and the grapple traversal was loads of fun.
A great game is a great game. Price shouldn't be a big factor if you like it enough. If you don't want to pay $60 for a game of DKC: Tropical Freeze's quality, that's your choice, but that doesn't make it any less valuable in terms of quality to others. There's a LOT to do in Tropical Freeze and it's not easy by any means.
If your argument is that it should be cheaper just because it's a 2D platformer, then your views on quality gaming are clea...
It's still pretty surreal to me that this kind of tech exists. It was considered a futuristic sci-fi idea barely a couple decades ago. And really, mobile VR headsets seem like the logical progression for "the VR industry."
Not so certain about their place in the games industry just yet. I'm very eager to try one out, though.
I think the community has talked more about it than Sony has.
That's a problem because that means anything below a 60/100 is an F, which means it's a failure. That implies that over half of a rating scale is reserved entirely for video game failures.
Well, Second Son is being bundled with the console, so I'd assume a lot.