Yeah, seriously, competition breeds improvement, meaning gamers get to reap the benefits of the companies' efforts to outdo each other. It doesn't get more pro-gamer than that.
Too early to tell right now, but that doesn't count the thought out.
Big Head Mode forever. It's purely aesthetic, but it was charming.
I love to reload during a battle...
It really did look better as Overstrike, which makes me sad that it didn't stick to that vibe.
The more creative uses of Kinect I've seen have nothing to do with gaming. Most of the people using the Kinect well are in the technological and medical fields; it's being used to design prosthetics and analyze the motion of joints.
As a controller, it's blatantly flawed.
This is my own opinion, but I'll answer.
I've wanted to get an Xbox One for a while now, but none of the games shown since the reveal have really floored me enough to shell out the cash for it, especially with the PS4 being $100 cheaper. Many of the launch games for the two systems were multi-platform games, so there was no point in getting both. The exclusives on Xbox One's launch lineup were much more interesting to me; just not an extra hundred bucks interestin...
I'd buy your theory more if people actually gave Nintendo credit for when they do something good, and let's face it: no one does that, not here at least.
For instance, Mario Kart 8 looks incredible and all of the websites that have said anything about it say it looks fantastic, yet anytime something awesome like that comes from Nintendo, everyone's quiet or simply finds some stupid spin on how it's "dated" or "kiddy."
I'...
Beats the crap out of Fuse by far.
I still believe that Microsoft has miscommunication with consumers, but at the same time, I can't complain about this recent string of announcements. I've never been this excited about the Xbox One's future.
This announcement will hype people up for Microsoft's E3 showing more, since they won't be going into the conference thinking "I'd love to play those games, but that Xbox One is $500!"
I will say this: simply making walkthroughs and tips so readily available online is much more tempting than buying a strategy guide was back in the day. You're more likely to cave to temptation the easier it is to access what you're trying to avoid.
That being said, as many have already noted, the mainstream games are really the big examples of this problem. More niche titles and indie titles stay very true to traditional design. Sure, you can still find answers onlin...
No, they don't. Look back at a lot of Vita reviews like Danganronpa, Persona 4 Golden, Tearaway and MGS: HD. IGN loved them. They don't dislike the Vita's library as nearly as much as you think.
If the Vita is gonna get ports so much, it should at least get good ports. Borderlands 2 is not a good port.
God, the rear touch panel is terrible and it's the single hardware problem I have with the Vita. It does nothing positive. It's a terrible replacement for the L2/R2 and L3/R3 buttons during Remote Play and requires you to hold the Vita in a very uncomfortable way.
And don't say that it's a problem with my hand size. I know other people who have Vita's and they don't like the rear touch pad. They say it's too big and too sensitive.
...
Mushroom Kingdom Hearts.
I don't see how a Microsoft handheld could deliver anything new to the handheld space. It would likely have the same ideology behind it as Sony does to the Vita. The only company that consistency understands how to make a good, on-the-go, tuned-for-handheld, digestible gaming library is Nintendo, but that's because they practically made the handheld gaming industry what it is today.
I think Microsoft should stick to improving the Xbox One. Between consoles and handhel...
Pretty much. Once you get a solid gaming PC, console wars become petty and pathetic, since the only thing you really are looking out for in the console world is exclusives. My PC isn't even top-of-the-line and it can run a lot of recently released games no problem.
Yeah, single-player games that require online access are just a bad idea from the start. Online access implies that you're interacting with other people (albeit indirectly) instead of playing the game by yourself (which is what single-player is based on).
I'll take a good ol' fashioned single player game, thanks.
I understand that there are other factors that led to each system's success. I'm just saying that this horsepower argument is as pointless now as it was when the Game Boy was on the market. We wouldn't still be playing Tetris or Super Mario Bros. if graphics ever mattered as much as some people think.
Because judging the "winners" and "losers" of the gen right after it started worked out so well last generation, didn't it?
It's too early to decide who's gonna win. Sony turned everything around last gen after the trainwreck of the PS3 launch. Now they're the favorite. You'd think after one of the greatest comebacks in gaming history that we'd just let the generation move before claiming who "won."