It's good to see independent titles like Slender and Amnesia get horror gaming right, especially after the blatant action emphasis seen in series like Resident Evil and even Dead Space these days. Slender might have been a bit over-hyped, considering how many random Let's Play videos of the game are on Youtube, but it nails the fear aspect. I'm pretty excited about both this new Slender and the upcoming Amnesia: A Machine for Pigs. 2013 looks to be a good year for horror games. <...
Yeah, because that totally isn't teasing the people you just screwed over. That's like offering a birthday cake to a kid, taking it away and saying they can lick the spoon instead.
Oh, and it's not Nintendo's fault. This was decided by the higher ups at Ubisoft. If the game doesn't sell well because it's competing with huge, AAA titles and next generation console launch lineups, it's Ubisoft's own damn fault.
The Wii U version ...
Seriously, this is getting ridiculous.
Agreed. An F implies that the game is utterly unplayable as a product. Yes, the subject matter is unquestionably dark and unsettling, but it's still interactive enough to judge on those terms as well, which I think the reviewer really didn't.
Opinions, opinions, I guess.
An interesting selection. It looks kind of like a classic novel cover.
Kojima may say that Wii U owners won't get MGR anytime soon, but it's not like Platinum Games won't get a shot at Wii U development in 2013, with Bayonetta 2 and Wonderful 101. Besides, Revengeance was too far in development to get a Wii U version so soon. This is in no way an implication of poor third-party support on Wii U.
Just enjoy Revengeance when it comes out next year on PS3 or 360.
"While the Wii was probably the worst console of all time for sports video game development..."
You have got to be kidding me.
This is an interesting article, but some games are so hybridized that you can't organize them by genre. Would you put Kingdoms of Amalur in the RPG or action section?
Then again, I'm pretty sure that avid and educated gamers already know what they're looking for in an alphabetical catalog. It's the newer gamers that would need a fully reorganized catalog to sift through.
If Retro can turn a 2D side-scroller into a first-person adventure game and make it into one of the best games of all time, give them Zelda. They'll do something fantastic with it.
I'm being completely honest with this question: has anything this guy said in the past couple years actually proven to be correct, or better yet, have any effect on the industry? No one here on N4G really seems to care about anything he says, myself included.
That's Megas XLR for you. Deus ex machina in every episode, and it was amazing every time.
C'mon, Giant Bomb. You guys can write better reviews than this. There are about two and a half paragraphs talking about the gameplay itself; the rest is about how offensive and derogatory the game's humor is.
Yes, Family Guy is all about bizarre and envelope-pushing parody; it has always been about that. But this review didn't talk about the game part nearly enough. Shape up, guys.
I'm excited to see more indie projects appear on Wii U. So far, many of the eShop games have been pretty impressive and it'll be great to see that first impression expand into something bigger.
I've heard nothing but good things about this product and I can't wait to step up gameplay recording to HDMI 1080p quality. I believe you can even live stream with it.
They were pretty apathetic towards the game in the Quick Look, but I really didn't expect Jeff to ramble on about the roster so much in the full review, which felt pretty unpolished and unprofessional to me. To each their own, I suppose.
When I downloaded the update, I knew it couldn't be 5gb. 5gb even on a solid connection would take much longer than what it took for me, which was about 1 1/2 hours tops. I downloaded Alan Wake on my 360 and it took upwards to 5 hours to finish downloading.
But if this info is true, and the fact stands that the "bricked" consoles were downloading the update instead of malfunctioning, then...wow. That changes quite a bit.
Is it just me or has this one developer in particular been extremely critical of the Wii U? I haven't heard much criticism from any other developers...
I agree with the writer's perspectives. Without gameplay, there really isn't any game to speak of. You can make a game without death consequences (Kirby's Epic Yarn), plot (Tetris), and even objectives (Minecraft), but without any tactile gameplay, you have no game. I acknowledge The Astronauts devs' vision, but they don't sound like game developers to me. They sound like, yes, visual novelists.
It's pretty damn impressive that the game got such a solid retooling in time for the Wii U launch. As someone who really didn't like Ninja Gaiden 3's first release, I must say that I'm curious to see how Razor's Edge plays.
This is a serious question coming from someone who has yet to play the new DmC.
If the game had absolutely nothing to do with Devil May Cry, and was a brand-new franchise entirely, would it still get comparisons to Devil May Cry from the gameplay aspect? What I'm trying to ask is whether the gameplay really is like older Devil May Cry games, and if so, in what ways?
I'm still very divided on whether I'd like this game or not, and getting some feed...