"AAA (pronounced "triple-A") is an informal classification used for video games produced and distributed by a mid-sized or major publisher, typically having higher development and marketing budgets. AAA game development is associated with high economic risk and with high levels of sales required to obtain profitability."
It's basically just a term associated with the amount of money put into development comparative to other games, the production valu...
If they ever make an original title on Switch, day 1. I'm not sure if there's another developer out there that knows how to use the hardware like they do right now.
"We shall call our new game 'NOT DOOM!' "
Overwatch is actually a great example. Like you said, very easy to get into and attractive to customers for that reason, but when you get to higher ranks of competitive play, that game turns into a religion almost lol. Players know every single point of detail about every character. Damage per ability, range, dropoff, cooldown time, hitboxes, upcoming balance changes, lore, etc are all common knowledge. Very dedicated fan base.
Isn't it scary though? These execs are some of the people with the most control over the entire industry. When you have companies like EA, Ubi, Microsoft all talk about the future of gaming business, it's because many of these companies have decided already that's there they want it to go.
Hentai has something like a 40 percent female demographic.
I'd suggest using a VPN if you're not already, very easy to get DMCA notices these days.
I think Dragon's Crown was successful due to two big other reasons...
Dunno about you, but I'll probably be dropping a couple hundred hours into Monster Hunter.
It would have to be Blizzard to do that, as the game gets patched and balanced constantly.
Fans demanded it. They didn't even confirm there was a timeline and start putting games into place until 2011. Sure, some titles were direct sequels to others, but some of it is like punching a wrong puzzle piece into place to make it work, especially when time travel splits it into three separate universes. BoTW completely denied all of it.
Obviously would never happen (due to Sony owning the IP), but it speaks loads about PB's skills that they believe they could actually port Horizon to the Switch.
There was one in production for 3DS that got cancelled years ago. Sad times.
RE2, Monster Hunter World, RE7, Megaman 11, Capcom has been doing very well lately and I will support their efforts. Not really completely their fault of all the licensing drama that happened with Disney and MVC.
It's because most of the games weren't designed with a timeline in mind, and they forced them into place after fans kept demanding answers.
Probably going to be the last time Smash 4 is even hosted at an event as large as this, especially after this tournament and a new game coming soon. People didn't pay to see the finals dominated by a broken character. They traveled, are paying for tickets, hotels, food, travel, etc, and if the competitive scene for a game disappoints fighting game fans who support the scene, say goodbye to decent payouts. After that the community diminishes. Also you figure, alot of people who game for a ...
Don't want to say where I live, but it's in New England. Lots of drug addicts around here.
I decided to go digital after my collection (and most of my other possessions) had gotten stolen for the third time. It was all over a period of ten years, but yeah, it happens. Three break-ins at three separate houses.
I wonder how many people will actually stop gaming once the industry moves towards mostly digital releases.
If Bethesda wasn't satisfied with how their games were selling on Switch they wouldn't be continuing to support the platform. It must be proving profitable for them, meaning the fan base is there.