Was not a fan of this , it was mediocre at best with high production values, but if you play it stick with it till they introduce the hordes , that’s where the meat and bones of days gone lie.
Idk the fascination with this game. This game was the definition of mediocre, but stick with it till the end when they introduce the horde stuff, its the only special thing the game brings and its locked behind at least 20 hours of mediocre gameplay and story telling. Apart from the presentation and the horde combat, it's alright. Get it on a sale. Or definitely on ps plus for people on ps.
Gameplay impressions on playstation exclusives by playstation, okay cool cool. Excited for housemarque. Hope this does well.
It’s a crime that MGS 4, killzone 2 and 3 are locked only to that system.
You can opt out and use windows sonic built into the Xbox for free instead.
Lol, Nobody watches the videos here, you should know that by now.
Interesting bit about the interview was that implementation of the dual sense came late into development. Eventhough it was the first thing Sony showcased about the ps5. And the guy confirms that ms dev tools were behind and Sony was much more ready for next gen development.
Yes looking forward to part 2 now. They have perfected that combat rhythm.
The last slayer gate in ancient gods part 1 is probably the hardest doom eternal has been for me. I’m at the final boss but I keep going for that slayer gate in the end and can’t seem to beat the possessed maurader with the ghost / spirit
Would love to se billy khan collaborate with 343. Id tech has always been high quality and smooth as butter. Even the cod engine has legacy id tech code.
Totally different moves. Xbox is removing the channel guide. Sony is removing movie and tv store.
Did it ever get a one x patch? Probably was running at 900p. But 1080p and ram well on ps4
As a ps owner too thats kind of nuts since they have some amazing games like doom and dishonored but to each their own 🤷🏽♂️
50.2 gb
Unlocked framerates being able to now run locked 60 because of new hardware and locked 30 framerate games running at 60 or 120 on new hardware without dev input are 2 different things.
The d3d acceleration seems like putting fast forward on the io throughput reading and processing of data, the game still thinks it's running at 30 but all info is being fast forwarded to 60 or 120 on screen, it's probably the best way to avoid weird physics glitches and what not. But the audio is being processed at the original speed to keep sync. It's kinda nuts.
It seems older titles from og xbox and 360 are in the works.would love for a 60 fps splinter cell games...
Getting games like persona 5, bloodborne, judgement. Money well spent. Those were some amazing games, hopefully even more better ones to come. And not weird early betas or dlc. But since its ps studio games, it's probably games like demon souls and returnal
Absolutely, looking forward to more games getting these enhancements. The bc team is doing some really cool stuff
No extra dongles involved in the phone console sync at the same time?
Apparently you can sync audio to your phone and the Xbox at the same time , the design team was able to hear the game audio from the Xbox and attend a meeting on a phone call at the same time. Without dongle all wireless. What sorcery is that?
Ah yeah definitely framerate issues and bugs, I played it on the pro at launch and it was a buggy mess at the time, the whole ripper section part of the map and story was barely held together constantly crashing, i'm sure its all patched up now, but regardless of its performance or presentation the story and moment to moment gameplay was mediocre at best. The stealth sections getting to o'brian were just infuriating.
I would not put this as one of the top tier sony ban...