That’s the irony here, developing for PS5, series X and S is much easier than developing for PC. The performance of Suicide Squad shows that it was the PC version the needed more optimization. Yet the dev complains about the series S that had good performance on their title.
It’s kind of ironic that it was PC version of suicide squad that had the most technical issues.
It isn’t easy to establish and maintain a hero shooter with live service long-term. Only Overwatch and Apex Legends have been able to maintain size player bases for several consecutive years. Also, Concord’s character designs aren’t helping its marketability.
It’s M18 in Singapore. The ESRB will probably give Veilguard an M 17+ rating.
Does Overwatch have a tier based ranking system? I could see some spiteful players simply avoiding players who are better than themselves.
You should just be upfront and state that the majority of Bethesda and Activision titles will be multiplatform, while the majority of Xbox Studios titles will be exclusive. This will clear up confusion.
I think the subscriber discount on first party titles should be bumped up a bit. It would give non-ultimate subs more incentive to buy, but I don’t see a discount bump happening.
Can’t lower tier subscribers just buy the games?
I tired Atomic Heart and quit after 2hrs. I couldn’t stand the voice acting and level design.
It’s odd that so many journalists would want to insert diversity, politics, and social issues when reviewing a game about a human-sized, magical rhesus macaque.
@lucian
The main character is a human-sized rhesus macaque who lives in fantasy world based on Chinese myth. I’m non-white, and I wouldn’t expect a game with such a setting to be diverse in terms of human ethnicities.
Embracer never had the revenue to support its staff. Cutting ~ 40% of staff is absurd.
@just_looken
You are trying to trash Obsidian, yet want the studio to work on New Vegas 2 ?
Studios like Tango, Toys for Bob and Arkane Austin were not a major factor in Microsoft recent acquisitions of ABK and Bethesda. The smaller studios game with the bigger studios (Bethesda Stuidos, ID, Blizzard, Infinity Ward and Treyarch). Tango, was fortunate enough to have an interested buyer. I personally think MS should have kept the Hi-Fi Rush ip, but then again I’m not a business executive or financial analyst.
The Borderlands movie is a poorly made but effective marketing tool for the game series. In the end the failure of the film, won’t hurt Take-Two/Gearbox. However, Lionsgate Films, will be loosing 10s of millions.
It was a business deal, companies sell assets to make money. Don’t believe Microsoft is being benevolent by selling an asset.
I get where you are coming from. However, this deal allows Hi-Fu Rush to continue.
It’s very unfortunate that Microsoft didn’t not see Tango Games and their IPs as valuable. The studio is a very capable lower budget AAA developer.
Remedy as a studio suffers from the low sales curse. I’ve played and liked most Remedy games, I only disliked Control and haven’t gotten around to Alan Wake 2 yet. Alan Wake, Quantum Break, Control and the first 2 Max Payne titles can’t be called blockbusters.
There isn’t much interest for Concord. Even on Metacritic Concord has fewer than expected reviews. Black Myth Wukong and Star Wars outlaws each have more than double the reviews that of Concord. Concord is dead on arrival, and hope its developer doesn’t get axed due to its poor performance.