ryuzu

Contributor
CRank: 5Score: 15740

Capitalism doesn't stop at California.

Maybe Capcom feel that by trying to make the 360 a competitive force in Japan it will cause Sony and/or Nintendo to be a bit more compliant when negotiating publishing costs and royalty splits...

Without MS in Japan, Sony and Ninty call the shots and they don't directly compete with each other at the moment. Look at the exclusive/dlc situation in US/Europe where strange publishing deals have happened.... All that...

5710d ago 2 agree0 disagreeView comment

Given the proposed release date (5 months or so) shouldn't these features be tied down by now?

This is a piece of hardware, I'd have thought this stuff would by now be in the late beta phases(not to mention how developers can make use of it).

Still, if its capable of all this stuff it certainly sounds like a powerful system - unusually so for Nintendo....

r.

5711d ago 1 agree1 disagreeView comment

That's exactly what this does - the guy has reverse engineered a dynamic theme that puts Hello World in the background...

It may mean people can create their own dynamic themes (until Sony deactivates the feature). Where it goes beyond that depends on how dynamic theme code is allowed to interact with the rest of the OS.

r.

5711d ago 3 agree0 disagreeView comment

I've played Resi 4 and Metroid with Wiimotes as well as some on rails shooters.

The work very well indeed given the limitations of thh Wiimote. I look forward to seeing how well this kind of thing will work on Move...

Don't know what Wii you were playing - or could you just be making stuff up?

r.

5711d ago 4 agree1 disagreeView comment

Yeah that's true but I bought that for the Motion plus stuff, played it for 10 mins with a couple of other people and haven't touched it since.

That's the thing - I think a lot of Wii stuff gets sold but not really used.

It's all good for Ninty though.

r.

5711d ago 3 agree2 disagreeView comment

Big words and quite possibly true. But you have to admit that while the Wii has sold well, it's the sales of "traditional" games that have made the impact on the software charts.

NSMB and MG2 being the recent big names to sell well. The other stuff has come and gone now - even the torrent of shovelware is dying down.

I think there are a lot of Wiis out there getting little use by the party gamers and Wii fit moms that bought them.

5711d ago 2 agree5 disagreeView comment

The quote from Valve is the now infamous "no plans".... No plans to develop for PS3, no plans for FFXIII to be on 360, no plans for Gay Tony or L&D on PS3/PC, no plans, no plans. It seems like no game developers have any plans at all!

Sadly, "no plans" doesn't mean what it used to :/

Personally, 3D I don't care that much about, but Portal and Move seem like a good match gameplay-wise.

r.

5711d ago 1 agree0 disagreeView comment

Not with mine. I think you should get that checked out. So since I do own a slim I guess that bursts your theory.

I put up with the 360 making weird noises (when I swithc it on which is not much), but my Fat and Slim PS3s have both been solid.

r.

5711d ago 8 agree2 disagreeView comment

Despite all that, the PS3 still looks like a better deal - people like stuff they can hold, like a nice BluRay. Heck even buying a BluRay makes you feel better because it's nice new tech in the nice new part of the store.

.... Sorry you were saying?....

r.

5711d ago 12 agree3 disagreeView comment

@bigwheelcsuntshow
"Lol... no thanks... who in the hell buys movies anymore?"

You need to worry about who buys 360 games anymore - piracy is killing the 360 faster than the PS3/Wii.

r.

5711d ago 20 agree0 disagreeView comment

$150 to look "cool" - you could just get some cigarrettes for $5 and look cooler ;)

r.

5711d ago 3 agree1 disagreeView comment

Cool story, bro.

r.

5711d ago 7 agree5 disagreeView comment

GFWL is for all practical purposes dead. MS may still push it but it'll need a bigger game than Fable to appeal to PC Gamers.

MS invested huge amounts of cash in the 360 (including now Kinect) and they've yet to see a profit.

For a predominantly software development company, they must be wondering how come they're losing so much money on hardware, )whether due to reliability or new peripheral development) when it's not their core business.

5711d ago 3 agree0 disagreeView comment

Points of order

1) That was an American crowd. The same crowds that cheered when Michael J Fox walked on the set in Family Ties and has gotten worse from there.

2) Amazon has pre-orders, not sales. Pre-orders imply no commitment to purchase. Not only that, but I suspect there are a number of people looking to make a killing by buying several and ebaying them after launch, just like Wii.

Besides all that, you're right, Kinect doesn't a...

5711d ago 3 agree1 disagreeView comment

Kinect only support 2 player gaming if you want the Skeletal modelling that is supposed to be its selling point.

If you want more than 2 - too bad it seems - there's no way to have multiple Kinects on the same console.

Personally, I spend 99% of my game time alone either playing online or single player, soooo for me PS Move looks pretty decent, and Kinect would be overkill.

Still the fundamental point is, Kinect doesn't work as advert...

5711d ago 3 agree3 disagreeView comment

Depressing - those games look better than Kinect :/

MS could have developed a life saving drug with the money they've spent to reinvent something we already got bored with (and make a worse job of it).

r.

5711d ago 35 agree12 disagreeView comment

It looked like they had as much fun with it as people used to have with Eyetoy 6 years ago.... It's so similar I can't really understand what MS have been doing all this time. There must be more here than we're seeing if this is supposed to be a revolution in gaming.

The hardware specs for the Kinect is basically like strapping two PS Eyes together (although the PS Eye is 60fps, the Kinect is only 30). The price is $150 with no game, it requires 6 ft between TV an...

5711d ago 15 agree6 disagreeView comment

@Dave

I think it was the other way round. There was a lot of expectation prior to last year's E3 until it got demo'd. After the demo people were a bit underwhelmed by what they saw.

The beta later in the year didn't help much but I stuck with it, and after release I began to understand what was good and bad about MAG.

It's not perfect at all, but it offers something no other platform (including PC) manages, requires skill, tea...

5711d ago 13 agree6 disagreeView comment

I think I liked it better back before E3 when no one knew what Eat Sleep Play were working on and they were keeping quiet.

Now we're getting non-news bombed by every site who can get a noise out of Jaffe....

Give it a break please.

r.

5711d ago 4 agree2 disagreeView comment

I've put about 200 hours into MAG....

I guess that goes to show the quality of the PS3 line up when MAG is one of the worst exclusives...

r.

5711d ago 43 agree9 disagreeView comment