That "falling down the tunnel to escape the slowly descending baddie" really threw me off the balance of the demo up until then, and the controls seemed a tad awkward (I found myself using the special abilities when those buttons felt more natural as weapon fire). That aside, the game seemed solid enough for a rental at the very least... I'll still probably buy it.
There's a slowdown in hardware sales because, at least in America, the pricedrops have been announced but have yet to take full effect. It's the deep breath before the plunge, to quote a wiser man than myself, and it happened just before Halo was released as well.
Blu-ray is doomed.
If you don't know what a catch-22 is, don't use it in a sentence.
I don't care how hard people wanna justify the cost for an Xbox Live Gold membership, because it will still be a gigantic ripoff. There's no excuse for a company as wealthy as Microsoft can't take on the expenses of XBL themselves, instead of placing it on the user.
Take their Visual Studio Express software (excellent programming tools free for download): tons of great features, community support...
The detail on the cars seems on par (perhaps a little better, haven't looked at them side-by-side) with what PGR4 and Forza2 have been putting out this gen, but I'm most impressed with how the light interacts with the camera and the environment... makes everything seems more natural when in motion.
I can't wait to play the full game after it's polished even further.
... for the Blu-ray camp are through the roof, if you believe the recent HD-DVD hardware sales figures. According to those, HD-DVD hardware is outpacing BD by 4:1... but when you notice that BD software [i]still[/i] outsells HD-DVD by a factor of 2:1, there's something fishy.
Either HD-DVDs don't sell software or the sales figures were skewed (in the wrong direction) by the HD-DVD camp... and neither situation looks good for Toshiba's format. I just hope the format war dies o...
... because that made a whole lot of sense on many levels. Bubbles for you!
Here's example number two of mixing up fact with opinion. I've had you ignored for quite some time, but when I saw your name pop up, I figured I'd give it a gander for some quick laughs.
1.) So Resistance has a higher average score than PDZ, yet somehow PDZ is better? Give me a break, please. Aside from that obvious cerebral blunder on your part, reviews are opinion based... and don't hold a candle to actual facts. Both games have sold more than a million copies, so what's...
...that convice me that English has been killed at the hands of uneducated idiots.
Take the word "fact:" it's quite common for people to mix it up with the word "opinion," and when you look closely at their definitions, they're polar opposites. People are happy to type away, using opinions in their arguments as though they were hardened facts, while those with similar levels of intelligence eat it up.
Where do you typically find such people?...
Same reason someone would get the Core 360: they want to enjoy the next generation of games, but since they don't really care about the flashy stuff that we hardcores do, they don't wanna spend the same amount of money.
This model, along with the core, was meant to draw in the intermediary gamers (the ones not quite hardcore but not casual either). Especially as the holiday season approaches, that's gonna open up tons of new avenues for Sony to bring into the PS3. For the mo...
If you read the comments made by the author, he points out that OS and native CPU have no effect on the test being run on the G80. So no, Linux had nothing to do with the results of the test.
I can't say I'm all that surprised that the Cell-based processors are performing better for ray math, but it's hardly indicative of the overall strength of the chip. As a programmer, I was pretty surprised when Sony decided to add a chip designed largely for servers into the PS3, and I s...
... here and there, but never at places with good line possibilities. After playing the full version on my friend's 360, slow downs were happening in the same places. It's a bummer that they have to happen, but I can't agree with the reviewer on the PS3's version being worse in that regard.
...and before I got to work, I pray that a single executive will stop with the fingerpointing and spout some real, down-to-earth opinions.
I'd love nothing more than to hear Phil Harrison stand before a crowd and say, "We should have begun focusing on online functionality when Microsoft did, and we definitely should be taking more pointers from Live, because it's incredible. They pushed the envelope and we hope that Home will give them some ideas as their setup gave ideas...
...for the sake of the PS3 in its current state would be suicidal. Not only is the PS2 selling incredibly well, but it's making Sony a crap-ton of money. Sony will retire the PS2 when people stop buying it, end of story.
And if Sony were to retire the PS2 after this holiday season, where do you think those gamers will go? To the PS3? I think not. It'll only give more sales to the competition; Sony is working this exchange the same way they did it last generation, by expand...
...that I took almost two weeks to get this review written. The only time I could pry myself away from the screen was when the servers were shut down for repairs, lol.
I'm sure they have bigger plans for it, and they've proven that with how much they've put into the library and language and free tools. I've been using it for about six months and I can easily say its a dream for any indie developer.
C#, however, has some inherent problems that prevent it from hedging C++ out of big studios (and I use the word "problems" loosely, as they're more insurmountable challenges). The garbage collection used automatically in C# is great for...
but I love the soundtrack for this game. The day draws nearer until I get my 360.
I read comments like this all the time for EA employees, and I always come to a similar conclusion: whoever works on a game like NASCAR for EA Sports is never the cream-of-the-crop in the development world, so a big grain of salt is usually required.
Hell, whoever the guy either didn't want his name printed or didn't have a name worth printing, which doesn't bode well for his credibility. The article was printed on a 360 fansite, so for all we know, it could be completely fab...
You won't find a single 360 title outside of the XBLA that is made using XNA, since you can do the same stuff BETTER with C++ and the 360's SDK. It's obvious that Microsoft did indeed design good dev tools, but then again, they're a software company: why does that surprise people?
Sony has made the superior hardware (though they should have been more open to suggestions from devs) and they're playing catch-up with dev tools. The PS3 development community seems to be more coh...
...was that even English? Sounds like you tried to type while blowing a load over bad PS3 news; typical Xbot.