If another string of 360 price cuts come down the pipe, I'd point to a new chipset being the cause. That could mean as early as September (if the cuts are announced soon), but that would still leave a ton of the old chipset models lying around... will take some time to filter those out.
I'm guessing that this expanded beta test is gonna be a final step before Sony sets up an in-Home marketing scheme (how much should publishers pay for one of those movie posters? what about a similar poster in the arcade?). I really doubt that they're gonna let in only one type of gamer, since that wouldn't give them a lot of market data... they'll probably let in a bunch of hardcore gamers who spend a lot of time and money on the PSN, but I would be surprised if they also didn't invite som...
Agreed, though it obviously affects each player differently. I really wonder what makes the Curse tick: is it the fact that EA always chooses someone after they've hit their prime? It is that everyone then starts watching the player more intensely?
And I would hope you're not the only one. I'm fairly understanding of how EA has handled Madden, but creative franchises like Halo don't deserve that kind of treatment. It's for that reason I'm peeved about the Call of Duty franchise... at least the developers have two years to make their game instead of just one.
I doubt it will fail to find a publisher... it's too high-profile at the moment for it to just peeter out.
It seems like they'd get more value for their money if they just created their own studio... unless they can find a good studio that's itching to sell. I'm sure they'd have no problems gathering a good group of developers together to get the factory running.
I don't see why they wouldn't create an internal studio for the Halo franchise, there's too much money to be made by Madden-izing it.
Yeah, I think most people are more than willing to wait for a good movie tie-in game as long as it's good. I haven't played a good Batman game since... well, I don't ever remember an actually good Batman game, though some of the old action platformers were entertaining.
Agreed, he's being a good PR guy and sticking to ridiculously vague statements.
There's a weird hypocrisy surrounding GTA: those that fear what the game offers call for it to be banned (out of sight, out of mind), but do so very publicly. Either these people are wholly ignorant of what media coverage does, or they have ulterior motives.
My vote's on the latter.
People who expect this game to do wonders for their physical health are delusional. Fitness isn't something you get from a few weeks of Wii Fit, and while some extra training doesn't hurt, it's gotta be part of something larger.
I can't believe it doesn't let you design your own workout, or your own yoga session; talk about dropping the ball. Too bad it'll still sell oodles, maybe Nintendo could learn a thing or two about good design.
The demo didn't last long on my hard drive. I didn't feel there was much reason not to button mash; the strategy is there, but it only directs you to what specific button you need to be mashing rapidly.
Yeah, "well-crafted" is a good tag line, but it's missing a few important features. The reviewer is absolutely right, though, about this game teaching other developers how to do things right, and I'm actually excited to play more shooters that feel as tactile as CoD4.
I absolutely hated my first few hours online with this game, and Martyrdom was the least of my worries (screw the P90, seriously). I have no problems with offering rewards to more experience players, but don't stick them in matches with new players.
Even the most reputable sites have problems with writing critical reviews of popular games. I'm sure the little sites will be bad, but I don't expect the big sites to be any better... maybe the magazines, but maybe not.
You read about him so much in the press, especially pertaining to Too Human, that he comes off as a bit of a prick. Then I read his interviews and he seems like an average guy. I don't know what to think.
I'm really glad developers are going balls-deep with role-playing elements in shooters, but please, let's stick with one acronym. "Role-Playing Shooter" now has my vote.
I don't think there's a banhammer big enough for that.
Hey, I didn't say it was the best decision, but at least they aren't trying to ban games with subscriptions completely; that would also make cancellations easier for people.
Well, I'm not impressed that the Arcade might be dropping under $200, since it lacks a hard drive (and therefore much of the advantage the 360 has over the Wii), but I'm definitely hoping the Pro goes to $299.