@ShinMaster With a year long headstart in development, it's pretty easy to see why Wii U owners are upset. It's not petty entitlement when Wii U owners were a part of the game's funding campaign. From my perspective Wii U owners have every right to be upset.
What evidence can you even base that on besides your opinion on what is considered underwhelming? That's a subjective argument and your opinion is not good enough "proof" that the game is not good or that Comcast is a greedy company.
edit: Mighty No. 9 is a Mega Man game in concept and gameplay only. It is not being published by a big name publisher like Capcom where they can pool any resources they want. This is an indie title and people always seem to forget t...
Sheesh, I remember articles like these popping up on the internet when last gen was new. There are millions of people with Wiis, Xbox 360s and PS3s. That's still a profitable market so some devs will take advantage of that. Over the course of the next couple of years, those consoles will become less and less relevant and eventually the current generation systems will become the only relevant consoles on the market.
Sadly no. I don't think we've seen anything since the first teaser. :[
Someone should recreate Mario Forever from the Mario Frustration video! :D
They set up a cross-buy deal with an indie game in the UK, so obviously they don't want to force everyone to just buy the same game twice.
I want to start by saying that I love my Wii U, I really do. But it's not without flaws and its account system is one of them IMO. Besides, Nintendo is already working on one, aren't they?
Hear hear. Here's hoping these guys find success.
I personally found it quite interesting! It gave some insight on game creation and development. Thank you for explaining it as simply as possible for those who are not well versed in game development. :)
I missed out on that one. Didn't even have a smart phone at the time. Must have been fun though. :(
Aw you're too kind. ;P
Now imagine having the funding to create games for iOS market in unison.
Good luck to you guys! You can do it! :D
Very admirable of you to pursue these ventures! Thank you on making a valuable product first and a profit second.
Glad I'm not the only one who thought that. XD
Man this game looks grim.
Developer passion is almost always a sign of good things to come.
Hey man, herbs are a great medicine.
Quite gritty for an indie game. But then again we just had Outlast.
That's a pretty big claim. I can see this game succeeding on PC, but not especially on XB1 and PS4 when both Sony and Microsoft have their own racing sims with big fanbases. Wii U had no such competition, unless you want to count Mario Kart as a racing sim. With this move, Slightly Mad may very well have killed the Wii U version's shot at success and it may or may not have been their biggest seller among consoles. If you want to laugh at that statement, just look at the sales figures ...