Consoles are always built and designed to a cost as well. Designed to get the best bang for buck for the manufacturer when they choose the specification. Thus even when they are brand new they are rarely more powerful than a top end PC of the time, but thats ok, because they have various other advantages which can keep them pretty close to expensive PC hardware.
Once PC hardware moves on another generation however, the raw power of newer hardware is simply too much to match a...
Maybe they should suggest to complainers that if they want better looking games on an aging system they release a firmware update that forces an overclock on their console. Course this would mean that most everyone's machines would fail and overheat. Still, for the few that didn't, the game would look a tiny bit better.
In other words, you have aging fixed hardware. Deal with it.
St0 - Texture fillrate is kinda important...
In the case of framerate, its all about getting your frame rendered and output to the front buffer in time. The more you add to it, the more complex it is, the more passes you add, the more difficult it is to fit it inside that 1/60th of a second on console hardware for 60 frames.
Most console games start out with a budget of 1/30th of a second for 30 frames and i think they will continue to do so, exceptions being...
Still people think they would expect 1080p from these machines? When Microsoft launched they said it is unrealistic and that nearly every game will aim for 720p between 360 and PS3. This game was never going to be 1080p on console, not in a million years.
Anyone taking one look at what was being achieved on PC with BF3 could see that they were going for maximum quality and not maximum resolution or framerate, thus the only option would be 720p or lower on console.
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Confirmed!
The arse bleedingly obvious....
Easy to be 10 times faster by 2013. we already have a single GPU within reach of that, a GTX580.
By the time 2013 comes around GTX580 will be a midrange GPU at best. Next generation of PC GPUs within the 12 months will easily surpass the 10 x performance of current consoles and have 10 x the amount of video memory.
Updating a PC inside a console generation for games is not always needed, it is a choice if your machine is already faster i believe. Once its faster, its always faster than that generation...
This caught my eye from Elwenil : "Is it more practical to spend $700-$1k every couple years to update a PC or just spend $2k or more to build one that is good for 5 years or more?"
I think it is entirely more practical to spend less and update more often. Let...
@ Ulf
Probably because a keyboard and mouse are cheap peripherals and you can get them for next to nothing all the way up to uber prices as you choose. As are monitors, when you can use a HDTV same as a console.
PC is a flexible system with many options. Many are obvious and shouldn't need to be explained constantly like i find myself doing to people here who only present one side of an argument. Flexibility is one of the great assets of the system. Table...
Looks amazing in the PC shots. Perfectly acceptable on console.
Anyone that thinks consoles in the later stages of their lifespan could stand up to a decent gaming PC needs their heads checking.
PC gamers will have paid more and they will get more when it comes to visuals. That is life and that is how it should be
Ummm....you do realise that something like a Radeon 4870 is a good 4 times faster than RSX/Xenos and could quite easily deliver better visuals in 1080p than PS3 or 360 could manage in 720p right?
Sure its dated by modern PC standards- not by console standards however. An R770 is plenty faster than Ps3 and 360, you would notice it for sure if this long running rumour turns out to be correct. Look at how fast a 4870 is with all the overheads that come with the PC platform. Stri...
....because they used high end processors when they launched. So they consumed a considerable amount of power and created a lot of heat. As process technology has advanced, i.e the ability to build the chips with smaller and smaller transistors that switch faster(or as fast as) with less voltage. Less voltage = less power consumption. Less power consumption = less heat.
The chips started out on 90nm process, and have worked their way down to 45/40nm. Power consumption has thu...
BAM!
Thats pretty much how i see it. Nintendo fans will go for it but anyone else will not be tempted to buy this for HD games unless its a lot faster than PS3 and 360. They will be even cheaper by the time this turns out and have a vast back catalogue of triple A titles, going cheaply.
The Radeon HD 4 series is 4.1 compliant.
4.1 is now over 18 months old however, with DX11 and SM5.0 being the latest specification. If true this would also lend weight to the idea that the GPU were to be based on th R700 radeon generation.
HD graphics? What about online? What use is finally having performance to make HD games when what matters most for COD and BF etc is how good the online service is and what your mates are playing it on.
Even IF 360 wins in screenshots, which is highly arguable, it loses badly in the performance stakes as digital foundry pointed out and no doubt LOT will also confirm soon. Which if anything matters a lot more in these circumstances.
The PS3 version runs a consistant 30 frames, with no screen tearing. The 360 runs without vsync so it tears near constantly and this is not an exaggeration-its an observation. 360's framerate is also extremely variable, with many effects cau...
The transition from bluray/DVD to streaming isn't gonna be happening overnight. It will be gradual as average internet speeds climb. Eventually we will reach a point where streaming high quality 1080p video will be straightforward for everyone's connection.
It will be the same story for games too. Eventually they will be download only for consoles too, even if this takes another ten years. PC is already pointing the way here, with the market now already tipping heav...
Bluray wins for quality certainly. Until the average internet connection exceeds 50meg. I think when everyone has 50+ megs in lets say a decade, then streaming will be fast and convenient that most people will begin to prefer this method. It will eventually dominate.
It will always still be nice to have physical copies, but music has already made that transition where people are perfectly happy with digital copies alone. The reason movies have not quite made this step for m...
"the next gen of videogames will not run this just to reply to you"
Sorry i don't understand this. It didn't seem to make any sense to me. Videogames running something?
Will not run what? Your comment is not very well structured or specific i must say. I already made clear my viewpoint and Epic have clearly made their intentions clear. I also said that they will probably use at least a GTX580 level of performance. So i have no idea what ...
I always disagree with the claims there will not be as much disparity or much of a step between the present generation and the next for Sony and Microsoft. There will be a fairly big leap, and i would say that they will be at least as powerful as the most powerful single GPU today, a GTX580. This is because in 12 months, even that GPU will no longer be cutting edge. It'll be midrange at very best. They won't even need to use cutting edge latest hardware to enable a nice leap by the en...
Because of cost and the massive outcry that comes with splitting the userbase into the haves and the have nots.
The two biggest advantages of console gaming and development are that they are cheap, and that everyone has the exact same hardware to keep designing games simpler and gamers on an even playing field.
As soon as you make a machine user upgradeable you basically reduce or eliminate these two advantages. Remember the amount of people moaning that Perf...