Its an incremental upgrade to PS3 and 360 for sure.
Wii U isn't going to be doing anything vastly beyond what the current generation can achieve, or anything beyond what a 4 year old gaming PC system can accomplish.
It might be massively faster than Wii, but then Wii isn't the benchmark for console performance. 360 and PS3 are.
Wii U just raises that mark a little bit.
A few times more powerful than 360 and PS3 at best case scenario.
75w max TDP does indeed confirm this as well as only DX10.1 level render hardware, meaning...dated. Radeon HD 4 series. R700.
The 75w TDP is a hard solid fact, this confirms it to anyone that will still deny Wii U is just a slightly heated up Xbox 360. 4 times the performance, tops.
If the entire system can only pull down 75 watts then best case scenario is maybe 55 watts for t...
I think it is great, it is ever so fluid and the first touch mixes it up a lot too.
I still have frustrations like sometimes the goalkeepers seem like supermen and even great players never seem to be able to shoot on target or aim for a corner. Sometimes you can get blatantly fouled (as in barged off the ball without the opponent touching the ball) and there is no whistle and they get in to score- extremely frustrating.
The AI is a bit thick still, but aint i...
From everything gleaned from all the rumours and leaks I seem to be led to believe it is a Tri Core CPU with wacky cache coherence. Probably based off a chopped up Power 7. Something like 360's CPU, but not really faster. More cache maybe, but not more flops and not really newer architecturally either. Potentially strict core hierarchy.
1.5GB of RAM. Probably 1Gb of system RAM, and 512mb video RAM. Don't expect unified memory. So maybe low end GDDR5 for the video memo...
The blame game.
Who will you blame? Depends on your perspective. You could blame Bethesda, Sony, or even Microsoft if you were that way inclined lol.
Microsoft paid for the content, and made sure the game was built for their machine, and Bethesda's attention was focused on it. They also built a machine with a lovely flexible memory arrangement.
Sony didn't take quite as much care with their memory or operating system specifications. T...
CryEngine 3 has monster tesselation capability. It just was not exploited properly in Crysis 2. Millions upon millions of wasted polygons on pointless models that didn't need them.
If Crytek take the time to actually spread those around on details that are important, it will look absolutely mind blowing.
It'll be the same sort of leap that Crysis was in 2007, to raise the bar of visual fidelity.
I am sure when Wii U's performance is better exploited in 2 years the games will look noticeably better than PS3 and 360 if it is a bit more powerful.
However, before that period even arrives I imagine that PS3 and 360's successors will be here and vastly more powerful than Wii U, with vastly better looking games rendering this whole argument...pointless :)
Wii U is probably a bit more powerful.
It'll probably take a couple year...
Thousand cores? Sounds like the crazed AMD marketing goons are at work again. MOAR COREZZZ = BETTERZZ !!!
Its funny really remembering the megahertz wars, only for AMD to complain that it was just a marketing gimmick for Intel because people saw a bigger number and thought- better!
Oh how times change.
You mean PC power? lol
More like to GTA5. Hurry upppp!!!!
This had an awful framerate I couldn't believe
Nintendo 64? LOL
Had some great exclusives but so did the PlayStation which advanced the industry faaaaaaar more than N64 ever did in terms of proper gaming for the masses, and gaming for an older generation. Playstation made gaming into your 20s acceptable and fashionable even.
Prior to the Playstation gaming was seen as rather nerdy or for kids.
I hope whatever hardware he was using is old, very old stuff dished out to devs a few months ago to work with.
Cos if this thing it to come out in just 2-3 months it is already in FULL production. It has to be. How else can you build a couple of million of them?
Even Xbox 360 which was immensely rushed into production (to well known problems) started 69 days before launch. After this 360 suffered severe shortages right through until the spring in many territo...
This is what I love about the PC community. so many of the fixes for buggy or poorly coded or lazy ported games come quicker than the dev manages to patch the game themselves. Goodness knows modders have rescued multiple bethesda PC games alone...
From software should let the community send them code 'fixes', sift through the best ones like res and framerate unlocks and mods. Test them for stability as usual, then incorporate them as official patches.
...
Personally I felt the venture was going to be difficult, the technology and market penetration of fast internet connections just isn't quite ready yet.
It feels like a service before its time, much like Dreamcast's online console gaming. The idea was grand, but too early. Less than a decade later and online console gaming exploded.
I truly can see something like this working, but not for at least another 5 years. It has its drawbacks but eventually it...
Have you not played it? The game performs well at max settings with a GTX580. No problem doing 1080p and exceeding 50FPS
Europe isn't a country Knight_Crawler...
At the moment, these are £240 with a game and you can get a good GTX670 for something like £290.
Personally i would find the extra 50 quid for the 670.
BUT, the 660ti has only just launched so its price is somewhat inflated and you do get the value of the game if you might want it.
Give it maybe a month and if the price can get down closer to say 220 then it starts to look like a really nice deal and a good card for that sort of mon...
Nintendo just can't make it easy and release specs. They are probably fine about the publicity. All publicity is good publicity.
Besides only a small amount of their market might even understand what the specs actually means. 95 percent of people who will buy one of these things couldn't care less what sort of single precision gigaflops its GPU can do...
"Are you guys really basing the performance of the system on how many watts it can pull?"
YES.
This is a pretty good metric of GPU performance in particular. CPU TDP comparisons are not relevant. When we KNOW the maximum efficiency of current GPUs on the best process available. We have a known quantity, having the base architecture now as R700.
We KNOW roughly the fastest and most efficient GPUs on 28nm that pull down 50 watts...