@SirJoJo
No, it won't. You're mixing up numerous veriables.
The memory bandwidth and RAM are for CPU and GPU combined, because that's what APUs are. If you split them up suddenly it's not a GPU with 12 GB of DDR5, it's an 8GB RX 480 in a compuiter with 8GB of RAM.
You also completely misunderstand how memory bandwidth in consoles is handled. They have high memory bandwidth basically across the board, and it's p...
It's not talking down about it because of TFLPOS. It's making a direct comparison to AMDs current gen Architecture, the only valid comparison using TFLOPS.
IF devs say it's equivilant to the 1070, and it's still Polaris architecture, they're lying because they're being paid to by MS, or they're ignorant. We already know what ~6 TFLOPS looks like on the Polaris architecture. It's the RX 480 and RX 580, and neither card has anywhere near GTX ...
Anyone who makes that comparison is wrong. The PS4 Pro basically has a RX 470 in it. That puts it at 1050TI range, not 1060 range, in terms of performance.
Again. AMD hardware, AMD architecture. you *cannot* use TFLOPS as a comparison between different architectures, even by the same company. (AMDs R9 390 only has 5.1 TFLOPS but consistently performs about on par with the RX 480s 5.9.)
No, the GTX 970 and GTX 1070 are not about equal performance. The GTX...
OH MY GOD.
Stop with this TFLOP bullshit. It's AMD hardware, not Nvidia hardware. It's a competely different architecture to the 1070. TFLOPS is completely meaningless as a performance metric when comparing between different architectures. Fucking stop.
If you really wanna compare. 6 TFLOPS on modern AMD arhitecture is what the RX480 has, which is a *significantly* less powerful card than the GTX 1070.
It's not about the review score. The review score is just how much the reviewer (who's tastes may or may not line up with yours) liked it. It's about the actual content of the review. Shocking, I know, but they do actually talk about things like performance, bugs, and why they like or dislike the specific aspects of the game if you actually read them instead of skipping to the score, so even if your tastes don't line up with the reviewers you can still get a lot of useful info...
Standards are standards. They could do something just as bad as AC Unity or Evolve (in terms of being buggy or exploitative, respectively) and you have no way of knowing. The only way to know is to wait for reviews before buying the game.
Stop. Pre_ordering.. Videogames.
You can get the same discount a week after launch, but with reviews to tell you if the game is bad or broken and so you aren't gambling your money.
It's really not. A specific bug in a specific game in a system with a library of a couple thousand does not make a bad emulator.
How a prince dresses is not a matter of function. How a mechanic dresses is. There is your difference.
Yeah, there is. That reason is reproduction. Unless you're also going on a crusade against condoms, birth control, abortion, masturbation, and literally anything else sexual or related to sex for any reason other than reproduction, then you're full of shit, and I am under no obligation to respect the opinion of someone who thinks I'm delusional because I'm into chicks. It certainly doesn't sound like you're respecting mine.
I was talking about kratos. I can talk about others though.
Nathan drake is not mysterious. He's han solo and/or indiana jones. We've all seen that archtype before, and he's neither especially kind or broken, he's a jackass. An interesting character sure, but not attractive. I can think of precisely 2 characters that women seem to generally find attractive, Allistare and whatever the main character in prince of persia is named, and in both cases it has ever...
You ignore that such characters aren't raging balls of homicide. They're sensative, mysterious, usually either fairly kind or broken and to be fixed.
You also say I'm wrong while at the *same time* pointing out how the visual cues for what's (generally) attractive to men and women are different, which is what I was saying in the first place. You have to pick one. Either there is a fundamental difference or there is not.
If they like most anything about Perfect Dark Zero, yeah, something wrong with them. I know it's like the last of the AAA games of that type, and by virtue of being a 360 game it controls the best, but basically everything about it is garbage.
You're also attacking points I didn't make.
Let me tell you a secret. Those male characters aren't typically designed to be appealing to women. Kratos isn't designed like a bronze god to be attractive to women, he's designed like a bronze god to appeal to (western) mens sense of masculine power. He's not half naked to be attractive to women, he's half naked to show off that masculine power (both in that he's so unafraid that he doesn't bother with armor and so you can actually see how ripped he is.)
...
Shockingly, somebody didn't read the article before responding. If Perfect Dark Zeros Joanna Dark is in your Top 5 character designs, something is wrong with you.
I'm not going to claim that most of what they harp on isn't characters being sexualized, and when they are making that complaint I don't really agree, but I am going to claim that your reactionary non-argument that fails to even attempt to understand what they said or why, much less create a cohere...
wether or not his games are good, and wether or mot he can change that has no impact on his point. (spoilers: no one game dev can chhange the publishing and development practices of an entire industry so long as said industry remains profitable they have no reason to listen).
Yes, I can.
Yes, it is. You, like others, are assuming that the decision to allow unlimited fast travel has no impact on the game unless you want it to. This is not true. Developers design around features. There is no need, for example, to think of things like trade routes in a game world if nobody will ever see or notice them because they'll be teleporting all over the place, which impacts where places are in relation to eachother and which areas have which resources/i...
It's not that simple. Saying "you have the option not to use it" is like saying "you have the option not to shoot" in Call of Duty. The game is clearly designed with such things in mind and that impacts the game in other ways.
Yes, yes it is. Not in all games, granted, but in many it most certainly is.
If the player can (and will) teleport everywhere, devs can get away without putting a whole lot of thought into if their world is laid out in a way that makes sense. That single change can reduce a world, for both the player and the dev, from a real place to be explored as a real person might have to, to a series of checkpoints to teleport between while rushing to the next quest. See: Every Bethes...
You can keep citing Digital Foundry all you want, but you're full of crap. Their actual, in context quote is
"From what I've seen so far, there is some evidence that Scorpio's true 4K performance could pose a challenge to the likes of Nvidia's GTX 1070 and AMD's Fury X-class hardware" Which thien goes on to be very clear that they only have 1 data point, Forza 7, and so it doesn't necessarily mean anything.
There are also engine ...