Picnic

Trainee
CRank: 5Score: 71910

We'd have been better off if Rare had finished (fully started?) Donkey Kong Racing I feel.

And did the inclusion of Starfox help matters in a Zelda-like adventure game? I would have preferred for them to stick to Dinosaur Planet.

4511d ago 0 agree0 disagreeView comment

Jon Snow:

"Am I competing against myself?"
"What is a kid?"
"Have you played everything there is?"
"You think a child doesn't think those are real people?"

However.. Jon Snow was also courteous, listened and alllowed Charlie Brooker to try to finish on as much of a high as he could muster.

Which wasn't that high because , from about the 8th minute onwards, Brooker had bee...

4512d ago 0 agree0 disagreeView comment

The Xbox One will do fine on account of exclusive games and, to some extent, the novelty of its extra features.

Even for some PS4 owners , they'll also own an XboxOne for the exclusives.

It feels a bit to me like the Megadrive v the SNES. The SNES sold more but the Megadrive still had some beautiful exclusives and sold well for that time. If you get the right artists working on your exclusives (like Sunset Overdrive) you can have a console whose horsepowe...

4516d ago 0 agree6 disagreeView comment

And you're probably technically correct actually. The subtle facial animations possible on the PS2 with the likes of Silent Hill 3 were the best of any 128 bit console. And the likes of Shadow of the collosus already created huge 3D worlds.

Despite that, outside of Playstation, it's the Dreamcast that should get the honours in history terms for being so amazingly futuristic and the first truly arcade graphics console.

4518d ago 1 agree0 disagreeView comment

That's probably because you're ignorant then.

Of course you need some gameplay in a game as well- that's obvious otherwise it's not a game, it's a movie.

But anything else on top of that is optional. You need a variety of gameplay to keep you going? That's your opinion. You need a different story to keep you going? That's your opinion. The game is the core and if you happen to like hack and slash a lot and how it's presented no...

4518d ago 0 agree0 disagreeView comment

If you're going to include non-Sony consoles, that would actually be 4 leaps though.
SNES - 16 bit. Saturn 32-bit. N64 -64 bit. PS2 - 128 bit. PSX.

The closest Nintendo equivalent to the PSX (just in terms of being special edition, not features) is the Panasonic Q Gamecube. SNES - N64 - Gamecube - Q. I'd count as just 2 leaps because the Q can't do any more than the normal PS2 does.

Commodore 64 to Commodore Amiga was a massive leap.

4518d ago 0 agree0 disagreeView comment

Anyone missing Half Life 3 should have a go on Dishonored
if only because it's made by the same art designer as Half Life 2.

It might be more like a Bioshock on the whole but it's only survival horror-like if you make it so. It's much more 'leisurely' if you handle it properly.

4519d ago 0 agree0 disagreeView comment

Reviewers tend to downgrade what is essentially the 'arcadeyness' of Xbox games. Because Xbox games are not so much like the Sony 'story over constant gameplay'. Reviewers like being told a story because it reminds them that they went to college. They don't like to remember the excitement of playing an arcade-style game because they feel about 90 years old when they go in an arcade nowadays. They are what I call 'pseudo-intellectuals' who couldn't design or mak...

4519d ago 0 agree1 disagreeView comment

Doesn't mean the other 5% can't be the right ones.
Or at least of equal correctness.

4519d ago 2 agree3 disagreeView comment

Banjo Kazooie had its go.

It's time for a Conker sequel with special appearance by Banjo Kazooie.

4519d ago 1 agree0 disagreeView comment

No way I'd give it 10/10 overall though. Artistically, yes. But gameplay-wise it can be fiddly (and also frustrating on boss battles). It does depend on how tenacious you are in overcoming that but the pop up book style, whilst nicely done, ends up feeling like you've managed to blag your way to the next scene. A game that deserves to be fondly remembered but I feel more fondly about the art than the gameplay itself. It veers between being very easy and very hard in the blink of an ey...

4520d ago 1 agree0 disagreeView comment

Agreed. To them, they obviously think that it's the equivalent of saying 'Not even a McClaren sportscar is perfect'. But a PC is only impressive from a point of view of its technical refinement. In games library it does have some that the consoles don't get but the consoles have some hugely high profile, respected, games that never appear on PC like those by Naughty Dog. Consoles have a character, a brand, differences in controller, motion control. If people don't apprecia...

4520d ago 0 agree0 disagreeView comment

tell me what you disagree with.

4520d ago 1 agree1 disagreeView comment

Many people obviously have developed rather, in my mind, pseudo-artistic tastes, originally prised from the dead hands of early 90s minimalism and, later, boring mobile phone design, as to what constitutes good design. For me, the Xbox One branding, user interface, even choice of opening line up genre of games, speaks more of 'good design'. The console itself is not a huge size and it has a rather reassuring, sturdy, industrial look to it.
The PS4's slanted look is nice ...

4520d ago 1 agree9 disagreeView comment

Yes it is 'classic'. As in 'old'.

4520d ago 6 agree10 disagreeView comment

I only really enormously respect the PS3.

PS1- following in the trail of Sega's Saturn. Unnecessarily fragmenting a market that ideally should really have given the epic N64 all its focus. However what the PS1 did well is to popularise survival horror - it's where many people played Resident Evil or Silent Hill for the first time.
First time I knew about Naughty Dog but, truth be told, we could have survived with just the N64's platformers although Crash T...

4520d ago 0 agree0 disagreeView comment

The controller sounds and looks like a good idea in theory but , in practice, it is like holding a child's learning screen, a distraction from what should be the centre of attention, the main screen. It's not important that the WiiU should have graphics that are on a par with the Xbox One or PS4. It is important that Nintendo have enough faith in the quality of their art design that they want people to keep looking at the main screen more often than not.

4520d ago 0 agree0 disagreeView comment

I see the reviews for what they are. They start with 10 points. They remove 1 point because it's not a Sony game and Microsoft games don't go in for the types of convoluted stories that some reviewers love. They remove another because someone told them that 1080p is important. They remove another because they know it was going to be a Kinect game to start with. They remove another because someone told them that QTES are bad if it's not David Cage doing them.
They end up wi...

4520d ago 0 agree1 disagreeView comment

See below

4520d ago 0 agree0 disagreeView comment

Yes, the PS3 turned out to be not a white elephant but a great, if initially bumpy, stepping stone between the PS2 and the PS4. And in the meantime they have really laser beamed their focus on not having to rely on consumer loyalty in the early days but instead on having a gaming machine that is solidly reliable on turning out a certain quality of gaming, not just in exclusives but in multiformats as well.
It doesn't sound as exotic as the PS3's mysterious early aims (I slight...

4520d ago 0 agree0 disagreeView comment