Picnic

Trainee
CRank: 5Score: 71910

I didn't agree with any of the rants people were making about second hand games only being able to be used on 2 different machines maximum. They just want everything for next to nothing right now even if it means that they end up with a disc that's been in more orifices than Hugh Hefner and studios go bust.

But showing Xbox One games on the PC instead of on the Xbox One shows no faith in Xbox One graphics and no faith in having enough support for people to follow the ...

4513d ago 1 agree0 disagreeView comment

a) comparing games to other ones is a popular device in serious reviews because a consumer who already has one type of game might want to know whether a newer game is sufficiently different or better for them to bother about considering buying it. Yes, it may be harsh and some , like you, may prefer to analyse games as if they exist in their own vacuum (as if no other game had ever been made- no-one is standing on the shoulders of giants as far as you're concerned) but it's not illega...

4513d ago 1 agree3 disagreeView comment

What on earth does this sentence mean?

"NES was topped by the Genesis, which was topped by the N64, which was succeeded by the PS-One."

"NES was topped by the Genesis". So you mean graphically because it wasn't in sales.

"the Genesis, which was topped by the N64" So you mean graphically. Saleswise, the N64 may have once outsold the Megadrive but with new smaller versions of Megadrive still being released, the...

4514d ago 0 agree0 disagreeView comment

I don't know whether that's true about the PC version but on console it's a mixed bag. I traded it in because I couldn't past the notion that it was an awkward assembly of features of other earlier games. I mean, the menu screen is possibly the most polished thing in the game. I felt like maybe I should be playing a Wolfenstein game instead. Or dusting off Half Life 2.

It's in a different kind of uncanny valley - the bits inbetween the action suggest that ...

4514d ago 1 agree3 disagreeView comment

I get the feeling that space would (should?) be just one the parts of any upcoming Naughty Dog game. Maybe they're wanting to try their hand at putting their own spin on some Portal-like, indie-like, game.

4515d ago 0 agree2 disagreeView comment

Your post should be used as N4G's catchphrase alongside its logo. Or even just the second sentence : 'N4G- Because no one in the real world gives a shit'.

4516d ago 0 agree0 disagreeView comment

Phil Spencer's alright.

4516d ago 0 agree0 disagreeView comment

I like the choice that Microsoft has made in some exclusives like Ryse and Sunset Overdrive. Having Remedy making exclusive games like Alan Wake and Quantum Break is a real coup. And, although Rare didn't make it on their own, Killer Instinct - and Kinect Sports Rivals which they did.

So it's clear to me that the Xbox One does have a visual aesthetic in its exclusive games that is distinct from Sony. The Xbox One seems a slightly more 'arcadey' console, it'...

4517d ago 1 agree2 disagreeView comment

Shnazzyone, the WiiU's £239.99 for a console with broadly similar graphics to the PS3. Meanwhile the PS3s price is £170.

That's £70 extra for the privilege of playing a handful of what are probably admittedly nice looking games. But the extra screen is a distraction to me- it's like holding a child's Leapfrog pad. As they say in the Hudsucker Proxy it's for , you know.. kids. But it's dear in technology terms compared to the competition....

4520d ago 0 agree1 disagreeView comment

The original Xbox might not have been profitable but, as the first Microsoft console, they won't have expected it to be. They just wanted units on shelves and for the brute force of the graphical power to be something of a selling point whilst taking tips from the likes of Nintendo and Sega's past. The console is not a particular classic to me (its big and brashness all seemed a bit like a kick in the teeth to the delicateness of the not long gone Dreamcast whose spoils it often enjoy...

4520d ago 0 agree0 disagreeView comment

It would have done with the faithful if it had been on the Gamecube. But the Wii divided Nintendo's audience. I was never that hot on Nintendo back in the 80s and early 90s- apart from a few SNES games like Super Mario World and DK County, it was mainly the epicness of the N64 that made me take notice. It was such a leap of art project scale - the N64 had these huge, cunningly designed worlds - it was an abstract beast par excellence, often thanks to Rare. The Wii started to undo part of ...

4521d ago 0 agree1 disagreeView comment

I wonder if they knew about the BBC's excellent Perfect Day video from the 90s. Someone at Sony should/will know - should/will have looked up whether the song had already been used in a memorable way. Because it smacks (no pun intended) of not caring about being particularly original to use it yet again. I don't know many Lou Reed songs apart from that and The Passenger. Memorable tunes. And I suppose it's nice to see it used for something as new and exciting as the PS4. Rather th...

4522d ago 0 agree0 disagreeView comment

I hope you're not implying (especially by "if you even like the genre") that I didn't know that confinement is a common tool in horror. ALL of my choices there have relatively confined situations. (I could mention Dead Rising as a rare example where the confinement comes more from the sheer volume of zombies around).

I don't go in for the poltergeist type of horror - - mirrors and books flying everywhere. Who finds that scary? People who can't stand ...

4523d ago 0 agree0 disagreeView comment

Silent Hill 3 is really scary in parts, mainly because you are just so confined with these horrors. You know that it's never good to spend ages in a haunted hospital but you're given no choice in the matter.

The Resident Evil remake on the Gamecube has its scary parts (although it's never Silent Hill 3 type scary).

And the original Bioshock when you can't see what's around you and splicers attack you.

The Ravenholme level...

4524d ago 0 agree0 disagreeView comment

Sony got off to a slower start than usual with the PS3, thanks to its difficult to program Cell and broadly similar graphical competition from the Xbox360, where those who wished to be online console players had stayed or migrated, happy to pay Microsoft heavily for the privilege whilst the PSN got along just fine without charging anyone for online play unless they wanted games included on PS Plus. This fact, combined with the release of exclusive games such as Heavy Rain and Uncharted 2 and ...

4524d ago 1 agree1 disagreeView comment

One of the main reasons this generation's been good compared to the last one is that the '2D, or slowly paced puzzle games are the past, fast 3D games are always the future' idea was blown away, even alongside the fact that the 3D games were faster than ever.
The seeds of this were sown in the last generation mainly on the Gamecube with the likes of Viewtiful Joe, the Paper Mario (2.5D) sequel.

There's been Rayman Legends / Origins, Castle of Illusion,...

4524d ago 2 agree0 disagreeView comment

But there always is a difference between them because Microsoft have artists who work in a particular graphical style and Sony have artists who work in a different style.

Microsoft exclusive games sometimes tend to have a fun arcadey look to them. e.g. Killer Instinct, Forza and Kinect Sports Rivals- and upcoming Sunset Overdrive. They do it beautifully (although you could say that Motorstorm is arcadey too it's still not always as polished). In a way. Microsoft is more p...

4526d ago 0 agree1 disagreeView comment

I absolutely 100% fully support the PS4 having a touchpad rather than a touchscreen. In fact even a touchpad seemed to me to be a nice gesture- it's something to counteract the fact that the Move is not everyone's idea of having a natural controller experience.

Having a touchscreen could have just have increaed the cost of the PS4 slightly and unnecessarily confused matters when the Vita could serve to do touchscreen. Yes, it's in Sony's interests not to harm ...

4527d ago 0 agree0 disagreeView comment

Sony need to learn that blue is starting to look like last season's colour. I mean, the Xbox One will now have 'Blu' ray so that connotation isn't a USP any more. I prefer the design of the Xbox One cases - and I love green. In fact, Playstation has never been massively great at providing interesting cases.

I hope that we see more of a variety in case colours. Why not transparent red ones for instance. Or grey can look more sophisticated:

The ...

4528d ago 0 agree0 disagreeView comment

No Playstation launch has ever been really brilliant.
And it's all very well talking about the PS4 being a return to the spirit of the PS1 days. But those days were not quite the real glory days for some - not when Mario 64, Banjo Kazooie etc were on the N64. I even have mixed feelings about the PS2 - its massive sales never correlated in to anywhere close to massive sales for some of its most artistic games. And with the Cube's quirky offerings and the Xbox's power and mu...

4529d ago 0 agree4 disagreeView comment