Developers not fully utilizing a box doesn't negate the fact that it's the more powerful box.
Take a 4090 card for example, will many games max it out or see real advantages over a 4080? Probably not, but it's still a more powerful card.
That being said, recent performance analysis has shown that most of the time now the game is equal between the two or better on Xbox Series X, especially in high framerate scenarios.
Those concessions will always exist as long as developers are supporting any of the following: last-gen consoles, PC, SteamDeck, Switch.
Take a look at Spiderman MM, required specs on PC: GPU from ~2015, and a CPU from ~2014. Spiderman is a game that looks and runs great on PS5, so clearly the low PC spec didn't impact the developer's ability to deliver a quality title on the latest PS hardware.
If you read the article, it heavily covers the fact that developers are 'holding next-gen back' by shipping on the 2013 systems.
"We've seen absolutely no evidence of that"
We've seen 100% solid evidence - the technical specs. That being said, I don't agree with the assessment that the PS5 would hold back the XSX, I think (most) developers are more than capable of supporting varying targets.
@Darxyde Got it. Yeah I think we're just confusing each other by using different terms for the same things, but I think we're actually on the same page :P
Pretty accurate take. 2013 consoles with their Jaguar cores and mechanical drives are the biggest burden on this gen. That being said, most developers are used to supporting a huge range of HW and working that into their designs and technical decisions by this point.
Series S is not weaker than a 2013 PS4/XB1.
Also, the PS5 is weaker than the Series X, so is the PS5 holding back Xbox? By your standards, yes. In reality, of course not. Developers deal with different spec targets all the time.
They really need to up their game on the service, minus the nostalgic PS1/2 titles, it's been a disappointment since launch
@Darxyde My comments were relating to power consumption - if the box is lower spec and bigger, you will consume less power, due to the lower spec but also less need to cool.
Hard to say something is the “smarter” design though if it’s lower spec and bigger.
It’s probably just for the Stevivor PSN account after he fell out with Sony over the negative review and they blocked him from reviewing their games 😂
True, but it's also easier when your console is weaker and in a larger box.
Depends on the game. What he's saying is true for huge games like GTAV and RDR2 that sell 170m+ and 40m+, but the reality is, pretty much every other game doesn't fall into that category.
It's the only official bundle AFAIK (probably due to the licensing deal).
Target had thrown together an unofficial bundle as part of their early Black Friday deals that was Xbox Series S w/ COD for free. But it wasn't an official bundle, e.g. the COD token isn't in the box, and the box is just the normal console box etc.
Not surprised at all that the numbers are higher this week, Sony had a ton of the COD PS5 bundle in stock judging by the length of time it was available to buy.
@isarai https://www.gq-magazine.co....
He comments on it in here:
"For that reason, exclusivity has been the elephant in the room ever since the buyout. It’s been confirmed that next year’s Starfield, arguably the biggest game of 2022, will be Xbox and PC only. Spencer says he sees the same for The Elder Scrolls VI."
@Eonjay Why would I demand better games of Microsoft? I play on PS5 & don't own their Series console.
As far as I remember, Phil Spencer confirmed last year ES6 is only coming to Xbox and PC.
So it depends what you mean by exclusive, since it will be on PC.
Yeah after investigating further - looks like it’s actually more common in games than TV/music.
PS+ and GamePass both support that but a lot of the TV and music services just sell month to month plans.
Lol yeah, all 10 of them will be displaced :P
So then your statement is incorrect, it's not "the platform" to play on - there are many options.
Also, you can play those games on PC too, so there's another platform :P
Yep, so clearly developers are more than capable of supporting a wide range of hardware targets, so this is all a nothing burger. The biggest changes this generation vs last are the SSDs and high clock speed CPUs - and the Series S has both of them present.