@Robo Sorry to disappoint you but I game on PS5, PS4, Switch, PC, XB1 and hopefully XSX soon.
@Sunny_D That isn’t really new though, games have been doing that for years on mechanical drives. You don’t need an SSD to do that.
HZD for example: https://kotaku.com/horizon-...
The real SSD wins should be reducing install...
^ Clearly written by someone who has never experienced Dolby Vision
@Magog which is why I said share a fiscal year AND/OR have E3 coming up.
I agree with your comment, but Salon Wake sounds like a cheap iOS rip off game :P
I liked Control but not sure I'd put it at #1 here...
For me it's:
1. Alan Wake
2. MP2
3. MP
4. Quantum Break
5. Control
You sir have won the day. This comment cracked me up.
Sloppy QA? QA is one of the most underrated, underpaid, exploited parts of this industry. They do a fine job given the conditions and the fact that most games are golden path stable for the most part.
Isn't 42GB kinda average, if not big for most games of this genre and singleplayer games? I mean Crash was 20GB. RE Village just came out also and is 27GB.
It's also somewhat hard to judge how much Oodle is in play here given that we don't know how big the game is in terms of length/content, nor do we have a non-PS5 version to compare against.
There are far better examples of Oodle than this, for example Control.
Dolby vision is a much better implementation of HDR basically.
SDR is 8bit depth with 16.7 million colors
HDR (or HDR10/10+) is 10bit depth with 1.07 billion colors.
Dolby Vision is 12bit depth with 68.7 billion colors.
So you end up with a much wider range of brightness levels, graduations of colors, and a much smoother transition overall. It's like night and day when you see it in the flesh, whether at home or in a Dolby theater.
That seems likely to be true, I recall PS4 and XB1 struggling in China and realistically, with the amount of censorship going on & leading to a lack of games, why would someone buy such an expensive console?
Switch has exceeded 1m units in China (sitting at around 1.3m), but they had to team up with Tencent to do so - and Nintendo games are probably less likely to be flagged by the Chinese content review boards.
I can't see PS5 or XSX/XSS doing we...
I wonder if dev mode will even be present in the Chinese version, that feels too open and would let people make games not approved by the government review board.
I might have to go back and play the Tomb Raiders at some point (when I can get my hands on hardware...) - looks great.
The back compat program never fails to impress. Looking forward to what they do next.
That awkward moment when you only read the title and not the article and start trying to comment on it negatively...
It's almost like they all stick to a fiscal year calendar and/or have an E3 event coming up...
@ArthriticPowers Sure, and no prob.
https://twitter.com/COTSGam...
@darth Yeah I’m basically set up for alerts and checking regularly at Bb, GameStop, Walmart, Target, Amazon.
Everytime I get the alert it’s normally already gone by the time I get onto the app. I almost got a GameStop one before but to be honest it’s maybe a good thing I didn’t, the bundle was pretty bad (very overpriced for Series S).
Ive never really tried for all access but I guess I could… already got game pass ultimate though but I guess it probably ...
Weird that they chose to call that out as an SSD perk, because games have been doing that for years on mechanical drives - including Sony first party titles like HZD.
https://kotaku.com/horizon-...
The only real benefit I can see from the SSD there is the package install size since there’s no spinning disk/platter, you don’t need to duplicate ass...
It’s obvious to anyone that Sony intends to bring more of their exclusives to PC - they are a business after all.
There’s likely a few games I would opt for buying on PC over PS5 for framerate and resolution.
Their games will be a very welcome addition to the PC ecosystem.