Personally I don't really like to rank FF games as each one (FFIV on) has their own strengths and weaknesses.
I can't comment on FFXI or FFXIV since they are by subscription on-line only games which I don't play.
Where FFXII shines is the removal of the "battle arena" whereby you can fight and move within the area you are in when you encounter an enemy and if you are not careful other enemies in the area can also join in. One interesting...
Personally I liked FFXII over FFXIII but at least in FFXII they got rid of the random encounters and this followed over into later FF games.
In addition the maps in FFXII are huge compared to those in FFXIII and it is easy to backtrack even fairly early in the game. In fact you can just about go anywhere within reason although some areas have enemies that would kill you immediately unless you were strong enough.
FFXIII is IMO predominately on-rails compared t...
@pivotplease
As far as side-quests go what do you think the "hunts" are? You don't have to do them all although it pays to do a few. You really need to consider that FFXII is a PlayStation 2 game and most other FF games are relatively linear with some diversions.
The ability to set up gambits makes it easier to fight battles, although you can micro-manage if you wish but considering the hundreds of battles you go though in the game I would rathe...
IMHO what sets FFXII apart from the other FF games is the the way you do battles in that you don't transfer to a "battle arena" but fight when you make contact. In addition there are no more random encounters since you can see the enemy and avoid them if you are quick enough.
A really nice feature of FFXII is it's maps. They are huge and you can basically go anywhere within reason although you may not survive unless you are strong enough (ie. one hit kills)....
You definitely could just do the main quest in Skyrim in less than 60 hours if you want but if you have the DLC or the Legendary Edition then you would be battling to complete Dawnguard, Hearthfire and Dragonborn as well as the main quest in less than 100 hours.
There is so much you can do in Skyrim and to a lesser extent Oblivion that you could easily spend hundreds of hours playing. One main feature is the randomness of some of the events and items which IMHO keeps the game...
While I do agree that bigger is not always better I would normally not even look at an RPG unless it had a minimum of 30 hours of game-play although that really depends on the type of RPG game.
Personally I do prefer games that are greater than 30 hours, however if that game becomes tedious to play which is subjective then the the appeal is reduced and eventually you just give up.
I have played many RPG's that can take well over 80 hours to complete that ...
Considering the Wii and the PS3 were both released in November 2006 with the Xbox360 being released in November 2005 I would not consider the Wii being in direct competition with the PS2.
Basically you had the Wii which was standard definition only being in competition against the PS3 and the Xbox360 both which could output to 1080p. I will give the Wii it's due though since it appealed to so called casual gamer and went on to sell over 100 million at a cost of many third...
Actually the Wii was standard definition only which puts it in the PS2 graphics capability. The PS3 and the XBox360 could output to 1080p.
What made the Wii sell so well was the fact that it appealed to the so called casual gamer who appeared to like the remote like controller which if you do a simple search was quite good at destroying HDTV's if the wrist strap was not used.
The proposed Nintendo NX really needs to come close to or better than the perfor...
Sounds good but unless you want to micro-manage a party with turn-based only then I hope you have the patience for playing it.
Take a look at the combat system in FF12. You could easily manage a party of three plus a guest (they had their own AI) and you could select anyone except the guest as the main character. You could if you wished micro-manage (ie. turn base) each character and switch them in and out of combat with another character.
Also the maps in FF...
FF4, FF5 and FF6 all had active turn-base and if you wished you could actually select turn-based only. FF7 and also FF10 were turn-based only (can't comment on FF9) although I did like the feature in FF10 were you could switch in different characters so all could get experience.
I am not sure what you mean by "casuals". Basically any RPG be it action, active turn-based or just turn-based will only appeal to gamer's who like RPG's and since most of these ...
Actually FF7 was basically a departure from previous FF games such as FF4 though FF6 since they had active-turn-base although you could turn that off if you wished.
Actually prior to FF7, FF4 through FF6 had active turn-base although you could turn this off if you wished.
Many RPG's and that includes JRPG's also had action based combat although for a party active turn based with a pause and micro manage feature were fairly common.
Please note when I said "action based combat" I actually meant a single character was fully controlled by the player and other characters were controlled via the AI normally ...
Not sure why you got so many disagrees but from comments on forums when FF12 first came out I am not overly surprised.
Basically FF12 was a major departure from all the other FF games in that you fight in the area you are actually in and did not move into a battle arena.
I definitely do agree that the combat system was the best of all worlds in that if you liked micro-managing you could do that or you could opt for active turn-base like many FF games before...
If it's taking that long you have a problem. It is best to stop and start the upgrade again.
I do hope you have made a backup you can recover from before hand though.
One picture or even a trailer does not make a great game no matter how it looks.
Looking at the bio of Hideki Kamiya he has been involved in quite a number of games both at Capcom Clover Studios and then at Platinum Games.
Personally I do think that "Scalebound" looks like it could be an interesting game (aka Dragon's Dogma but without the boring side quests - maybe) although making it exclusive to the XB1 may not be a good idea unless a PC por...
The game "Scalebound" is being developed by Platinum Games which is an independent Japanese game developer.
What makes this interesting is the XB1 is basically a flop in Japan and the question to ask is if "Scalebound" is XB1 only then are they going to provide Japanese voice acting for this game?
Obviously English dubbing is a given since that would be the language of the countries that own most of the XB1's.
@Suresh...
Solitaire has been part of Unix for over 30 years except you needed a graphic display to play it. Even the first graphical versions of Linux from the early 1990's had free Solitaire. You can even get the source code for this game and compile it yourself.
I do play Solitaire on my Android phone on occasion and don't get any adds nor do I pay for the application.
Paying for Solitaire is IMHO a rip off.
I am not sure why you would want to play Solitaire on a large screen HDTV or any sized within reason TV when there are plenty of much more interesting games.
Why do people play Solitaire?
Personally I only play Solitaire on my mobile phone when I am waiting for something such as a take-away or commuting or just killing some time and I don't want to annoy people who are around me. If sound is not the issue then I play Angry Birds.
Many fre...
So you like to compare a US$400 console to a graphics card that was more expensive than that console at the time of it's launch.
If you want to compare properly then you have to have machines that are of comparable price and a graphics card is just one part of a PC.
I do agree that Nintendo will have to create a console that will have equal or better performance than the PS4 or XB1 and be in a similar price range. You also have to remember that the PS4 an...
It depends on the game. FPS's do benefit from keyboard and mouse control, however action games can be more suited to a controller especially if the controller has a gyroscope such as the DS3 and DS4 and it is supported.
It also must be noted that even the PS2 had games that supported keyboard and mouse, however if I remember correctly they were FPS's.
If you like FPS's fine, however remember that not all gamers are keen on them.