I was fine with this past year. Rise of the Tomb Raider, Halo 5 Guardians, Quantum Break, Gears of War Ultimate, Rare Replay, Killer Instinct Season 3, and Forza Motorsports 6 were definitely highlight games from the first party perspective. Backwards compatibility was a nice add and the many other features MS added to the Xbox One OS. Then, CoD Black Ops III, Fallout 4, Witcher III, Doom, Dark Souls III, DiRT Rally, Raiden V, PvZ Garden Warfare 2, Far Cry Primal etc. from the third party ...
There are many high quality studios.
Blizzard, Rockstar (Several studios), Remedy, Nintendo (Several studios), Platinum, 343 Industries, Bioware, CD Projekt, DICE, etc.
Naughty Dog has been given a genre of games (action adventure) and they have done them well since Uncharted and TLOU. But they are also given a blank check, are not required to deliver their games on specific intervals, and have only really worked one genre for over 10 years now allowing ...
And this is why gamers should not trust any of the companies. Whether it is EA, Activision, Bethseda, Ubisoft, Microsoft, Nintendo, Sony, etc.
Any company will take advantage of fans if they think they can get away with it. EA did that with Star Wars Battlefront. They sold 14 million, and got away with it.
You look at the marketing deals with X1 and they have done pretty good this gen. Titfanfall, Fallout 4, Witcher III, Rise of the Tomb Raider, and now Battlefield 1. Microsoft has spent their third party marketing dollars on very solid critically acclaimed games this generation!
Just add all the Battlefield X360 games to backwards compatibility please!
@jrsshankill
Major Nelson has announced its availability.
https://majornelson.com/201...
Both games rock. The only reason this is a discussion is because TR has a year exclusivity on X1/PC and Uncharted is a Sony exclusive. If TR ships day one on PS4 nobody compares the two games.
@Mr Pumblechook...
And the competition is any better?
Sony Evolution Studios let go on their own, The Order was a critical failure, Sony is aligning itself with online only games (Destiny, SW Battlefront, etc.), Sony forces gamers to pay for streaming games online through PS Now rather than backwards compatibility, Sony has kept EA Access from its gamers, Sony let their online studio become multi-platform Daybreak, Sony has made very little progress in adding as ma...
Because I have it on BC and don't want to pay to replay a game I have finished about 4-5 times.
That's why they do the beta 6 months before the game releases vs the month before. So they actually have time to make changes. There are many betas, but very few do them early enough to actually make gameplay changes.
There's nothing to complain about in these shots! One of the best looking sets this generation.
This generation is overrun with indie games and not enough AAA experiences. Indies are a good thing, but the focus is too much on them right now.
I quit buying indie games a few months ago. Too much are shovelware and not enough are quality experiences
what? it isn't infamous at all. you obviously haven't played it.
Well, there goes the biggest game for this holiday's lineup. Yet another holiday without Sony shipping a massive console exclusive that will definitely sell millions.
I don't see the problem. Quantum Break was not just average reviews. It may not be excellent reviews but definitely not average. It has been one of the highest scoring new AAA IPs this gen so far. And Microsoft has stated that it was its best selling new IP this gen so far. So I doubt that MS, Remedy or X1 gamers really see it as a failure.
Becoming multi-platform does not kill a studio.
The quality of the games can make or break the studio.
I don’t know why JRPGs get so much attention.
Personally, I like them, but I realize that out of the 40,000,000 install base of PS4 less than a 1,000,000 typically buy JRPGs. Meaning that only 4% of gamers actually are willing to buy JRPGs.
Yet almost every week there is an article about how the PS4 has so many JRPGs and that is good.
So many devs jumping on the VR band wagon. I hope that they succeed, but for me buying $400-1,500 PCs and/or consoles and then buying a $400-800 accessory and then $20-90 for each supported VR game is ridiculous.
Glad they think money grows on trees. I don't.
There will be people that buy devices, VR, and games. But until VR becomes a $100 accessory I am not going there.
Why does Remedy go exclusive with MS?
Because they have a business arrangement with them that they are comfortable with.
They don't have to explain that to anyone. Just like any other company they get to choose their business partners.
Not every company has to build games on PS4 because it is the best selling console on the planet. Some companies choose to do what they want vs following the band wagon.
People talk about the best developers in the world all the time. But, Blizzard creates a wide variety of games. Hearthstone, StarCraft, World of Warcraft, Diablo, Heroes of the Storm, and now Overwatch.
And all of their IPs are critically acclaimed. I do not know of another developer who even comes close in number of IPs with such critical acclaim.