First off, about the "its too hard!!!", many players complained and were put off by the difficulty. Hell, even in development stages, Sony asked From to turn down the difficulty. If anything, the complaints of "too hard" come off from many people who bought the game and disliked it because they're retards that cannot use even half of their brain to see a way of evading actual risks in the game, and instead rushed through with an almost-broken sword to the Valley of Def...
It's not bad at all, considering it was a game with NO advertising whatsoever, no multiplayer, and you saw the typical "HURR NO RPELAY VALUEH WHERZ MAI MP?!?!" complaints.
In fact, it's quite...good.
Here's hoping for a sequel or somethin'!
Said it once, I'll say it again:
Bethesda and BioWare are the worst WRPG developers out there.
Both Divinity II and Two Worlds II are better than what those companies shit up. In my opinion, at least.
I mean, would you say that the JRPG genre is held up by Square Enix just because their games have a higher score average than anything the Tales Studio, Nippon Ichi or GUST make?
...Yeah.
Well, NIS already said they'd be releasing all the game's DLC weekly, so I'm expecting it to have the fix soon after it releases.
But ah, it's sad that they didn't fix it for the release.
There are already videos of the demo out there and everything, and, if you can, you can make a JP PSN account and download the Demo for yourself.
It's an action puzzle platformer with a touch of graphical/visual novel.
Well- his main complaints are that the game still feels "mediocre" and "average".
And I can understand that, however, after reading the review it seems like the game's exactly what I thought it would be.
It's not, actually.
Unless you're a retard with some sort of psychological/mental issue, such as ADD.
Most of the comments of "OMG DIS LIEK SU HARD" come from people that haven't really played the game, or are what I stated above. If you have half a brain, you can beat it easily.
In fact, the only reason why people consider this hard is because the game punishes you for your mistakes -among other fun features, enemy des...
I honestly think that Dark Souls still keeps original Demon's Souls fans happy.
Well, excluding the Sony fanboy-loyalists, that's it.
Everyone else I've talked about the game with seems to be pretty exited, and we all agree that, if done right, the game could be of the best ones this year.
Now with some Armored Core and a little touch of Demon's Souls added to the mix!
Too bad it'll be out in 2012, but well, guess that gives my wallet a break.
Heh, you act like there wasn't any sex scenes nor anything of the likes in Western games, too.
It's just that Japanese ones are actually visually appealing.
Haha, oh wow.
Actually, Two Worlds II is everything Oblivion isn't; Bethesda games are usually mediocre at best, and completly overrated.
And don't make me get started on BioWare, those guys don't even deserve a mention on how bad they are. Actions are worth more than my words, and they have proven such bad developers they are already.
Two Worlds II has flaws? Yes.
At its core, it's an enjoyable game? Yep. The...
Bwahahahah.
I'm not believing this until there's an announcement. Seriously.
Not like Demon's Souls was hard or anything.
But ah, with the "seamless world" do they mean an open-world game?
Because, if so, then that'd hype me greatly, y'see.
Well then, rejoice, as From Software themselves mentioned they'd make something more akin to older ACs with this one, instead of 4/4A.
However, I do not get the hate for those. I enjoyed the fast-paced gameplay and the Arms Fort battles were awesome.
It was quite on the casual/easy side, yes, but it still was fun to play.
Ah, well.
Blogspot.com?
How the hell did this get approved?
@Lirky
Actually, I meant it as in "Rules don't allow blogs to be posted".
I mean, after all, if you read the guidelines...
"Personal blogs do not qualify as a legit source for news pieces unless the author is an industry professional."
"Why have gamers become so greedy lately?"
Because the gaming community is now filled with more autistic manchildren and kids, of course.
The drawback of being a medium in growth.
You're overreacting, everyone excluding Neptune sounds fine.
However, yes, it does include the Japanese voiceover.
Anyways, the first ten minutes of the game, and we have...
Breast jokes, always a plus.
The jokes for SEGA's older ADs: "Neptune does what you all don't!" and "What you do, I can do it a hundredfold".
Man, if that keeps up for the whole game, I'm gonna have a h...
Hilariously enough, the story is something you don't need to pay attention too much on Bayonetta- however, the game's filled with references to other games and it's basically the epitome of the Rule of Cool and Crazy Awesome.
Seriously, perhaps you're taking the game too seriously instead of "HOLY FUCK I'M BEATING A MOTHERFUCKING ANGEL WHILE SURFING ON A GODDAMN STEEL PLATE TAKEN FROM A PLANE" or "FUCK YES IT'S LIKE I'M REALLY PLAYIN...
I don't get why people bitch 'bout these.
"Oh no, developers and publishers don't want us to buy games used! What are we gonna do now, spend 5$ more to buy a new copy of the game? Ha! What a joke!"
I actually played the Demo, and I saw that there was a good variation in purchaseable skills/Items to make the game not feel boring.
The "straight to the tavern" was because the demo presented exactly that: a mission.
"No open world aspects"
Heh, in the Demo alone, there was a world map. Although everything is handled throughout menus, I honestly don't mind them. The only thing that disappointed me was the lack of an e...