Well one's things for sure, we know how little it takes to trigger you on any article on N4G.
That was never the games tagline. That was a tagline strictly in America, for stuff like anime or other merchandise.
I still don't get why they ditched the beautiful and unique art style of Vesperia, just to incrementally make each entry look more generic and like every other jrpg on the market.
I wouldn't call it one game. While 4 was a solid, fun entry imo, there's no denying that it was extremely dated mechanically and almost of a poster boy of the kind of JRPGs people were souring on.
How sad. The original Star Ocean 1 had some of, if not THE best Sprite work in a SNES era rpg. Which, the PSP remake threw out the window for a generic, empty 3d interpretation.
And NOW they're going to release that same, already dated style, in 2019/20...
Is 2 better than 3? I've only played 3, and LOVED the battle system, but the story and world were as cliche as a ps2 rpg could get.
As a lifelong Nippon and Disgaea fan, I'd rather see the series die, than end up on a Microsoft console.
Yes 3.
4 and 5 have improved fighting sure, but their narratives aren't as tight as 3's was, and the combat being spread across multiple characters wasn't as satisfying and just mastering Dante in three.
I hate DmC with a burning passion and even I admit that's BS. DmC was painfully bland but at least it was finished unlike 2.
Well, they explained why it got the score it did quite well. But hey, why actually read the article right?
Or you could, ya know, actually read articles and form your own opinion on a game's merits, instead of needing an arbitrary number to do it for you.
Not one mention of "better gameplay". Modern gaming fans in a nutshell.
It's a great game, just give it some time. I was initially turned off by how different it was from other final fantasies, i.e. focusing on the world instead of characters, the real time battle system, etc. But that turned out to be its biggest strength.
Truly sad that all they've done since release is stack a bunch of "content" on top of a fundamentally broken, bland gameplay loop, and that gaming media and fans alike have eaten it up.
And no, they don't get bonus points for "sticking with it when most companies would have ditched it". Most other companies would have ditched it because they could. Hello Games on the other hand ruined public faith in their company to the point where they couldn...
@Sw33tBoi The physics in Zelda helped the game because they built the game for specific physic interactions.
A game merely having physics doesn't make it better.
Lol. So you don't want DLC that actually fleshes out the story and world, and the 5 seconds later claim the game is lacking, and ergo would benefit from such content
USUM launched on a system that was in 60 million users hands, priced at 40 bucks. This is going to launch at 60 bucks to a user base of 20 + million. It's going to sell great yes, but definitely won't be blowing it out of the water.
Wut. What sort of backwards logic is that? You went into the direct expecting to see 3 or 4 things specifically, didn't get a lick of info on any of them, and now that's a good surprise?
Well, 99% of you prior Switch predictions were wrong, so thanks for confirming that it WILL sell 40 million units for us!
"Of all the games, fans adored Final Fantasy VI the most, but Final Fantasy VII was a solid second place"
Sure...which one is getting the multi million dollar remake again?