Wait until this guy hears about Castlevania.
The second you hear THAT electric guitar, you know it's a SMT game.
Has there been a bigger buzzword in AAA gaming in the last 10 years than "Dynamic Weather"?
It's not the amount of bugs that stands out to me, it's the sheer variety. It's like they made 5 completely different engines, and then tried to combine them and hope it worked.
The Switch can already play .mp4's.
I'd love to see Star Ocean 2 but, I won't hold my breath. The series has fallen in relevance and doesn't have a particularly notable fan-base.
"We decided the Tales games had too much identity before, so we decided to strip that and make it look like every other game on the market"
It hasn't been the case for a LOT of Sega fan-games.
Unfortunately people turn a blind eye to it soley because of Sonic Mania.
Depends on what you consider "whacky". RE3 and prior all took themselves seriously. The humor and action experimentation started with 4, so it's definitely not anything new.
Why would there be? Its a AAA game that's had a mere year of development under a pandemic.
You're right, Nintendo does hold their games to higher standards than other developers :)
He had to get back to playing Animal Crossing on his New 3ds.
Honestly rookie console makers like this should bring aboard long time veterans of the industry like Soulja Boy to get off the ground.
Cool! Maybe they should consider making fun gameplay too.
If you were expecting much from a series that sold its individuality to the devil to become "generic waifu jrpg #4012", you're to blame.
I still have the underlying feeling that they're throwing away a lot of what made Tales unique, in favor of copying FF.
A real shame, given how Berseria was best step in the right direction since Vesperia.
Good for you. You and the 5 other remaining Custom Robo fans have something to talk about then.
And there are multiple games in a generation. 3 on average. 3*8 = 24. 24 games in 25 years = 1 game roughly a year.
Math isn't that hard.
Could be intentional misdirection though.
Remember when SwSh's first trailer made it appear like wild grass encounters would be returning, but instead pokemon were in the OW? Plus they explicitly stated "action rpg".
I think the only issues were just the variety of weapons, and amount nearby at all times.
Look at how Dead Rising did this a decade ago. Items are EVERYWHERE, and they almost all operate completely differently.