It would be worth $50/yr just to:
Have a consistent and 2-click invite system unless developer "chooses" to create their own.
Be able to truly block or mute users universally.
File complaints from a gamertag, not online form in web browser.
User peer rating.
Not have to pray for decent game servers.
Private chat, or party chat, or xgame chat anywhere anytime.
Have p...
This offer makes me think Sony will simply not be able to implement an infrastructure comparable to XBL. What they offer for free is good. It works for the basics. But for a true online experience with all the bells and whistles for $50/yr or less, Sony has nothing worthy to offer. If users reject this silly subscription service, maybe they'll work on the infrastructure.
Hopefully it will have more diversity than Zombie Apocalypse and more replay value.
Or Valve needs more revenue. This would have been much bigger a couple years ago. Now, meh
Has anyone noticed the suddenly ramped up KIN phone advertising? KIN is a big fail, but MS knows marketing.
I believe that's Sony's biggest weakness in the US this generation.
While clearly self serving, I agree with Microsoft on this one. The only game I can see playing in 3D right now is Wipeout HD. But not for what it ultimately costs. Plus, I like the crisper graphics as they are now.
I believe motion is further off into the future than 3D but Nintento has shown there's a market now for the cheesy uses available.
It's been a couple years already. Plus, the developers deserve to get paid for their work. Developing and infrastructure like Live!'s couldn't have been easy or cheap.
What I'm not interested in is paying for a bunch of demos and minis, and mags, etc.
There must be a reason why those millions of subscribers aren't complaining. They have a choice not to pay. Stop dissing Live! and ask Sony to make PSN the best it can be, for fee or free.
Thanks for that. There's still hope.
I'm more than willing to pay for PSN if it performed like Live! from chat to standardization of invites (it's a chore on PS and different for just about each title). Even blocking a user, on PSN you can only block messages. On Live! a blocked user can't join an online game you're in. Then there's performance. And the store, no previews most of the time, Live! marketplace just easier to navigate.
After finally getting into PS3, I can't go back to Xbox ...
Not me. I won't beta test. I'll let others buy-in. I'll wait for reviews from other players. I'm not feelin' motion controls. If great reviews come out about a game like RE5, I may go. Knowing RE5, it's a surprising title for Move.
I think all motion control will be a flash in the pan for quite some time. I think Wii saw it great success based mainly on price.
I don't like the fact that in this day and age, a new Xbox is scratching disks. But anyone who thinks this wasn't staged is a fool. Just happens to pick it waay up while it's spinning to load Alan Wake, ensuring it would be spinning at full speed just in time for the fud taping. Come on.
No one picks up the console while it's spinning up a game, but that's still no excuse for the problem. If the console was $149 OK. But at $299 no way.
Probably one of the best co-op game ever and the best Resident evil since #1; Almost ruined by unnecessarily cumbersome controls. Risky choice here. If move can make the controls less obtrusive it will be a boon. If it makes them worse, it will be really bad.
I'm generally disappointed with both so far.
I'm not interested in Move or Kinect. 3D has limited appeal, I can see Wipeout HD, but so far not much else, maybe Geometry Wars which PS3 doesn't have and I don't like Stardust.
I'm more impressed with the new Xbox including wireless-N. That's the most meaningful announcement so far for me. I'd like to see a PS3 model with wireless-N and upgrades to the PSN.
I'd als...
Dude, cable is already 10MBs - 20MBs. Additionally, you never get 100% throughput. 65-80%. That's why G has so much trouble streaming true HD w/audio. N, no problem.
If your cable or DSL is only 2MBs, then I can see why you can't tell the difference.
Can you point me to it?
that's 150-300 megabit, not megabyte. You will see more than double the throughput of wireless-G.
That's 18.75 megabytes to 37.5 megabytes with N as opposed to max 6.75 megabyes/sec with G.
>>the live community is over run by children that i just hit mute all when i play a halo match.<<
haha, all online play suffers from this. From Poker to Resident Evil 5. Now, hit mute all on PS3. Or better yet, just one.
>>the only thing ive experienced on my 360 for the year i had live was that live had useless Xgame chat (useless to me atleast) If i wanted to talk to a bunch of friends while playing i would go hangout with them, im sure it...