m9105826

Member
CRank: 5Score: 15655

Yes, but the tradeoff I get by not playing multiplayer is not having to be online with pretentious d-bags like you... that's worth 5 hours and $40 to me anyway.

6561d ago 4 agree1 disagreeView comment

It'll come out as Ninja Gaiden Delta in like 3 years. They'll just change up the story a bit and brand it as a different game to get around MSs b!tching. I could care less, but that seems to be the way that games are going this gen.

6562d ago 0 agree0 disagreeView comment

What I do know is that I don't need you telling me what I need. I need exactly what I think I need, and I don't need other people telling me I need anything else.

6564d ago 1 agree2 disagreeView comment

Am I the only one who doesn't care at all? In-game messaging would be nice, but I couldn't care less about personal music or anything like that. I feel like everyone is making a huge deal out of nothing. You get a free multiplayer network with minimal/no lag. Quit complaining and accept anything they throw our way as extra.

6565d ago 1 agree8 disagreeView comment

Shin Butoden was the best, for those who have had the honor of being able to play such a rare gem. It was a very limited release for Sega Saturn in Japan only. I'm lucky enough to own a copy, and it is without a doubt the best adaptation.

6565d ago 0 agree0 disagreeView comment

When did he say that?

6566d ago 0 agree0 disagreeView comment

Lair was never that bad. Screw reviewers. Play it yourself and judge. Anyone with the motor skills of a 5 year old can play the game well and have fun.

6567d ago 6 agree1 disagreeView comment

It's called an opinion, a$$. I can like whatever game I dam well please. The fact is I could sit all the way through Prey. It had a moderate difficulty level. I enjoyed the ending. I couldn't even FORCE myself to sit through more than 4 hours of Bioshock. It was the same thing over and over again, the story didn't grip me like it was supposed to, and it was far too easy, as it was dumbed down for the console crowd. So, with all due respect, STFU and mind your own dam business.

6567d ago 2 agree1 disagreeView comment

This renews my faith in UE3. I can't wait to get my hands on these upgrades. The water looks great, realtime reflection like in Uncharted would be nice, but they're still using env- and spec-maps. Also, he didn't mention it, but they've done HUGE work on their parallax occlusion mapping algorithm.

6567d ago 0 agree0 disagreeView comment

They're in Burbank, CA. Learn some C++, or Maya. And good luck... you're competing with me, lol.

6568d ago 0 agree0 disagreeView comment

Do want...

I can't wait till christmas...

6568d ago 0 agree0 disagreeView comment

I agree. i think the game was a big letdown. I had more fun playing Prey. The texture popin was distracting, the AI was nothing to write home about, and the much-hyped water effects looked like cascading plastic.

6568d ago 2 agree3 disagreeView comment

There's a difference between "attach rate" and "meaningful attach rate". Just because 360 owners will buy any shovelware thrown their way to boost their gamerscore doesn't mean that it's a good thing. Also, the 360 is more likely to be owned by younger kids due to it's lower price point, and we all know kids will buy any licensed crap you put in their path. I know, my little brothers do it all the time for the Wii despite my warnings of crappiness. The point is, PS3 owners...

6569d ago 1 agree0 disagreeView comment

I loved the demo. I think I will buy it at some point this week.

6569d ago 0 agree0 disagreeView comment

Yellow dot in northern Virginia

60GB launch unit, 8AM on Nov, 17 2006.

6569d ago 0 agree0 disagreeView comment

Does the USB bus even have enough bandwidth to transmit a 1080p signal from an external player without compressing it?

6570d ago 0 agree1 disagreeView comment

@Drewdrakes:

Visual studio is not a language... it's a programming environment used maily for C and C++, and it's a pretty buggy and annoying one at that. Real programmers program in vim...

6570d ago 3 agree4 disagreeView comment

That's the beam of light from his flashlight, and yeah if you aim a flashlight through a foggy/smoky area, that's what happens. If you read up on the game development at all, you'd see that in all screenshots the light will react as though fog were there even though they don't have the system ready to show off quite yet. The pic with the dog looks promising for the fog engine though.

6572d ago 0 agree0 disagreeView comment

Silent Hill isn't about guns. These people aren't (except for 5) trained to use firearms, and in real life you don't just find guns lying around all over the place. Granted, neither do you find mannequin monsters, but that's besides the point. Part of what makes SH so creepy is the fact that you are stuck with melee weapons sometimes, and you do have to get up close and personal with the baddies.

6572d ago 1 agree0 disagreeView comment

on a side note... The HDDVD Zombie would make a great webcomic...

6573d ago 0 agree0 disagreeView comment