CRank: 5Score: 45560

"battlefield 4,wolfenstein,and watchdogs looks better on the X1".

Only to an xbone fanboy. BF4= 720p vs 900p, Wolfenstein = resolution drops below 1080p, Watchdogs= 792p vs 900p plus weaker shadows, less AO, screen tearing. The Bone just has artificial contrast by crushed blacks. That maybe fools some into thinking it looks "better" but actually you are just losing shadow detail. I could go on about more but it is the Bone that needs catching up.

4227d ago 2 agree0 disagreeView comment

Why don't we mention the PS4 OS? Maybe we DON'T CARE! I play games, not UIs. The PS4 outclasses the X1 UI in the one way that matters, less overhead for better running games. All I see of the UI is to select the game I want to play, that is like 5 seconds or less. All of the UI A.D.D. snap app crap bloat is just overhead and part of the reason bone games run at a lower resolution and/or framerate. It is not worth a graphics downgrade for everything just for a fancy UI. Games firs...

4227d ago 2 agree1 disagreeView comment

@OldDude

Yes it is totally true and obvious that a PC is more powerful.

It is fine to compare graphics on consoles though. Just because they aren't PC level doesn't mean you wouldn't want the best possible for the console you do buy. Why get stuck with 792p if you can have 1080p?

As far as all digital that has it's own problems, it isn't utopia. For one thing Steam is filled with all kinds of DRM and the restrictions that...

4227d ago 1 agree0 disagreeView comment

I wish there would be a PS4 version. At least it would be 1080p. The xbone version was ugly at only 720p. I had it for the bone, couldn't get into it due to the bad graphics.

4228d ago 1 agree0 disagreeView comment

There is also the 3DS game RE Mercenaries where you couldn't delete your save game. Of course Crapcom did this to prevent you from selling the game used as who would buy a game with someone elses completed game on it?

4228d ago 0 agree0 disagreeView comment

Since the PS4 OS is so bloated at what, 3.5 GB that means they would only have 512mb left for games if they only had 4 GB? Ok they probably wouldn't have done that but man they put in 8 so they found the need to bloat that up and take almost half away. What the hell did they put in there to fill it so much? It seems OSs expand to fill much of the memory they have. It they had 16 GB they would use 8 for OS bloat.

4228d ago 1 agree7 disagreeView comment

@jebabcock

But you forgot the all important "secret sauce", hidden eSRAM, DX12 port, and of course "the cloudz".

4228d ago 9 agree5 disagreeView comment

The other main issue is that you can't backup your games (consoles). So if your HDD goes out and you need to re-download that will be painful, especially if you don't have an unlimited data plan.

Get rid of the DRM restrictions and it would be OK, but as it is it is still too restrictive.

4228d ago 0 agree0 disagreeView comment

Plus because of the DRM eventually you will lose everything. As soon as they are taken down from their server and your HDD eventually fails or you upgrade you can't get them back.

Then you have the super long download times. Imagine if your HD goes out and you have to re-download 50 games at 30-50 GB each, ouch! At least with physical you just put the disc back in and it will install to the new HDD in a few minutes.

4228d ago 3 agree2 disagreeView comment

It depends on the game type. Lower resolution has all kinds of issues with aliasing, pixel crawl, garbled details and muddy textures etc.

It is all about NATIVE RESOLUTION. My TV is 1080p, not 900p, 792p etc. As soon as you upscale you get all kinds of ugly artifacts especially from the upscale filter. The lost information is bad enough but the scaling makes things even worse, a double whammy.

4231d ago 0 agree0 disagreeView comment

No. I would MUCH rather have better textures, lighting, dynamic shadows, and 1080p over 60 FPS. Also if you use an LCD TV 60 fps can cause motion blur. I only would rather see 60 fps for online shooters as that is really where it is better.

My TV is 1080p native resolution not 900p or some other made up thing. Upscaling and the artifacts/pixellation/aliasing /blurr that come with it suck.

With 60 FPS you ARE losing other effects, it is just math. When you have ha...

4231d ago 0 agree0 disagreeView comment

Just don't bloat up that OS like the xbone. I don't want lower resolutions, reduced effects, or choppy framerates.

4231d ago 1 agree1 disagreeView comment

I get the sarcasm but when a game doesn't match the native res of your TV it looks like crap. I don't have a 900p TV. When you upscale you get all kinds of nasty ugly artifacts. Change your PC res settings to something that doesn't match your monitor and see how "great" that looks. There is your proof.

4231d ago 1 agree0 disagreeView comment

Yeah I HATE QTEs. It is just a lazy way out so that devs don't need to do the real work of complex battle AI etc. Just run pre done scripts and have the monkey press the right button in time. Why do a big boss battle with complex motion and have to balance player interaction with boss reactions and counter attacks etc? That is too much codin' work. Just run a few pre done motion files and if you didn't follow the button prompts, try again. Worse yet the QTE have nothing to do...

4231d ago 1 agree1 disagreeView comment

ANYONE can get to 60 FPS if you take out enough effects. Anyone with a PC knows this, increase FPS, remove graphic fidelity.

The main reason they can do it for TLOU is because the graphic level was targeted for PS3. After they added better textures and resolution they found that there was still enough in the tank for 60 FPS too. This was done with the Tomb Raider port too. Now if they wanted to add in things like dynamic shadows, HBAO, lots of particle effects, dynamic lig...

4231d ago 7 agree0 disagreeView comment

Not really. With 60 FPS you ARE losing other effects, it is just math. When you have half the time to render each frame, something must go. You have a hardware limit. No matter how you optimize you could do even more effects with optimizing AND double the time to add more in.

The only reason it works well for TLOU is because the game was already made for the PS3 with it's limitations. So they improved some of the things and resolution and had power left over for 60 FPS...

4231d ago 2 agree0 disagreeView comment

No. I would MUCH rather have better textures, lighting, dynamic shadows, and 1080p over 60 FPS in a game like this. Also if you use an LCD TV 60 fps can cause motion blur. I only would rather see 60 fps for online shooters as that is really where it is better.

My TV is 1080p native resolution not 900p or some other made up thing. Upscaling and the artifacts/pixellation/aliasing /blurr that come with it suck.

With 60 FPS you ARE losing other effects, it is ...

4231d ago 3 agree2 disagreeView comment

Liberal and communist are two different things. Of course the cartoon version of "liberal" that Fox puts out there is not only commie but antiChrist.

@Software_Lover, Conservatives would be fascists. Far left =commie, far right= fascist.

4231d ago 3 agree1 disagreeView comment

@0P-Tigrex

Yeah but Destiny is also on the Bone, and it is online only, MP only which requires a PSN+ subscription to use, a bit of a niche. At least Halo has offline SP campaign modes too, a bit more well rounded. I have both consoles and vastly prefer the PS4 but Halo collection may be one of the few games I buy for the bone.

4231d ago 3 agree8 disagreeView comment

@fenome

I have been playing since 2600 too (I relive some of these with emulators on the Nvidia Shield, perfect for these). I did buy the 360 last gen because multiplats were a bit better than on PS3. This gen it is the opposite so I went PS4.

I agree a bit about MS though, they just busted in throwing their money around. With all of that DRM stuff they were going to pull, they really turned me off.

Well said though , bubble up vote added...

4231d ago 20 agree3 disagreeView comment